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NVIDIA Riva TNT2 M64 Vanta-16

NVIDIA Riva TNT2 M64 Vanta-16 Image NVIDIA NV6 B6 Image
The Riva TNT2 M64 Vanta-16 was a graphics card by NVIDIA, launched in March 1999. Built on the 250 nm process, and based on the NV6 B6 graphics processor, the card supports DirectX 6.0. The NV6 B6 graphics processor is a relatively small chip with a die area of only 90 mm² and 15 million transistors. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 16 MB SDR memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 100 MHz, memory is running at 125 MHz.
Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. Riva TNT2 M64 Vanta-16 is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name: NV6 B6
Process Size: 250 nm
Transistors: 15 million
Die Size: 90 mm²

Graphics Card

Released: Mar 22nd, 1999
Production Status: End-of-life
Bus Interface: AGP 4x

Clock Speeds

GPU Clock: 100 MHz
Memory Clock: 125 MHz
125 MHz effective

Memory

Memory Size: 16 MB
Memory Type: SDR
Memory Bus: 64 bit
Bandwidth: 1.000 GB/s

Render Config

Pixel Shaders: 2
Vertex Shaders: 0
TMUs: 2
ROPs: 2
Pixel Rate: 0.200 GPixel/s
Texture Rate: 0.200 GTexel/s

Board Design

Slot Width: Single-slot
TDP: unknown
Outputs: 1x VGA

Graphics Features

DirectX: 6.0
OpenGL: 1.2
OpenCL: n/a
Pixel Shader:
Vertex Shader:

VGA BIOS

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GPU-Z Validation

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NV6 B6 GPU Notes

Vanta-16