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ATI All-In-Wonder X800 GT

ATI All-In-Wonder X800 GT Image ATI R430 Image
The All-In-Wonder X800 GT was a performance graphics card by ATI, launched in September 2004. Built on the 110 nm process, and based on the R430 graphics processor, the card supports DirectX 9.0b. The R430 graphics processor is an average sized chip with a die area of 240 mm² and 160 million transistors. It features 8 pixel shaders and 6 vertex shaders, 8 texture mapping units and 8 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 128 MB GDDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 400 MHz, memory is running at 490 MHz.
We recommend the ATI All-In-Wonder X800 GT for gaming with highest details at resolutions up to, and including, 800x600.
Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x DVI. All-In-Wonder X800 GT is connected to the rest of the system using a PCIe 1.0 x16 interface. Its price at launch was 249 US Dollars.

Graphics Processor

GPU Name: R430
Process Size: 110 nm
Transistors: 160 million
Die Size: 240 mm²

Graphics Card

Released: Sep 21st, 2004
Production Status: End-of-life
Launch Price: 249 USD
Bus Interface: PCIe 1.0 x16

Clock Speeds

GPU Clock: 400 MHz
Memory Clock: 490 MHz
980 MHz effective

Memory

Memory Size: 128 MB
Memory Type: GDDR3
Memory Bus: 128 bit
Bandwidth: 15.7 GB/s

Render Config

Pixel Shaders: 8
Vertex Shaders: 6
TMUs: 8
ROPs: 8
Pixel Rate: 3.20 GPixel/s
Vertex Rate: 0.600 GVertices/s
Texture Rate: 3.20 GTexel/s

Board Design

Slot Width: Single-slot
TDP: unknown
Outputs: 1x DVI

Graphics Features

DirectX: 9.0b
OpenGL: 2.0
OpenCL: n/a
Pixel Shader: 2.0b
Vertex Shader: 2.0b

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Reviews

Our review database contains 226 reviews of the All-In-Wonder X800 GT.