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NVIDIA Quadro FX 4600

NVIDIA Quadro FX 4600 Image NVIDIA G80 GL Image

Graphics Processor

GPU Name: G80 GL
Process Size: 90 nm
Transistors: 681 million
Die Size: 484 mm²

Graphics Card

Released: Mar 5th, 2007
Production Status: End-of-life
Launch Price: 1,999 USD
Bus Interface: PCIe 2.0 x16

Clock Speeds

GPU Clock: 500 MHz
Shader Clock: 1200 MHz
Memory Clock: 700 MHz
1400 MHz effective

Memory

Memory Size: 768 MB
Memory Type: GDDR3
Memory Bus: 384 bit
Bandwidth: 67.2 GB/s

Render Config

Shading Units: 96
TMUs: 24
ROPs: 24
SM Count: 6
Pixel Rate: 12.0 GPixel/s
Texture Rate: 12.0 GTexel/s
Floating-point performance: 230.4 GFLOPS

Reference Board

Slot Width: Dual-slot
Length: 9 inches
229 mm
TDP: 134 W
Outputs: 2x DVI
1x S-Video

Graphics Features

DirectX: 10.0
OpenGL: 3.3
OpenCL: n/a
Shader Model: 4.0

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Reviews

Our review database contains 17 reviews of the Quadro FX 4600.

G80 GL GPU Notes

G80-300-A2 8800 GTX

G200-300-A2

Each Streaming Multiprocessor(SM) in the chip architecture contains 8 SPs and 2 SFUs.

Each SP can fulfill up to two single precision operations MAD per clock.

Each SFU can fulfill up to four operations SF per clock (these units can also handle single-precision floating-point multiplications per clock).

The approximate ratio of operations MAD to operations SF is equal 2:1.

The theoretical SP + SFU performance in single-precision floating point operations [FLOPSsp + sfu, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following formula: FLOPSsp+sfu ≈ f × n × 3.

Alternative formula: FLOPSsp+sfu ≈ f × m × ( 8 SPs * 2 (MAD) + 4 * 2 SFUs ). [m] - SM count.

SP - Shader Processor (Unified Shader, CUDA Core)
SFU - Special Function Unit
SM - Streaming Multiprocessor
MAD - ADD+MUL