The Rage Mobility-M was a mobile graphics chip by ATI, launched on February 1st, 1999. Built on the 350 nm process, and based on the Rage Mobility graphics processor, in its Rage Mobility-M variant, the chip supports DirectX 6.0. Since Rage Mobility-M does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The Rage Mobility graphics processor is a relatively small chip with a die area of only 70 mm² and 4 million transistors. It features 1 pixel shader and 0 vertex shaders, 1 texture mapping unit and 1 ROP. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 4 MB SDR memory with the Rage Mobility-M, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 75 MHz, memory is running at 70 MHz. Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x VGA. Rage Mobility-M is connected to the rest of the system using an AGP 2x interface.