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PDP Launches Grand Prix Peach REMATCH GLOW Wireless Controller for Nintendo Switch

Leading gaming accessory maker Turtle Beach Corporation, and Performance Designed Products LLC (PDP) today expanded their line of Nintendo -licensed accessories with two new Peach-themed products, just in time for the Princess Peach: Showtime! Game release on March 22, 2024. The Grand Prix Peach REMATCH GLOW Wireless Controller ($49.99 MSRP) and Grand Prix Peach Travel Case Plus GLOW ($19.99 MSRP) are both officially licensed by Nintendo and feature unique, glow-in-the-dark design.

Yuzu Switch Emulator Development Shutdown, Nintendo Demands $2.4 Million in Damages

The open-source Yuzu Switch Emulator attracted immediate Nintendo attention, around The Legend of Zelda: Tears of the Kingdom's launch window. Last Monday, news reports put many spotlights on freshly-filed legal documentation—the Japanese multinational video game firm's North American office took Tropic Haze LLC to court in Rhode Island. The aforementioned limited liability company created and distributed Yuzu and Citra—Switch and 3DS software emulators (respectively). Nintendo's lawsuit claimed that Tropic Haze's Yuzu software illegally circumvents their software encryption, and played a significant role in facilitating piracy "at a colossal scale." A prime example was presented in the case of Tears of the Kingdom—allegedly over one million illicit digital copies were distributed prior to its official retail release. The lawsuit proposed that "defendant (Tropic Haze) is thus secondarily liable for the infringement committed by the users to whom it distributes Yuzu."

According to a new filing, Tropic Haze has agreed to cease all operations and pay Nintendo $2.4 million in damages. This swift announcement arrived much earlier than expected—Yuzu's developer reportedly "lawyered up" late last week. According to Eurogamer: "over the weekend, Tropic Haze announced it had retained the legal services of an attorney and would be responding Nintendo's lawsuit within 60 days, but a new filing has now been spotted confirming both parties have reached a settlement—pending the court's final approval." A permanent injunction prevents Tropic Haze from: "offering to the public, providing, marketing, advertising, promoting, selling, testing, hosting, cloning, distributing, or otherwise trafficking in Yuzu or any source code or features of Yuzu." This order seemingly extends to Citra (their 3DS emulator): "other software or devices that circumvent Nintendo's technical protection measures." Tropic Haze has been ordered to surrender its website domains and turn in all held physical circumvention devices. Yuzu creators are required to not establish "new entities or associations to develop similar Nintendo emulation software" in the future. Open-source "Nuzu" and "Suyu" follow-ups/spiritual successors have already popped up online.

Nintendo of America Sues "Yuzu Switch Emulator" Development Company

Game File reporter, Stephen Totilo, has discovered a new Nintendo-filed legal document—the Japanese multinational video game company's North American office is ready to do battle (in court) with Tropic Haze. The latter's Yuzu Switch Emulator is the focus of Nintendo's legal case—initiated on February 26, at the United States District Court for the District of Rhode Island. Totilo's social media summary of goings-on stated: "Nintendo is suing the creators of popular Switch emulator Yuzu, saying their tech illegally circumvents Nintendo's software encryption and facilitates piracy. Seeks damages for alleged violations and a shutdown of the emulator." The Dolphin Emulator—a Gamecube and Wii emulation platform—was removed from Valve's Steam store last year, following the sending of a Digital Millennium Copyright Act (DMCA) takedown order, but its development team was not pursued in US courts. The House of Mario is reportedly fiercely protective of its intellectual properties and technologies—gaining a hard-nosed reputation for engaging in plenty of legal action over decades past.

Nintendo's federal-level lawsuit alleges that Tropic Haze's Yuzu Switch Emulator played a large part in widespread illegal distribution of a 2023 flagship game title. They believe that "The Legend of Zelda: Tears of the Kingdom" was pirated over one million times in a time period prior to its official launch on Switch consoles, while Yuzu's Patreon funding almost doubled within the same cycle. Nintendo stated (through filed documentation): "With Yuzu in hand, nothing stops a user from obtaining and playing unlawful copies of virtually any game made for the Nintendo Switch, all without paying a dime to Nintendo or to any of the hundreds of other game developers and publishers making and selling games for the Nintendo Switch...In effect, Yuzu turns general computing devices into tools for massive intellectual property infringement of Nintendo and others' copyrighted works." They argue that Yuzu is capable of circumventing the Switch console's many layers of encryption—Tropic Haze's software, in their opinion, is "primarily designed" to break Switch software protections.

Four Fan-Favorite Xbox Games Heading to Nintendo Switch & Sony PlayStation Platforms

At Xbox, we strive to create games that inspire, entertain, and connect players from around the world. As a publisher and platform we are committed to meeting players where they are, by bringing more games, to more people, and on more devices. And at the heart of all we do are our players, and the vibrant communities that they build around the games they love.

Today we are announcing that four fan-favorite Xbox games will be coming to Nintendo Switch and Sony platforms this spring. The studios that built these celebrated games have drawn on their multi-platform experience to open the worlds they created to even more players and communities.

Nintendo Switch 2 Could Retain Backward Compatibility with The First-Gen Console

Reports are circulating online that Nintendo's upcoming successor to the Switch console, tentatively referred to as the "Switch 2," will offer backward compatibility for physical game cards and digital purchases from the current Switch library. While Nintendo has yet to officially announce the new console, speculation points to a potential reveal as early as next month for a 2024 launch. The backward compatibility claims first surfaced last year when Nintendo America President Doug Bowser hinted at supporting continuity between console generations to minimize the sales decline when transitioning hardware. New momentum behind the rumors comes from gaming industry insiders Felipe Lima and PH Brazil, who, during recent podcasts, stated the Switch 2 has backward compatibility functionality already being shared with game developers.

Well-known gaming leakers "NateTheHate" and others have corroborated that testing is underway for playing current Switch games on new hardware. If true, this backward compatibility would be a consumer-friendly move that breaks from Nintendo's past tendencies of forcing clean breaks between console ecosystems. While details remain unconfirmed by Nintendo, multiple credible sources point to the upcoming Switch successor allowing gamers to carry forward both their physical and digital libraries to continue enjoying this generation's releases. If the compatibility remains, the hardware platform could stay in the playing field of the same vendor—NVIDIA—who provided Nintendo with Tegra X1 SoC. The updated version of the SoC could use a fork of NVIDIA's Orin platform based on Ampere GPU with DLSS, but official details are yet to be seen.

Nintendo Switch Passes 139 Million Units Sold, Still a Top Priority in 2024 Says CEO

Nintendo has published its quarterly financial results for the period ending March 31 (2024)—the numbers indicate that their trusty Switch hybrid console has continued to sell surprisingly well, despite industry watchdogs anticipating a sharp decline in late 2023. A Bloomberg Japan report has extracted crucial information from an important corporate investor call—Shuntaro Furukawa, the current company president, announced another sales milestone. The Switch has reached 139.36 million units sold (as of 31st December 2023) since its original rollout back in March 2017—it has the potential to outsell Sony's classic PlayStation 2 home console. Nintendo's CEO adhered to his company's strict script and did not address the big red elephant in the (conference) room—the highly anticipated Switch successor is an industry open secret—instead focusing on the current iteration being their "main business" going into FY2024-2025.

Despite recent "better than expected" financial figures, the Nintendo Switch is on a sales decline (going back several years)—the gaming community expected improved hardware to arrive at some point before 2024, but the House of Mario is in no rush to take on current generation Sony and Microsoft home console models. Furukawa-san stated that Nintendo will discuss its plans for the financial future during a May earnings briefing—this is largely in line with past declarations, the "Switch 2" is not arriving before Spring 2024. The latest reports suggest that the next Nintendo Direct presentation is scheduled for next week—perhaps February 15. Microsoft's Phil Spencer has teased a major Xbox "business update" announcement within the same timeframe.

Make Way Demo Smashes into Steam Next Fest

Chaotic multiplayer "DIY racer" Make Way, from indie developer Ice Beam Games and publisher Secret Mode, is turbo-charging into Steam Next Fest today. Supporting 1-4 players, the Make Way demo gives players an early peek at the unbridled chaos expected in the full, cross-platform game for PC, Nintendo Switch, PS5, PS4, Xbox Series X|S, and Xbox One later this year.

The demo will allow up to four players to battle together online or locally in either Race mode, where players focus on building their tracks and racing to the finish line, or Classic mode, where weapons and obstacles are thrown into the mix for the true chaotic experience. A sampling of the track pieces, obstacles, and vehicles will be available for use, with more to unlock by playing the demo, and even more to come in the final full release.

Nintendo Will Support Switch Until March 2025

Nikkei recently conducted an interview with Shuntaro Furukawa, Nintendo's current president—to commemorate a special occasion. The Japanese multinational video game company is celebrating the 40th anniversary of its "Family Computer" (aka Famicom/NES) home gaming system. A lot of the conversation revolved around the significant legacy (and sales: 61.91 million units) of their first home games console, but subsequent media attention focused on Furukawa-san discussing plans for the popular Switch model and beyond. Dr. Serkan Toto (of industry consultancy Kantan Games Inc.) kindly pulled out and translated the key takeaways from Nikkei's paywalled article. The Nintendo CEO did not disclose any major revelations—he stated that his team will be dedicated to advancing the current Switch's business model until March 2024 (end of the '23-'24 fiscal year): "The biggest obstacle at any time, not just limited to the "Next Console", is knowing whether we can deliver something that customers really want." This answer aligns with information disclosed to investors a couple of months ago, and a September Direct announcement of upcoming new titles and remasters.

The wider gaming community is eager to find out what is in store for the rumored "Switch 2," but Furukawa remained guarded about future prospects. He revealed that Nintendo will continue to "support" the existing model over the fiscal year starting April 2024 to March 2025 (FY24): "I can't talk about the specific topic...We are still working on Nintendo Switch software for the fiscal year ending March 2025. The momentum will be sustained to continue to expand the Switch business. In the fiscal year ending March 2024, we will keep up the Zelda momentum and move into the holiday selling season. In terms of hardware, we will maximize demand not only for new purchases, but also for second units and replacements." This rather boring outlook contrasts heavily with recent leaks—next-gen tech demos and dev kits are alleged to be out there. It is commendable that the House of Mario is dedicated to its existing customer base (129.5 million units sold as of September 2023), but the Switch's creaky Tegra X1 SoC simply cannot keep up with competition in modern times, even with customized FSR 2 support. A bespoke NVIDIA Jetson Orin SoC (T239/Drake) is speculated to drive the successor's insides, although wilder theories point to NVIDIA and MediaTek's chipset alliance producing a more potent solution that embraces newer architectures.

Nintendo Switch 2 to Feature NVIDIA Ampere GPU with DLSS

The rumors of Nintendo's next-generation Switch handheld gaming console have been piling up ever since the competition in the handheld console market got more intense. Since the release of the original Switch, Valve has released Steam Deck, ASUS made ROG Ally, and others are also exploring the market. However, the next-generation Nintendo Switch 2 is closer and closer, as we have information about the chipset that will power this device. Thanks to Kepler_L2 on Twitter/X, we have the codenames of the upcoming processors. The first generation Switch came with NVIDIA's Tegra X1 SoC built on a 20 nm node. However, later on, NVIDIA supplied Nintendo with a Tegra X1+ SoC made on a 16 nm node. There were no performance increases recorded, just improved power efficiency. Both of them used four Cortex-A57 and four Cortex-A53 cores with GM20B Maxwell GPUs.

For the Nintendo Switch 2, NVIDIA is said to utilize a customized variant of NVIDIA Jetson Orin SoC for automotive applications. The reference Orin SoC carries a codename T234, while this alleged adaptation has a T239 codename; the version is most likely optimized for power efficiency. The reference Orin design is a considerable uplift compared to the Tegra X1, as it boasts 12 Cortex-A78AE cores and LPDDR5 memory, along with Ampere GPU microarchitecture. Built on Samsung's 8 nm node, the efficiency would likely yield better battery life and position the second-generation Switch well among the now extended handheld gaming console market. However, including Ampere architecture would also bring technologies like DLSS, which would benefit the low-power SoC.

Nintendo "Switch 2" Reportedly Showcased at Private Gamescom Event

In the weeks leading up to Gamescom 2023 all sorts of Nintendo-related rumors started to spew forth—the boldest being a public unveiling of their much anticipated Switch successor during the conference segment. This did not transpire—of course—with Nintendo choosing to showcase existing games and hardware on the trade fair floor in Germany. Post-event murmurs proposed another highly unlikely circumstance—claims posted to social media and on forums pointed to a top secret demo session of "Switch 2" hardware occurring "behind closed doors" at Gamescom, with an elite set of development teams in attendance. These rumblings were largely dismissed due to unsubstantiated information coming from less than reliable sources.

Eurogamer and Video Games Chronicles (VGC) reached out to their cadre of industry insiders to find out more—newly published articles seem to align with recent leaks. The former understands that: "Developer presentations for Switch 2 took place behind closed doors, with partners shown tech demos of how well the system is designed to run. One Switch 2 demo is a souped up version of Switch launch title Zelda: Breath of the Wild, designed to hit the Switch 2's beefier target specs. (To be clear, though - this is just a tech demo. There's no suggestion the game will be re-released." An insider familiar with the games industry in Spain alleged, a few months ago, that Switch 2 development kits had been delivered to a notable local development partner.

8BitDo Launches Their First Mechanical Keyboard Featuring Retro Nintendo Theme

Peripheral and accessory manufacturer 8BitDo today announced pre-orders are open for their Nintendo themed 'Retro Mechanical Keyboard' and accompanying 'Dual Super Buttons'. The two themes available are the "N Edition" and "Fami Edition". The former features the red, gray, and white coloring of the classic NES, while the latter features the maroon, black, and white coloring of the Famicom. "Fami Edition" also features both English and Japanese characters on the keycaps. Both editions are the same base 87-key, or tenkeyless, layout with a power LED on the top right and two dials at the top left for controlling volume and the connectivity. On the topic of connectivity the keyboard features Bluetooth, 2.4G wireless, and USB wired options while up to four sets of Super Buttons can connect to the keyboard via the rear 3.5 mm jacks.

Beneath the themed PBT keycaps are Kailh BOX V2 White switches attached to a hot-swappable PCB, while the Super Buttons feature heavy Gateron Green switches for a more chunky tactile feel. The keyboard has n-key rollover support and the keys can be remapped using 8BitDo's Ultimate Software V2, with the Super Buttons being customizable on the fly without software. The software requires a minimum of Windows 10 1903 or Android 9.0. Inside the keyboard body is a 2,000mAh battery which 8BitDo advertises as offering 200 hours of usable life on a single charge.

Nintendo's Japanese Switch Repair Service Terminated

Nintendo of Japan has announced that its extended warranty service for the popular Switch console will be ending effective August 31, and customers will not be able to amend their ¥200 (~$1.40) monthly / ¥2000 (~$14) annual subscriptions beyond July 14. The "Wide Care" initiative was launched last July, as a collaboration with Aeon Japan—granting owners of Switch consoles, outside legal warranty, an allowance of six repairs (maximum) and two full unit replacements. No official reason for the termination was provided, which is surprising given that the Switch has sold 29 million units in the region. Naturally not all of the customer base is signed up with Wide Care, but the timing could suggest that Nintendo is adjusting its priorities and making way for the next generation model.

A Wide Care-style service was not made available to customers outside of Nintendo's native base of operation, but the Switch's Joy-Con controllers have gained a lot of attention over the console's lifespan due to analog stick drifting issues. The fragile nature of these modular attachments has resulted in plenty of negative feedback from the userbase, and Nintendo has been pressured by watchdogs and petitions to provide comprehensive and out-of-warranty repair services in certain regions, with their new-ish scheme slowly expanding across Europe.

Nintendo Switch 2 Dev Kits Rumored to be in the Hands of Spanish Studio

A tipster/YouTuber familiar with goings-on at Spanish development studios believes that next generation Nintendo development kits have arrived in the southern European country. Nash Weedle is reported to have a good track record with their predictions—most notably outing Madrid-based MercurySteam as a contract developer on the high profile Metroid Dread project. Weedle did not implicate this particular team with his social media declaration, but it is the only organization in the region that has assisted Nintendo EPD on multiple first-party titles.

A translation of Weedle's tweet states: "The Switch 2 development kit has arrived in Spain. The fact that a Spanish studio already has the kit, given Nintendo's private/secrecy policy, is a boost in their relations and indicates that we are in the last stages before the console's presentation." The relationship between the two companies could sour following these emerging leaks—Nintendo is notorious for its extremely guarded approach to software and hardware reveals. Company president, Shuntaro Furukawa, told shareholders (two months ago) that a Switch successor is marked for a vague launch somewhere in FY2024 - 2025.

Dolphin Emulator Removed from Steam Store

Conflicting announcements and news items have surrounded a removal of the Dolphin emulator from Valve's Steam store - the emulation project's development team claimed that Nintendo had sent a Digital Millennium Copyright Act (DMCA) takedown order last week: "It is with much disappointment that we have to announce that the Dolphin on Steam release has been indefinitely postponed. We were notified by Valve that Nintendo has issued a cease and desist (order) citing the DMCA against Dolphin's Steam page, and have removed Dolphin from Steam until the matter is settled." This emulation application has been freely available online for many years, but an announcement was made back in March about a forthcoming release (Q2 2023) on the Steam store.

It has been widely reported that Nintendo is very protective of its technologies and intellectual properties - many examples of litigation (against pirating outfits and leakers) have been covered over the past year or two - but according to various sources (emerging over the weekend) it seems that Valve first flagged Dolphin as a potential legal headache. Valve apparently sought Nintendo's opinion about the matter of a Gamecube and Wii emulator getting distribution via Steam. A former treasurer on the Dolphin Emulation Project, Pierre Bourdon, criticized claims of the supposed takedown order and posited the following negotiations between involved parties: In this case, none of this process was followed. To the best of my understanding, this is what happened: "Valve legal contacted Nintendo of America (NoA) to ask "hey, what do you think about Dolphin?" Nintendo replied to Valve "we think it's bad and also that it violates the DMCA anti-circumvention provisions" (note: nothing about violating copyright itself). Also "please take it down." Valve legal takes it down and forwards NoA's reply to the Dolphin Foundation contact address."

Nintendo Spent a Year Polishing The Legend of Zelda: Tears of the Kingdom

Nintendo famously announced last March that its much anticipated sequel to The Legend of Zelda: Breath of the Wild was getting delayed to May 2023. The Japanese developer offered a profuse apology - fans were expecting Tears of the Kingdom to arrive at some point in 2022, but the EPD Production Group (No. 3) ultimately required some extra months to finalize their intended vision. The game's producer, Eiji Aonuma, was tasked with delivering the bad news back then - he has now admitted that his blockbuster open world adventure was essentially feature complete at the time. In an expansive interview conducted by the Washington Post this week, Aonuma-san says that the launch was postponed in order "to make sure that everything in the game was 100 percent to our standards."

The discussion turns to the game's very involved (possibly Havok-derived) physics engine - said to be more complex than examples running within the most expensive AAA titles on higher-powered console platforms (PlayStation 5 is cited as an example). Aonuma indicates that his team worked hard on the object manipulation system, and he hopes that it inspires players to become more creative with problem solving outside of Nintendo's environment: "I would really be happy if our game encourages imaginative thinking in people, and that they could carry that into their real lives."

The Legend of Zelda: Tears of the Kingdom - 10 Million Units Sold in Three Days

Nintendo has proudly announced that the latest entry in its long running Legend of Zelda series (dating back to 1986) has already hit remarkable sales figures only a few days post the official launch date - Friday May 12. Yesterday's tweet from the company's North American branch stated: "The Legend of Zelda: Tears of the Kingdom has sold over 10 million copies worldwide in its first three days, becoming the fastest-selling game in the history of the Legend of Zelda series. Thanks to those already enjoying Link's latest adventure!" Nintendo has also revealed that their exclusive open world adventure was the fastest-selling game in Europe for the Switch platform. Various news outlets have also pointed out that Tears of the Kingdom is now the fastest-selling Nintendo game (on any system) in the EU trading region.

The preceding game - Breath of the Wild - was released on both Nintendo Switch and Wii U consoles back in 2017, and has since amassed close to a total of 30 million unit sales (referring to Statista data). According to a report published by GamesIndustry.biz Tears of the Kingdom has become 2023's biggest physical video-game launch in the United Kingdom. BBC UK News reached Piers Harding-Rolls (Research Director at Ampere Analysis) for comment - he said: "The huge opening sales of the latest Zelda places it amongst the biggest paid-for games ever released...With estimated gross sales of well over $600 million (£480 million), this title is comparable to some of the best-ever launches but falls a little short of the very biggest - for example, Grand Theft Auto V delivered over $1 billion in sales in its three-day launch window...Zelda has always been a beloved franchise for Nintendo fans but the success of the Switch console and the reinvention of the franchise into an open-world experience has transformed its appeal."

Zelda Producer Confirms That Tears of the Kingdom Begins Soon After the Events of BotW

Nintendo has released another of its "Ask the Developer" discussions, the first segment of this week's edition is obviously part of a marketing drive to drum up even more interest in the Legend of Zelda: Tears of the Kingdom (scheduled to launch this Friday). Included in the roundtable conversation is Eiji Aonuma, project manager of the The Legend of Zelda series, who has RPG development experience dating back to the SNES and N64 days at Nintendo. The veteran developer confirms that the follow-up to 2017's Breath of the Wild functions as a direct sequel - the fanbase has long suspected that this was always the case - in his introduction he gets down to the facts sharply: "Once again, it takes place in the vast land of Hyrule after the conclusion of the previous game."

Aonuma reiterates the chosen setting: "Yes, this title is set in Hyrule shortly after the end of the previous game. There are many reasons why we chose this setting. After finishing development on the previous title, we wondered if we could make it possible for players to continue exploring the world after they've reached the game's ending." Given the previous entry's massive success in terms of sales - Breath of the Wild is approaching 30 million units sold - and critical reception, it would be natural for Nintendo to build on that foundation. A section of the fanbase has been critical of Nintendo's decision to not produce an unconnected sequel - Aonuma addresses this matter when he is asked whether an entirely new setting/visual style was in the cards: "No, not really. Although The Legend of Zelda: Breath of the Wild, has its own conclusion, we started to come up with new ideas that we wanted to bring to life in this already realized version of Hyrule, so our direction in making a sequel did not change."

Nintendo President: No New Switch Until at Least Spring 2024

Earlier today Nintendo released its financial/earning reports for the fiscal year ending March 2023, and company president Shuntaro Furukawa has briefed investors about sales forecasts, according to a report published by Bloomberg. Furukawa-san predicts that the Switch gaming console will only sell 15 million units over the next fiscal year - sales have been slowing down for a while according to Nintendo's figures, with almost 18 million units purchased throughout 2022-23. The numbers are still very impressive when you consider that Nintendo's flagship gaming platform has been on the market for just over six years - across that span of time, total unit sales have hit the 125.62 million mark.

Furukawa also informed shareholders about the prospect of a Switch console successor arriving within the next fiscal period - Bloomberg's article brings the bad news at this point - it seems that Nintendo is not anticipating a new hardware launch within that time frame. Nintendo's software release schedule - especially in regards to first party titles - looks very threadbare for the rest of the year. The much anticipated Legend of Zelda: Tears of the Kingdom arrives on Friday (May 12) followed by Pikmin 4 in July, but things look to be quiet after that - unless Nintendo has a few surprises lined up for June's preview event season. Rumors of a next generation Switch have been doing the rounds since 2020, back then a "Pro" model was often touted - fans later found out that Nintendo had simply refreshed the system with an OLED panel, some tweaks to chipset efficiency, and updated the docking system to modern output standards - this premium model hit the market in late 2021.

Nintendo GameCube Prototype From Space World 2000 Expo is Rediscovered

Nintendo hardware enthusiasts have been scouring the internet for more than two decades in search of special prototype Nintendo GameCube consoles - the Space World 2000 expo model has long been sought after by hardcore collectors. Nintendo revealed (at the time) its upcoming home console as well as the Game Boy Advance handheld system at their annual video game trade show held near Tokyo, or the company's hometown of Kyoto, Japan. Space World 2000 (Makuhari Messe, Chiba) would end up being the penultimate show, with Nintendo choosing to not continue with their regular consumer event post-2001.

Consolevariations, a gaming hardware database, this week reported via a blog post that an interesting GameCube prototype was up for sale, following a tip received on Discord, and it quickly became apparent that this slightly bashed and chipped example was indeed one of the very first models revealed to the public at Nintendo's Space World 2000 expo. Several preview units were also demoed on the showroom floor at the August 2001 event, but experts think that these were sourced from the previous year's batch.

Xenoblade Chronicles 3: Future Redeemed Arriving Next Week, Fanbase Shocked by Expansion's Early Release

The final DLC in the Xenoblade Chronicles 3 Expansion Pass launches for the Nintendo Switch system on April 25. The trailer gives viewers a glimpse into the scenario of Xenoblade Chronicles 3 Expansion Pass Vol. 4 - Future Redeemed. Set before the events of the Xenoblade Chronicles 3 game, players join a cast of new and familiar characters in an original story scenario that connects all three installments in the Xenoblade Chronicles series. Future Redeemed also features new battle mechanics, such as Unity Combo, where two characters can attack in unison.

In Xenoblade Chronicles 3, Aionios is the backdrop to an endless conflict between two opposing nations: Keves and Agnus. Through a chance encounter, a group of six soldiers hailing from both rival nations resolve to put aside their differences and work together to expose a new threat - far greater than that of their ceaseless battle. Players can join Noah, Mio and their friends as they traverse epic landscapes, battle ferocious creatures and fight to break the never-ending cycle of violence that binds their homelands.

HyperX Announces New Chargeplay Charging Station for Switch Joy-Con Controllers

HyperX, the gaming peripherals team at HP Inc. and brand leader in gaming and esports, today announced the new ChargePlay Quad 2 Charging Station for Nintendo Switch. Designed specifically for the Nintendo Switch, the ChargePlay Quad 2 Joy-Con Charging Station offers improved charging time, making it an ideal choice for charging Joy-Cons.

"HyperX continues to enhance its range of console accessories to provide better gaming experiences for players across different platforms," said Aurelius Martinez, global category manager - cloud and console gaming, HyperX. "The new HyperX ChargePlay Quad 2 ensures players' equipment is fully charged and ready for lengthy gaming sessions."

Nintendo of Russia Staffer Continues Sale of Products Via Unaffiliated Operation

Nintendo ceased selling products and wound down its operations in Russia last March, soon after the invasion of Ukraine by Russian military forces. Other notable games software and hardware companies also announced their withdrawal at a similar time. Microsoft/Xbox, Sony/PlayStation, Activision Blizzard, Electronic Arts, CD Projekt, Sega, Ubisoft and Take-Two Interactive are among a group that discontinued the sale and distribution of games products in Russian territory markets. Lawmakers within Russia have taken a fairly lax stance on the import of consumer and industrial goods - it is legal to do so, even minus a rightsholder's approval. It seems that a couple of Nintendo of Russia employees have taken advantage of loose import regulations in the past few months.

According to a news piece published online by Kommersant (a Russian politics and business newspaper) a relatively new operation registered under the company name "Achivka LLC" is involved in the sale and distribution of Nintendo games in Russian territories. Nintendo Russia CEO Yasha Haddaji is reported to be the leader and majority owner of Achivka LLC, and former corporate events manager Ksenia Kachalova is listed as being a minority stakeholder in the company. The operation's premises appear to match the exact address for Nintendo of Russia. The firm is involved in the importing (from an unknown source) and selling of Nintendo games - the Kommersant article includes photographic evidence - a physical copy of Metroid Prime Remastered is demonstrated as bearing an Achivka stick-on label. The English translation of the company name is Achievement, which is an appropriate word association in the world of high score driven computer games.

Update Apr 18th: Nintendo has confirmed that Yasha Haddazhi, CEO of the Russian Office, remains as a current employee of the international company - but only on a temporary basis. Nintendo continues to distance itself from Achivka LLC and the selling of rebadged products in Russian territories. See below for more details.

The Legend of Zelda: Tears of the Kingdom Gets Final Pre-Launch Trailer

Nintendo fans have been counting down to today's third trailer for the upcoming The Legend of Zelda: Tears of the Kingdom open world adventure blockbuster. The fan base tuned in this afternoon, with great anticipation and excitement, to the final pre-launch video preview. The game's producer - Eiji Aonuma - hinted that more was to come after last month's extensive gameplay demonstration, and Nintendo's marketing push has seemingly delivered on that promise.

The older trailers and press material have, some may say deliberately, kept major details to a minimum - Nintendo has become quite adept at controlling product hype levels in the Switch console's lifetime. Today's reveal smashed the doors wide open with major story beats, key allies plus foes, airborne shenanigans, a variety of combat scenarios, new environments and locations, as well as sharing a surprising dose of dialogue and interactions from Zelda herself. Team N has perhaps justified the increased asking price for Tears of the Kingdom - coming in at $10 more when compared to its predecessor - Breath of the Wild.

Gamescom Opening Night Live Returning in August With Geoff Keighley

The host and producer, Geoff Keighley, has confirmed that Opening Night Live will be returning this August. Opening Night Live is the pre-show presentation or an opening show for Gamescom, held in Cologne, Germany.

The announcement comes as a welcomed news after E3 2023 cancellation and it appears that Gamescom 2023 will carry on the torch, as the last year show was the first in-person event since 2019. Opening Night Live last year was a big event, going for over two hours and featured more than 35 games. Geoff Keighley briefly tweeted that the show returns live on Tuesday, August 22nd and that he is "excited to be back in Cologne with the fans and industry, streaming video game news directly to you".

Nintendo to Fix Drifting Joy-Cons in EEA, CH and UK Territories, Even Out of Warranty Units to Receive Free Repairs

Late last week, several specialist Nintendo coverage websites cottoned onto an update on the company's UK support pages - the offer to repair faulty Joy-Con units, affected by the notorious drifting problem, for free. Customers who possess long out of warranty controllers will not be charged for fixes, as long as it is apparent that drifting is occurring. The blurb on the official website outlines a pattern of diagnosis: "Joy-Con Control Sticks Are Not Responding or Respond Incorrectly (responsiveness syndrome or so-called "drifting")."

Nintendo has already offered free lifetime repairs to its customers in North America, way back in 2019. Latin America and France received similar treatment shortly thereafter. According to its updated documentation the company is now extending the same service to folks spread across the European Union (and adjacent to): "Until further notice, Nintendo will not charge you in the European Economic Area (EEA), UK and Switzerland for the repair of the responsiveness syndrome irrespective of whether this is caused by a defect or by wear and tear."
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