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NVIDIA GeForce4 MX 460

NVIDIA GeForce4 MX 460 Image NVIDIA NV17 A3 Image
The GeForce4 MX 460 was a graphics card by NVIDIA, launched in February 2002. Built on the 150 nm process, and based on the NV17 A3 graphics processor, the card supports DirectX 8.0. The NV17 A3 graphics processor is a relatively small chip with a die area of only 65 mm² and 29 million transistors. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 64 MB DDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 300 MHz, memory is running at 225 MHz.
Being a single-slot card, the NVIDIA GeForce4 MX 460 does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. GeForce4 MX 460 is connected to the rest of the system using an AGP 4x interface.

Graphics Processor

GPU Name: NV17 A3
Process Size: 150 nm
Transistors: 29 million
Die Size: 65 mm²

Graphics Card

Released: Feb 6th, 2002
Production Status: End-of-life
Bus Interface: AGP 4x

Clock Speeds

GPU Clock: 300 MHz
Memory Clock: 225 MHz
450 MHz effective


Memory Size: 64 MB
Memory Type: DDR
Memory Bus: 128 bit
Bandwidth: 7.20 GB/s

Render Config

Pixel Shaders: 2
Vertex Shaders: 0
TMUs: 4
ROPs: 2
Pixel Rate: 0.600 GPixel/s
Texture Rate: 1.20 GTexel/s

Board Design

Slot Width: Single-slot
TDP: unknown
Outputs: 1x DVI
1x VGA
1x S-Video
Power Connectors: None

Graphics Features

DirectX: 8.0
OpenGL: 1.3
OpenCL: N/A
Pixel Shader: 1.1
Vertex Shader: 1.1


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Card Notes

Variant Memory: 128 MB