Report an Error

NVIDIA GeForce G110M

NVIDIA GeForce G110M Image NVIDIA G96 Image
The GeForce G110M was a graphics card by NVIDIA, launched in January 2009. Built on the 65 nm process, and based on the G96 graphics processor, in its N10M-GE1-B variant, the card supports DirectX 10.0. The G96 graphics processor is an average sized chip with a die area of 144 mm² and 314 million transistors. Unlike the fully unlocked GeForce 9600M GT Mac Edition, which uses the same GPU but has all 32 shaders enabled, NVIDIA has disabled some shading units on the GeForce G110M to reach the product's target shader count. It features 16 shading units, 8 texture mapping units and 4 ROPs. NVIDIA has placed 1,024 MB GDDR3 memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 400 MHz, memory is running at 700 MHz.
Its power draw is rated at 14 W maximum. GeForce G110M is connected to the rest of the system using a PCIe 2.0 x16 interface.

Graphics Processor

GPU Name: G96
GPU Variant: N10M-GE1-B
Process Size: 65 nm
Transistors: 314 million
Die Size: 144 mm²

Graphics Card

Released: Jan 8th, 2009
Production Status: End-of-life
Bus Interface: PCIe 2.0 x16

Clock Speeds

GPU Clock: 400 MHz
Shader Clock: 1000 MHz
Memory Clock: 700 MHz
1400 MHz effective

Memory

Memory Size: 1024 MB
Memory Type: GDDR3
Memory Bus: 64 bit
Bandwidth: 11.2 GB/s

Render Config

Shading Units: 16
TMUs: 8
ROPs: 4
SM Count: 1
Pixel Rate: 1.60 GPixel/s
Texture Rate: 3.20 GTexel/s
Floating-point performance: 32.00 GFLOPS

Board Design

TDP: 14 W

Graphics Features

DirectX: 10.0
OpenGL: 3.3
OpenCL: n/a
Shader Model: 4.0

VGA BIOS

Find graphics card BIOS for this card.

GPU-Z Validation

Find GPU-Z validations for this card.

Reviews

Our review database contains 2 reviews of the GeForce G110M.