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ATI Rage 128 VR

ATI Rage 128 VR Image ATI Rage 128 Image
The Rage 128 VR was a graphics card by ATI, launched in August 1998. Built on the 250 nm process, and based on the Rage 128 graphics processor, in its Rage 128 VR variant, the card supports DirectX 6.0. The Rage 128 graphics processor is a relatively small chip with a die area of only 70 mm² and 8 million transistors. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). ATI has placed 32 MB SDR memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 80 MHz, memory is running at 125 MHz.
Being a single-slot card, the ATI Rage 128 VR does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA. Rage 128 VR is connected to the rest of the system using an AGP 2x interface.

Graphics Processor

GPU Name: Rage 128
GPU Variant: Rage 128 VR
Process Size: 250 nm
Transistors: 8 million
Die Size: 70 mm²

Graphics Card

Released: Aug 1st, 1998
Production Status: End-of-life
Bus Interface: AGP 2x

Clock Speeds

GPU Clock: 80 MHz
Memory Clock: 125 MHz
125 MHz effective


Memory Size: 32 MB
Memory Type: SDR
Memory Bus: 64 bit
Bandwidth: 1.000 GB/s

Render Config

Pixel Shaders: 2
Vertex Shaders: 0
TMUs: 2
ROPs: 2
Pixel Rate: 0.160 GPixel/s
Texture Rate: 0.160 GTexel/s

Board Design

Slot Width: Single-slot
TDP: unknown
Outputs: 1x VGA
Power Connectors: None

Graphics Features

DirectX: 6.0
OpenGL: 1.2
OpenCL: None
Pixel Shader: N/A
Vertex Shader: N/A


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