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NVIDIA GeForce GT 635M

NVIDIA GeForce GT 635M Image NVIDIA GF116 Image
The GeForce GT 635M is a graphics card by NVIDIA, launched in March 2012. Built on the 40 nm process, and based on the GF116 graphics processor, in its N12E-GE2-A1 variant, the card supports DirectX 11.0. The GF116 graphics processor is an average sized chip with a die area of 238 mm² and 1,170 million transistors. Unlike the fully unlocked GeForce GTX 550 Ti, which uses the same GPU but has all 192 shaders enabled, NVIDIA has disabled some shading units on the GeForce GT 635M to reach the product's target shader count. It features 144 shading units, 24 texture mapping units and 16 ROPs. NVIDIA has placed 2,048 MB DDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 650 MHz, memory is running at 900 MHz.
We recommend the NVIDIA GeForce GT 635M for gaming with highest details at resolutions up to, and including, 800x600.
Its power draw is rated at 35 W maximum. GeForce GT 635M is connected to the rest of the system using a PCIe 2.0 x16 interface.

Graphics Processor

GPU Name: GF116
GPU Variant: N12E-GE2-A1
Process Size: 40 nm
Transistors: 1,170 million
Die Size: 238 mm²

Graphics Card

Released: Mar 22nd, 2012
Production Status: Active
Bus Interface: PCIe 2.0 x16

Clock Speeds

GPU Clock: 650 MHz
Shader Clock: 1350 MHz
Memory Clock: 900 MHz
1800 MHz effective

Memory

Memory Size: 2048 MB
Memory Type: DDR3
Memory Bus: 128 bit
Bandwidth: 28.8 GB/s

Render Config

Shading Units: 144
TMUs: 24
ROPs: 16
SM Count: 3
Pixel Rate: 3.90 GPixel/s
Texture Rate: 15.6 GTexel/s
Floating-point performance: 388.8 GFLOPS

Board Design

TDP: 35 W

Graphics Features

DirectX: 11.0
OpenGL: 4.5
OpenCL: 1.1
Shader Model: 5.0

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GF116 GPU Notes

Compute Capability: CUDA 2.1