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NVIDIA GeForce GT 730A

NVIDIA GK208 Image

This graphics card is not released yet.
Data on this page may change in the future.

The GeForce GT 730A is a graphics card by NVIDIA, launched in January 1970. Built on the 28 nm process, and based on the GK208 graphics processor, in its GT 730M variant, the card supports DirectX 11.0. The GK208 graphics processor is a relatively small chip with a die area of only 87 mm². Unlike the fully unlocked GeForce GT 635 OEM, which uses the same GPU but has all 384 shaders enabled, NVIDIA has disabled some shading units on the GeForce GT 730A to reach the product's target shader count. It features 192 shading units, 16 texture mapping units and 8 ROPs. NVIDIA has placed 2,048 MB DDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 719 MHz, memory is running at 900 MHz.
Being a mxm module card, its power draw is rated at 33 W maximum. GeForce GT 730A is connected to the rest of the system using a PCIe 3.0 x8 interface.

Graphics Processor

GPU Name: GK208
GPU Variant: GT 730M
Process Size: 28 nm
Transistors: unknown
Die Size: 87 mm²

Graphics Card

Released: Unreleased
Production Status: Unreleased
Bus Interface: PCIe 3.0 x8

Clock Speeds

GPU Clock: 719 MHz
Memory Clock: 900 MHz
1800 MHz effective

Memory

Memory Size: 2048 MB
Memory Type: DDR3
Memory Bus: 128 bit
Bandwidth: 28.8 GB/s

Render Config

Shading Units: 192
TMUs: 16
ROPs: 8
SMX Count: 1
Pixel Rate: 2.88 GPixel/s
Texture Rate: 11.5 GTexel/s
Floating-point performance: 276.1 GFLOPS

Board Design

Slot Width: MXM Module
TDP: 33 W

Graphics Features

DirectX: 11.0
OpenGL: 4.4
OpenCL: 1.1
Shader Model: 5.0

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Card Notes

all specs unknown
for All-In-Ones

GK208 GPU Notes

Compute Capability: CUDA 3.5