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ATI Radeon X300 SE HyperMemory

Graphics Processor
RV370
Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Memory Size
128 MB
Memory Type
DDR
Bus Width
64 bit
GPU Chip
GPU
The Radeon X300 SE HyperMemory was a graphics card by ATI, launched on October 25th, 2006. Built on the 110 nm process, and based on the RV370 graphics processor, the card supports DirectX 9.0. Since Radeon X300 SE HyperMemory does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The RV370 graphics processor is a relatively small chip with a die area of only 74 mm² and 107 million transistors. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has paired 128 MB DDR memory with the Radeon X300 SE HyperMemory, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 325 MHz, memory is running at 300 MHz.
Being a single-slot card, its power draw is rated at 30 W maximum. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. Radeon X300 SE HyperMemory is connected to the rest of the system using a PCI-Express 1.0 x16 interface.

Graphics Processor

GPU Name
RV370
Architecture
R300
Foundry
TSMC
Process Size
110 nm
Transistors
107 million
Density
1.4M / mm²
Die Size
74 mm²

Graphics Card

Release Date
Oct 25th, 2006
Generation
Radeon R300
(X300)
Predecessor
Radeon R200
Successor
Radeon R400 AGP
Production
End-of-life
Bus Interface
PCIe 1.0 x16
Reviews
11 in our database

Clock Speeds

GPU Clock
325 MHz
Memory Clock
300 MHz
600 Mbps effective

Memory

Memory Size
128 MB
Memory Type
DDR
Memory Bus
64 bit
Bandwidth
4.800 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4

Theoretical Performance

Pixel Rate
1.300 GPixel/s
Vertex Rate
162.5 MVertices/s
Texture Rate
1.300 GTexel/s

Board Design

Slot Width
Single-slot
TDP
30 W
Suggested PSU
200 W
Outputs
1x DVI
1x VGA
1x S-Video

Graphics Features

DirectX
9.0
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0

Card Notes

HyperMemory can use system memory for graphics, when needed

RV370 GPU Notes

Mobile Variant: M22
Codename: Hari
Graphics/Compute: GFX2
Smart Shader 2.0
Smooth Vision 2.1
TruForm 2.0
FullStream
Hyper Z III+
Video Shader
Video Immersion II
Programmable pixel&vertex pipelines
Apr 16th, 2024 15:20 EDT change timezone

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