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Intel Extreme Graphics i830M

The Extreme Graphics i830M was a mobile n integrated graphics solution by Intel, launched in January 2001. Built on the 150 nm process, and based on the Almador graphics processor, the card supports DirectX 7.0. It features 2 pixel shaders and 0 vertex shaders, 1 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 166 MHz, which can be boosted up to 200 MHz.
Its power draw is not exactly known. Extreme Graphics i830M is connected to the rest of the system using a PCIe 1.0 x16 interface.

Graphics Processor

GPU Name: Almador
Process Size: 150 nm
Transistors: unknown
Die Size: unknown

Graphics Card

Released: Jan 1st, 2001
Production Status: End-of-life
Bus Interface: PCIe 1.0 x16

Clock Speeds

GPU Clock: 166 MHz
Boost Clock: 200 MHz
Memory Clock: System Shared

Memory

Memory Size: System Shared
Memory Type: System Shared
Memory Bus: System Shared
Bandwidth: System Dependent

Render Config

Pixel Shaders: 2
Vertex Shaders: 0
TMUs: 1
ROPs: 1
Pixel Rate: 0.166 GPixel/s
Texture Rate: 0.166 GTexel/s

Board Design

Slot Width: IGP
TDP: unknown

Graphics Features

DirectX: 7.0
OpenGL: unknown
OpenCL: n/a
Pixel Shader:
Vertex Shader:

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GPU-Z Validation

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Reviews

Our review database contains 1 reviews of the Extreme Graphics i830M .