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NVIDIA GeForce GTX 465
The GeForce GTX 465 was a performance graphics card by NVIDIA, launched in May 2010. Built on the 40 nm process, and based on the GF100 graphics processor, in its GF100-030-A3 variant, the card supports DirectX 11.0. The GF100 graphics processor is a large chip with a die area of 529 mm² and 3,100 million transistors. Unlike the fully unlocked GeForce GTX 480 Core 512, which uses the same GPU but has all 512 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 465 to reach the product's target shader count. It features 352 shading units, 44 texture mapping units and 32 ROPs. NVIDIA has placed 1,024 MB GDDR5 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 608 MHz, memory is running at 802 MHz.
We recommend the NVIDIA GeForce GTX 465 for gaming with highest details at resolutions up to, and including, 1280x720.
Being a dual-slot card, the NVIDIA GeForce GTX 465 draws power from 2x 6-pin power connectors, with power draw rated at 200 W maximum. Display outputs include: 2x DVI, 1x mini-HDMI. GeForce GTX 465 is connected to the rest of the system using a PCIe 2.0 x16 interface. The card measures 241 mm in length, and features a dual-slot cooling solution. Its price at launch was 279 US Dollars.
||May 31st, 2010
||PCIe 2.0 x16
3208 MHz effective
GF100 GPU Notes
|Compute Capability: CUDA 2.0
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