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Windowed mode (No border)?

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Hi all,
What is the difference between fullscreen mode and borderless window mode? Both of them look like standard fullscreen mode. What is the point? Do games run better on borderless window mode? Why does this option exist at all in games?
Thanks,
hazazs
 
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Hi all,
What is the difference between fullscreen mode and borderless window mode? Both of them look like standard fullscreen mode. What is the point? Do games run better on borderless window mode? Why does this option exist at all in games?
Thanks,
hazazs

I think I've seen that option in GTA V as well, not sure what purpose it has
 
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Some games actually run slightly better in Borderless Window mode, but theoretically they should run better in Fullscreen mode as long as the res you're playing at is the same as your desktop res.

In Borderless mode the OS has to run the Window Manager. In playing Fullscreen it doesn't, nor is there any need for res scaling if you're running the same res in game as desktop.

It varies from game to game though, so it's always good to experiment trying different settings if you encounter games that aren't optimized very well.

And trouble free minimizing (Alt+Tab) is quite useful actually. I often times in complex games like to be able to check something on the net with the game minimized to find a solution to something I'm stuck on or check for workarounds to bugs.
 
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Hi all,
What is the difference between fullscreen mode and borderless window mode? Both of them look like standard fullscreen mode. What is the point? Do games run better on borderless window mode? Why does this option exist at all in games?
Thanks,
hazazs
I like borderless window because it's very quick when alt-tabbing. It's a big thing for me.
- Snappier when multitask while gaming. Imagine if you have to reply a chat, want to read walkthrough or just bored waiting for a turn (in Civ 5 or Heroes for example). With fullscreen, most of the time you have to wait 3-10 seconds before you back to desktop and about the same time to go back to the game. With borderless, it probably takes less than a second each.
- Like above me said, there're some games that prone to crash when alt-tabbing in full screen (Skyrim for example).

Borderless > Full screen. Anytime.
 

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Hi all,
What is the difference between fullscreen mode and borderless window mode? Both of them look like standard fullscreen mode. What is the point? Do games run better on borderless window mode? Why does this option exist at all in games?
Thanks,
hazazs
There are three display modes:
1. Fullscreen - Disables rendering of the desktop on the display; full control of the display is handed over to Direct3D/OpenGL.
2. Windowed - Desktop still rendered, a normal window is displayed, and the Direct3D/OpenGL are ordered to render in the windowed space.
3. Borderless Window - Same as #2 but the normal window (icon, title, minimize, maximize, close, resize handles, move) is excluded. This is an advantage when running at the same resolution as the desktop but a disadvantage when not because you can't move the window around the desktop.

The important distinction between #1 and #2/#3 is that a lot of games out there don't fully support gaining and losing focus (e.g. alt+tab or shift+enter). They get stuck/lost/corrupted transitioning states causing the game to lock up. In Windows XP and older, this created a notorious problem in #1 (fullscreen) because there was no way for Windows to seize back control of the Direct3D/OpenGL device without restarting the computer. They fixed this in Windows Vista and newer by making ctrl+alt+del display as a fullscreen application seizing the Direct3D/OpenGL device from the application that isn't cooperating. From there, you can open the task manager which re-renders the desktop disabling fullscreen mode and showing the Task Manager on the desktop so you can terminate it. Using #2/#3, you circumvent these problems entirely because the application never takes control over a display.

Which you should use entirely depends on you. If you're a chronic alt+tabber like me, you should probably use #2 or #3 in games you alt+tab frequently. If you never alt+tab out of a game then #1 (fullscreen) is best. When benchmarking, you should always use fullscreen because your mileage will vary using #2/#3 but it will always be worse than #1.

With fullscreen, most of the time you have to wait 3-10 seconds before you back to desktop and about the same time to go back to the game. With borderless, it probably takes less than a second each.
Switching between fullscreen and not requires reinitializing the render which is why it takes longer (some games more than others). When windowed (#2/#3), its instantaneous--no different than switching between an Outlook window and a browser window because the renderer doesn't start/stop.


The bulk of games out there don't have a problem with focus transitions. I'm playing Mass Effect now and it couldn't care less if it is minimized or not. On the other hand, Viscera Cleanup Detail has issues. It's still Early Access so they may or may not have got it fixed but, it is what it is. I play Mass Effect fullscreen; I play Viscera Cleanup Detail windowed.
 
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Mussels

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Its simply running in a window, instead of full screen.

Doesn't work with crossfire or SLI, works better with multi monitor and alt tabbing. Often has lower performance than regular fullscreen.
 
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Forgive me if I'm incorrect, but last I checked SLI/Crossfire doesn't work in windowed mode, only fullscreen. I could be wrong however, but that was the case back when I ran 7950 Crossfire.

EDIT: Goddamn Aussie ninjas :D
 

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Why doesn't it work with SLI/Crossfire?
 

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multi GPU requires fullscreen.

I heard SLI supports windowed mode in a very select few titles (World of Warcraft supports SLI in windowed/windowed-full screen), allbeit at a slight performance loss.
 

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No shit. :p

Why?
Because you touch yourself at night.


SRSLY tho, because SLi and Crossfire require very precise timing of what is rendered when. Since fullscreen allows the exe to take control of the display, that can be achieved. In windowed and borderless, it has to rely on the windows DWM to do it, or at least that was my limited understanding.
 
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Its simply running in a window, instead of full screen.

Doesn't work with crossfire or SLI, works better with multi monitor and alt tabbing. Often has lower performance than regular fullscreen.

SLI works great with GTAV in borderless windowed. It is game dependent.
 
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