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This Week in Gaming (Week 17)

As we enter the last full week of April, we're finally back to a busy release schedule again. This week's AAA title apparently had some last minute bugs squashed just this week, so let's hope the released game delivers on its promise. As for the rest of this week you can look forward to a VR horror shooter, a side scrolling action-adventure medtroidvania game, a Robin Hood wannabe game, a dungeon crawler you can play with friends online, a game about a hermit crab, a JRPG and finally a very sandy action RPG.

Manor Lords / This week's AAA release / Friday 26 April / Early Access
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy, in order to make the world feel more authentic, colorful, and believable. Steam Link

Pimax Reveals Two New High-end VR Headsets at its Frontier Event, Starting at US$699

Pimax, a leading innovator in the Virtual Reality industry, announced two new high-end VR headsets at its Frontier 2024 event, held on YouTube this Monday. The Crystal Super is an ultra-high-end headset, packing 29.5 million pixels and the world's first changeable optical engine, allowing users to swap between QLED and micro-OLED panels. The Crystal Light offers the same 16.6 million pixels as the Pimax Crystal, but is much more budget-friendly, starting from 699 USD. Additionally, Pimax unveiled the 60G Airlink module, which leverages WiGig technology to enable true high-fidelity wireless PCVR.

The Crystal Super represents a substantial leap forward from the highly successful Crystal, with its greatly increased number of pixels, enabling a much larger field of view (FOV) and higher pixels per degree (PPD) simultaneously.

Homeworld Franchise Comes to Virtual Reality for the First Time With 'Homeworld: Vast Reaches', a New Game Arriving in 2024

FarBridge, Inc., a leading game development studio, in partnership with Gearbox Entertainment, is excited to announce Homeworld: Vast Reaches, a bold new story in the beloved Homeworld saga that reimagines strategic space battles for Virtual Reality and Mixed Reality. This new game in the Homeworld universe is launching on the Meta Quest 2 and Meta Quest 3 headsets later this year. Players can now wishlist the game at HomeworldVastReaches.com.

In the award-winning Homeworld games for PC, you play as Fleet Command, a human commander who controls a fleet of spaceships. Players will take on the same role in Homeworld: Vast Reaches in vicious combat against a mysterious new foe.

PNY Expands Enterprise Portfolio With PICO's Enterprise VR Solutions

PNY Technologies, a global leader in memory and storage solutions, has expanded its enterprise portfolio through a strategic partnership with PICO, a VR solutions company with independent innovation and R&D capabilities. This partnership highlights PNY's dedication to providing state-of-the-art solutions across a spectrum of applications, from enhancing sports, entertainment, and video consumption to revolutionizing industries such as education, healthcare, and corporate training.

This partnership leverages PICO's XR platform solutions, enhancing PNY's enterprise offerings with unparalleled performance, scalability, and cost efficiency. This move reinforces PNY's position as a key player in the enterprise market.

Metal: Hellsinger is Coming to VR in 2024!

Hellsingers! Did you think the music had stopped? Hells, no! We're proud to announce Metal: Hellsinger VR, coming to Meta Quest 2 & 3, Meta Quest Pro, PS VR 2, and Steam in 2024! Get ready to be fully immersed in metal and mayhem. Step into the body of the Unknown in full VR and become a true demon of vengeance. Wield her full wicked arsenal in your very hands and unleash its power straight into the snarling hordes' ugly faces. The original acclaimed rhythm shooter, developed by The Outsiders and rated 96% positive on Steam, has been developed for VR from the ground up in collaboration with Lab42 Games, to take full advantage of the potential of VR.

Metal: Hellsinger VR includes everything you've come to know and love in Metal: Hellsinger. That means the full award-winning soundtrack performed by your favorite metal legends, and the entire campaign to wreak vengeance upon the Red Judge all in glorious VR. The game has been rebuilt to take full advantage of the strengths of VR, creating accurate and meaty gunplay, a world that pulsates to the beat, and doing away with most menus for an immersive hub area. Aim dual pistols independently, cock your shotgun, and make them fear the beat.

MICLEDI Microdisplays Raises Series A Funding to Advance Best-in-Class microLED Display Design and Manufacturing

MICLEDI Microdisplays today announced a first closing of its Series A funding round with participation from imec.xpand, PMV, imec, KBC and SFPIM demonstrating strong support for the company's value proposition and commercial and technological progress achieved in the seed round. Series A follows a significant seed round award and additional non-dilutive funding in the form of grants and other vehicles from VLAIO. This brings the company's total funding to date to nearly $30 million.

"The company's achievements during this seed round have been astounding," said Sean Lord, CEO of MICLEDI. "Our door is open to engagements with some of the world's largest and most innovative electronic product manufacturing companies, most of whom are working on their own internal development projects for augmented reality (AR) displays in such diverse use cases as smart-wearable devices and automotive HUDs. This level of total funding to date is almost unheard of for a four-year-old startup."

Samsung Anticipates 2027-2028 Entry into Micro OLED AR/VR Market

Choi Joo-sun, CEO of Samsung Display, spoke to journalists post-conclusion of a March 6 lecture at the Korea Advanced Institute of Science and Technology (KAIST). A Chosun Daily Business reporter pulled some quotes regarding Samsung's outlook for new generation micro OLED technologies. Choi and his colleagues are likely taking their time on this development front—Sony Semiconductor Solutions (SSS) has already mass-produced OLED Microdisplay products. The Japanese technology giant is the main supplier of display panels for Apple's Vision Pro mixed reality headset—a recent iFixit teardown revealed a possible custom-designed unit. Leaked "Bill of Materials" figures indicate an eye-watering total cost of $456 for a pair of SSS 4K panels—Apple is reportedly engaged in negotiations with SeeYa and BOE regarding the supply of cheaper alternatives.

The Samsung Display boss is monitoring current industry trends, but his team is not rushing out competing solutions: "The market potential of micro OLED, which is used in augmented reality (AR) and virtual reality (VR), is significant, but I believe the market will begin in earnest around 2027-2028...there are many technical aspects to overcome and cost considerations." Choi believes that Samsung is better off with plenty of preparation time, before an anticipated bloom in the micro OLED market—in his opinion, domination can be achieved with careful investment in research and development (R&D) efforts. He stated: "During the remaining 2 to 3 years, we will deploy manpower to ensure that Samsung Display does not fall behind in the micro OLED market and introduce solutions that are competitive compared to competitors...The acquisition of Imagine, an American display company, is also part of this effort."

Meta to Delete Oculus Accounts This Month, Forcing Holdouts to Switch to Meta Accounts

When Meta acquired Oculus, it created a problem where Meta wanted to integrate the software ecosystem of the VR headsets with its common Meta accounts system that spans Facebook, Instagram, and Threads; whereas some users from the pre-acquisition days, held out on the older Oculus accounts, continuing to use them for their cloud saves, purchase information, acquired software, DLCs, and more. Meta set up a system to port these Oculus accounts over to a Meta account, which would let you retain all your digital assets; but apparently not everyone switched. Such holdouts need to switch by the end of March 29, 2024, because Meta has decided to drop the hammer on the Oculus accounts system. All Oculus accounts will simply be deleted, any purchases, DLCs, or other digital assets you have, will be lost. If you're one of the holdouts, check your e-mail for a message from Meta with a unique link to port your account.

HTC VIVE Launches New Enterprise-focused VIVE XR Elite Business Edition Package

As the Enterprise XR space and industry competition continue to grow, HTC VIVE is leading the way. VIVE's Location Based Software Suite recently helped to develop the first functional VR system in microgravity. VIVE's hardware has become essential in training scenarios across the world. VIVE's hardware and software mean it's easy to create simulations with realistic graphics, and the ability for users to move around on a 1:1 scale, even incorporating physical props.

At MWC 2024, HTC VIVE is announcing new enterprise features for VIVE XR Elite Business Edition, including Location Based Software Suite support, and VIVE Business+ to make fleet management and content deployment effortless at any scale. VIVE XR Elite Business Edition also has new physical accessories to support even more versatile use cases, and enhance comfort for longer sessions or multiple users.

Rebellion Announces Zombie Army VR

Rebellion, one of the world's most successful independent video game developers and publishers, has today announced a new heart-pounding VR game, Zombie Army VR. Bringing the Zombie Army franchise to VR for the first time, the game will let you experience the fear, thrill and spine-chilling tension of the zombie apocalypse through the immersion of your headset. Coming 2024, Zombie Army VR will be available on PlayStation VR2, Meta Quest 2, 3 and Pro, Oculus Rift, and PC headsets via Steam.

Following the story of the Zombie Army series, in Zombie Army VR you return to the field as one of the Deadhunters, an elite squad that is hunting down zombie war criminals. You will fight your way through undead hordes near the bombed-out city of Nuremberg and help Hermann Wolff, the Deadhunter's legendary leader, find his scattered family and fight to free Europe from the zombie apocalypse.

Refract Technologies Unveils AXIS Lite, a Different Kind of VR Controller

Refract Technologies today unveils the newest addition to its roster - AXIS Lite. To celebrate its reveal, Refract is opening up global pre-sale orders on 8 February ahead of its late Spring launch, allowing VR enthusiasts and gamers to secure the latest piece of immersive technology.

AXIS Lite tracks real-time lower body movement in addition to the upper body tracking typical of VR headsets and controllers, allowing for full-body immersion in VR. The technology was created especially for consumers looking to take their VR gaming experiences to the next level with ease. Designed to free the player from the constraints of complicated setups, external base stations, and endless wires, the AXIS Lite provides an untethered experience with a reduced number of motion trackers that balance quality with accessibility. With a streamlined four-node setup, AXIS Lite is convenient, easy to use, and simple to calibrate, significantly reducing setup time to allow for more playtime in VR experiences.

Bulletstorm VR Exclusive Feature Set Gets Previewed

Welcome to Stygia! Stroll along the tranquil corridors of this once luxurious resort planet, serenaded by the sweet sounds of explosions and gunfire. Sit back and take in the vivid colors of the sunset - the secret ingredient is gamma radiation! Why not make some new friends? Our friendly cannibal gangs would kill to meet you. invites you to a blood-soaked and adrenaline-fueled story with guns, gore, and gruesome enemies. Playing as Grayson Hunt, former elite mercenary and current space pirate, you are marooned on a hell planet and the only way out is through - through a hail of bullets, that is. You and your squad must survive not only the horrors of the planet's inhabitants but also exact vengeance on the man who put you there - your ex-commander, General Victor Sarrano.

The secret to any good vacation is packing smart, and your trip to Stygia would be incomplete without a kick-ass arsenal you can wield with your own two hands. Yes, two—give it to your enemies with both hands with Bulletstorm VR's exclusive and full support for dual-wielding weapons. Like everyone else, you too must have wondered, in moments of quiet reflection, what does it feel like to lasso a bloodthirsty mutant with an energy leash and sling them into a razor sharp cactus? Well, wonder no more! The energy leash in Bulletstorm VR is a dynamic weapon that lets you pull, push, trap, and even explode enemies up close and far away.

HTC VIVE Announces VIVE Ultimate Tracker for All-in-One XR Headsets and PC VR Streaming

HTC VIVE is taking interactivity, utility, and expressiveness in XR experiences to the next level with the new VIVE Ultimate Tracker. Whether it's gaming, sports training, motion capture, or industrial use, VIVE Ultimate Tracker can do it all.

VIVE Ultimate Tracker is compact, versatile, and with new technology which essentially makes it "self-tracking". This makes it perfect for HTC VIVE's standalone headsets VIVE XR Elite and VIVE Focus 3, with support coming for OpenXR, SteamVR based PC VR setups in the near future. VIVE Ultimate Tracker is available starting today at vive.com with a range of limited-time bundle deals.

Acer's New SpatialLabs View Pro 27 Display Elevates Glasses-Free Stereoscopic 3D Experiences

Acer unveiled its largest and most advanced glasses-free stereoscopic 3D display to date, the Acer SpatialLabs View Pro 27. Crafted as a state-of-the-art 3D canvas for creators and developers, the display elevates the way ideas and audiovisual elements take shape without needing specialized glasses or accessories. The device is powered by SpatialLabs's proven stereoscopic 3D solution and is complimented by the new Acer Immerse Audio system, along with a suite of advanced developer tools to bring out creations in their truest 3D forms. Users can also fully maximize its vast 27-inch 4K panel for magnified, lifelike visuals, while its ergonomic design and detachable hood provide comfortable viewing even under extremely low-light conditions.

Expanded Design for Mesmerizing 3D Illustrations
The Acer SpatialLabs View Pro 27 harmoniously combines cutting-edge 3D technology and stereo real-time rendering capabilities in an expanded landscape to support creators in bringing 3D experiences to life. The optimized 3D display uses an eye-tracking module to follow the position and movement of users in real-time even in dim environments. Crystal-clear details and image depth are projected as envisioned thanks to its 27-inch 4K UHD display with 2D and 3D modes, allowing users to switch between 2D and 3D stereoscopic views, along with the panel's 160 Hz refresh rate, 400 nits brightness, Delta E< 2 color accuracy. A detachable hood on the monitor enhances perceived color accuracy and lessens distractions, helping users stay focused and maintain image quality when viewing their designs on screen.

D-Link's DWA-F18 VR Air Bridge Tailored for Meta Quest 3

D-Link Corporation exclusively partnered with Meta to launch the DWA-F18 VR Air Bridge, which received rave reviews after its debut in North America last year. The DWA-F18 VR Air Bridge was released in Europe this July. This wireless adapter not only supports the Meta Quest 2 and Meta Quest Pro headsets but also the latest release of this year, the Meta Quest 3.

The DWA-F18 VR Air Bridge offers simple setup and optimized performance for Meta Quest headsets, enhancing user experience by leveraging the power of Wi-Fi 6 to establish a high-speed, low-latency connection between gaming PCs and Meta Quest headsets.

Qualcomm Launches Its Next Generation XR and AR Platforms, Enabling Immersive Experiences and Slimmer Devices

Qualcomm Technologies, Inc. today announced two new spatial computing platforms - Snapdragon XR2 Gen 2 and Snapdragon AR1 Gen 1 - that will enable the next generation of mixed reality (MR), virtual reality (VR) devices and smart glasses. Snapdragon XR2 Gen 2 Platform: The platform brings premium MR and VR technology into a single chip architecture to unlock next level immersive experiences in thinner and more comfortable headsets, that don't require an external battery pack.

Engineered to deliver a lag free experience with breathtaking visuals and fully immersive sound, the platform allows users to blend virtual content with their physical surroundings and transition seamlessly between MR and VR experiences.

Assassin's Creed Nexus VR Launches on November 16

Assassin's Creed Nexus VR will launch for Meta Quest devices - including Meta Quest 2, Meta Quest 3, and Meta Quest Pro - on November 16, enabling players to leap into a first-person virtual-reality adventure for the first time in the Assassin's Creed franchise. Embodying Assassin's Creed heroes Ezio Auditore, Connor, and Kassandra, players will parkour, climb freely across open maps, and use real-world motions to fight their way through a full-fledged Assassin's Creed adventure set across three different eras.

As an undercover hacker in the modern day, players will work from inside Abstergo to foil a plot to change people's beliefs using ancient technology. Working under Abstergo's cybersecurity chief, Dominika Wilk (played by award-winning actress Morena Baccarin), players will explore newly discovered memories from Renaissance Italy, the American Revolution, and Ancient Greece.

This Week in Gaming (Week 35)

All of a sudden, it's the end of August, but the month keeps delivering when it comes to games. This coming week is admittedly a bit slower than the past few weeks and we get to make do with a AA title as far as headline games goes. That said, the rest of this week's releases involve seas of all kinds, crossfires, great houses, corporations and a reimagined game from back in the day.

Trine 5: A Clockwork Conspiracy / This week's AA title / Thursday 31 August
Trine 5: A Clockwork Conspiracy will take Amadeus the Wizard, Zoya the Thief, and Pontius the Knight on their most action-packed journey yet! With their reputations tarnished, loved ones in danger, and their own magical powers at stake, the Heroes of Trine must reunite to push back a fearsome Clockwork army and bring peace and justice to the land! Traverse breathtaking 2.5D landscapes in Trine's deepest and visually richest chapter to date, with an all new cast of characters - some friends, some foes, but all unforgettable.

Sony Semiconductor to Release Large-Size, High-Definition 1.3-type 4K OLED Microdisplay for VR/AR Headsets

Sony Semiconductor Solutions Corporation (SSS) announced the upcoming release of the ECX344A, a large-size, high-definition 1.3-type OLED Microdisplay with 4K resolution which will allow for greater photo-realistic VR and AR experiences.

The new OLED Microdisplay is mainly intended for virtual reality (VR) and augmented reality (AR) head-mounted display applications. It delivers 4K resolution with a 1.3-type large-size display by employing miniaturization processes that SSS has achieved while developing camera electronic viewfinders (EVFs), as well as its own pixel drive circuits. A new high-speed driver circuit is included in the microdisplay to enable a high frame rate even at 4K resolution, allowing for smooth image quality with an enhanced sense of reality. Moreover, SSS's original pixel structure makes it possible to achieve both a wide color gamut and high luminance performance.

Apple Reported to be Reducing Factory Output of Vision Pro AR Headset

The Financial Times believes that Apple is running into major production issues related to its Vision Pro mixed reality headset—insider sources claim that the mega-sized multinational technology company is adjusting internal sales goals for the $3499 AR/VR "spatial computer." Leadership had set an ambitious internal target of 1 million units sold in 2024, but the complexity of the system's design has apparently caused major setbacks for manufacturing partners. Apple is reported to have signed up with Luxshare, a Chinese contract manufacturer, to assemble Vision Pro headsets—insiders within both organizations reckon that only 400,000 units will be ready for sale throughout 2024. This number seems to be fairly optimistic given that Trendforce predicted that a mere 200,000 would be shipped next year.

FT gathered information from two other sources placed within the Chinese supply chain—they claim that Apple and Luxshare could encounter major component shortages in 2024, resulting in a production shortfall—with an estimated 130,000 to 150,000 finalized units. The article points out that the most complex (and costly) aspect of the headset lies in its micro-OLED display setup, that also includes outward facing lenses. TSMC and Sony are reported to be the suppliers of these parts (as featured on the prototypes), but Apple is allegedly not satisfied with low production numbers, and not enough batches are "free of defects." A cheaper version of the Vision Pro is apparently now on the backburner, since Apple is unlikely to recoup—factoring in R&D expenses—within the first year of the intial product's launch.

Meta Announces VR Subscription Service Called Meta Quest+

Whether you're a seasoned VR gamer or new to the medium, it can be hard to know where to start when exploring the Meta Quest catalog. Luckily, we're combining curation and convenience to make things a little easier. Now you can browse less and play more with Meta Quest+, your new VR subscription service.

For just $7.99 USD per month or $59.99 USD annually (a savings of over 37%), you'll get access to two hand-picked VR titles every month. And when you sign up now through July 31, you'll get your first month for $1 USD. With a combination of VR's biggest hits, hidden gems, and back-catalog classics, this is the most affordable way to grow your library with killer content.

Swave Photonics Secures €10M Seed Funding Round to Develop Holographic Augmented Reality

Swave Photonics, the forerunner in the implementation of true holography for augmented reality, today announced the successful closure of its seed round expansion. This additional investment of €3M catapults Swave's total funds raised to €10M.

Reinvestment from present investors imec.xpand, a venture capital fund centered around nanotechnology innovation, Flanders Future Techfund (FFTF), a Belgian/Flemish public investment fund, and QBIC, a Belgian inter-university venture capital fund, underscores investor trust in Swave's technology. Joining these investors are new US-based investors Acequia Capital, a leading venture investment firm based in Seattle, WA, and Luminate NY, the world's only optics, photonics, and imaging accelerator, which is based in Rochester, NY. Their participation, even amidst a challenging fundraising landscape, amplifies the significance and potential of Swave's groundbreaking holographic and photonics solutions. This seed round positions Swave well to execute on its augmented reality roadmap and engage future customers, partners and investors interested in driving true holography for spatial computing.

Apple Vision Pro Estimated to Ship 200,000 Units in 2024, Concerns around Price and Battery Life Linger

TrendForce reports that the recently unveiled Apple Vision Pro at this year's WWDC is poised to revolutionize the AR/VR market with its sleek design and high-performance capabilities. However, the complexity behind its production and its limited production capacity present significant challenges, leading to a projected initial release in the US during 1H24. Furthermore, considering factors such as pricing and the absence of certain essential features, TrendForce anticipates a modest shipment volume of approximately 200,000 units for Apple Vision Pro in 2024. The market's response will heavily depend on the subsequent introduction of consumer-oriented Apple Vision models and the ability of Apple to offer enticing everyday functionalities that will drive the rapid growth of the AR market as a whole.

TrendForce also notes that the Apple Vision Pro boasts cutting-edge hardware specifications and innovative design. However, a substantial price tag of US$3,499 and the requirement for an external power source to operate for a mere two hours pose challenges to consumer adoption. Currently, the Apple Vision Pro lacks sufficient applications for mainstream users, making it more attractive to developers and enterprise customers who can capitalize on its innovative features to create diverse applications. Consequently, the higher price point of the product is justified.

EA Sports Demonstrates F1 23 Graphics Settings and Customizations on PC

See the features bringing F1 23 to life on PC - ray tracing, custom graphics, control support, exclusive VR, and more bring the sport to life on PC. Be the last to brake in EA SPORTS F1 23, the official videogame of the 2023 FIA Formula One World Championship and discover the features bringing the pinnacle of motorsport to life on PC.

RAY TRACING
Ray tracing accurately simulates the behavior of light to closely resemble real-world physics, creating lifelike reflections, refractions, and shadows in real time. In F1 2023, further advancements have been made where certain scenes now include more complex ray tracing in the form of Dynamic Diffuse Global Illumination, which simulates the way light bounces off objects in the environment, creating more complex indirect lighting effects in real time.

NVIDIA & VMware Collaborate on Enterprise-Grade XR Streaming

NVIDIA and VMware are helping professionals elevate extended reality (XR) by streaming from the cloud with Workspace ONE XR Hub, which includes an integration of NVIDIA CloudXR. Now available, Workspace ONE XR Hub enhances the user experience for VR headsets through advanced authentication and customization options. Combined with the cutting-edge streaming capabilities of CloudXR, Workspace ONE XR Hub enables more professionals, design teams and developers to quickly and securely access complex immersive environments using all-in-one headsets.

Many organizations across industries use XR technologies to boost productivity and enhance creativity. However, teams often come across challenges when it comes to integrating XR into their workflows. That's why NVIDIA and VMware are working together to make it easier for enterprises to adopt augmented reality (AR) and virtual reality (VR). Whether it's running immersive training sessions or conducting virtual design reviews, professionals can achieve the highest fidelity experience with greater mobility through Workspace ONE XR Hub and CloudXR.
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