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NVIDIA GeForce GTX 560 OEM

NVIDIA GeForce GTX 560 OEM Image NVIDIA GF110 Image
The GeForce GTX 560 OEM was a graphics card by NVIDIA, launched in November 2011. Built on the 40 nm process, and based on the GF110 graphics processor, the card supports DirectX 11.0. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. Unlike the fully unlocked GeForce GTX 580, which uses the same GPU but has all 512 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 560 OEM to reach the product's target shader count. It features 384 shading units, 44 texture mapping units and 40 ROPs. NVIDIA has placed 1,280 MB GDDR5 memory on the card, which are connected using a 320-bit memory interface. The GPU is operating at a frequency of 552 MHz, memory is running at 802 MHz.
We recommend the NVIDIA GeForce GTX 560 OEM for gaming with highest details at resolutions up to, and including, 1680x1050.
Being a dual-slot card, its power draw is rated at 150 W maximum. Display outputs include: 2x DVI, 1x HDMI, 1x DisplayPort. GeForce GTX 560 OEM is connected to the rest of the system using a PCIe 2.0 x16 interface. The card measures 229 mm in length, and features a dual-slot cooling solution.

Graphics Processor

GPU Name: GF110
Process Size: 40 nm
Transistors: 3,000 million
Die Size: 520 mm²

Graphics Card

Released: Nov 29th, 2011
Production Status: End-of-life
Bus Interface: PCIe 2.0 x16

Clock Speeds

GPU Clock: 552 MHz
Shader Clock: 1104 MHz
Memory Clock: 802 MHz
3208 MHz effective

Memory

Memory Size: 1280 MB
Memory Type: GDDR5
Memory Bus: 320 bit
Bandwidth: 128 GB/s

Render Config

Shading Units: 384
TMUs: 44
ROPs: 40
SM Count: 11
Pixel Rate: 12.1 GPixel/s
Texture Rate: 24.3 GTexel/s
Floating-point performance: 847.9 GFLOPS

Board Design

Slot Width: Dual-slot
Length: 9 inches
229 mm
TDP: 150 W
Outputs: 2x DVI
1x HDMI
1x DisplayPort

Graphics Features

DirectX: 11.0
OpenGL: 4.4
OpenCL: 1.1
Shader Model: 5.0

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Reviews

Our review database contains 48 reviews of the GeForce GTX 560 OEM.

GF110 GPU Notes

Compute Capability: CUDA 2.0

Each Streaming Multiprocessor(SM) in the GPU architecture contains 32 SPs and 4 SFUs.

Each SP can fulfill up to two single precision operations FMA per clock.

Each SFU can fulfill up to four SF operations per clock.

The approximate ratio of operations FMA to operations SF is equal 4:1.

The theoretical shader performance in single-precision floating point operations(FMA)[FLOPSsp, GFLOPS] of the graphics card with shader count [n] and shader frequency [f, GHz], is estimated by the following: FLOPSsp f × n × 2.

Alternative formula: FLOPSsp f × m × (32 SPs × 2(FMA)). [m] - SM count.

Total Processing Power: FLOPSsp f × m × (32 SPs × 2(FMA) + 4 × 4 SFUs) or FLOPSsp f × n × 2.5.

Each SM in the GPU contains 4 texture filtering units for every texture address unit.

The complete die contains 64 texture address units and 256 texture filtering units.