The GeForce 7800 GTX 512 was a high-end graphics card by NVIDIA, launched on November 14th, 2005. Built on the 110 nm process, and based on the G70 graphics processor, in its GF-7800-U-A2 variant, the card supports DirectX 9.0c. Since GeForce 7800 GTX 512 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The G70 graphics processor is a large chip with a die area of 333 mm² and 302 million transistors. It features 24 pixel shaders and 8 vertex shaders, 24 texture mapping units, and 16 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 512 MB GDDR3 memory with the GeForce 7800 GTX 512, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 500 MHz, memory is running at 800 MHz. Being a dual-slot card, its power draw is rated at 108 W maximum. Display outputs include: 2x DVI, 1x S-Video. GeForce 7800 GTX 512 is connected to the rest of the system using a PCI-Express 1.0 x16 interface. The card's dimensions are 228 mm x 111 mm x 38 mm, and it features a dual-slot cooling solution. Its price at launch was 649 US Dollars.