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ASML Could Stay in the Netherlands with Further Investments and Create 20,000 New Jobs

Last month, we covered ASML's plans to leave the Netherlands after a crisis with the Dutch government that prevented skilled immigrants from entering and working inside ASML's facilities. However, it appears that ASML has managed to strike a potential deal with the Netherlands Prime Minister Mark Rutte and his office about the company's plans to stay in the country. In an effort dubbed "Operation Beethoven," the Dutch government aimed to keep the tech giant in the country, with a deal now seemingly in place. AMSL's roadblocks and reasons for potentially leaving the Netherlands were difficulty in obtaining building permits, constraints on the electrical grid, transportation bottlenecks, and a need for supporting infrastructure like hospitals, schools, and housing. The most prominent of them was importing foreign labor in the form of highly skilled engineers and scientists needed to develop next-generation lithography machines.

According to the NLTimes, ASML now plans to potentially expand in the Brainport Industries Campus (BIC) in Eindhoven, with a creation of 20,000 new jobs in a 2.5 billion Euro investment from the Dutch government. "BIC is an interesting option for us, which we are now exploring together with the municipality of Eindhoven," noted ASML CFO Roger Dassen. Given that ASML needs to double its operations in the following decade to meet soaring demand, the company has many uncertainties. Questions of finding skilled immigrants and building infrastructure to support their needs remain the company's priority. In the Summer, the plan to support ASML's expansion will be voted in the Eidenhoven City Council, which will decide the fate of ASML's stay in the Netherlands. An interesting comment from January from AMSL CEO Peter Wennik is, "Ultimately, we can only grow this company if there are enough qualified people. We prefer to do that here, but if we cannot get those people here, we will get those people in Eastern Europe or in Asia or in the United States. Then we will have to go there." The final decision still awaits.

TSMC to Introduce Location Premium for Overseas Chip Production

As a part of its Q1 earnings call discussion, one of the largest semiconductor manufacturers, TSMC, has unveiled a strategic move to charge a premium for chips manufactured at its newly established overseas fabrication plants. During an earnings call, TSMC's CEO, C.C. Wei, announced that the company will impose higher pricing for chips produced outside Taiwan to offset the higher operational costs associated with these international locations. This move aims to maintain TSMC's target gross margin of 53% amidst rising expenses such as inflation and elevated electricity costs. This decision comes as TSMC expands its global footprint with new facilities in the United States, Germany, and Japan (JAMS) to meet the increasing demand for semiconductor chips worldwide. The company's new US-based Arizona facility, known as Fab 21, has faced delays due to equipment installation issues and labor negotiations.

Chips produced at this site, utilizing TSMC's advanced N5 and N4 nodes, could cost between 20% to 30% more than those manufactured in Taiwan. TSMC's strategy to manage the cost disparities across different geographic locations involves strategic pricing, securing government support, and leveraging its manufacturing technology leadership. This approach reflects the company's commitment to maintaining its competitive edge while navigating the complexities of global semiconductor manufacturing in today's fragmented market. Introducing a location premium is expected to impact American semiconductor designers, who may need to pass these costs on to specific market segments, particularly those with lower price sensitivity, such as government-related projects. Despite these challenges, TSMC's overseas expansion underscores its adaptive strategies in the face of global economic pressures and industry demands, ensuring its continued position as a leading player in the semiconductor industry.

ASML reports €5.3 billion total net sales and €1.2 billion net income in Q1 2024

Today, ASML Holding NV (ASML) has published its 2024 first-quarter results.
  • Q1 total net sales of €5.3 billion, gross margin of 51.0%, net income of €1.2 billion
  • Quarterly net bookings in Q1 of €3.6 billion of which €656 million is EUV
  • ASML expects Q2 2024 total net sales between €5.7 billion and €6.2 billion, and a gross margin between 50% and 51%
  • ASML expects 2024 total net sales to be similar to 2023
CEO statement and outlook
"Our first-quarter total net sales came in at €5.3 billion, at the midpoint of our guidance, with a gross margin of 51.0% which is above guidance, primarily driven by product mix and one-offs. We expect second-quarter total net sales between €5.7 billion and €6.2 billion with a gross margin between 50% and 51%. ASML expects R&D costs of around €1,070 million and SG&A costs of around €295 million. Our outlook for the full year 2024 is unchanged, with the second half of the year expected to be stronger than the first half, in line with the industry's continued recovery from the downturn. We see 2024 as a transition year with continued investments in both capacity ramp and technology, to be ready for the turn in the cycle," said ASML President and Chief Executive Officer Peter Wennink.

SK hynix Signs Investment Agreement of Advanced Chip Packaging with Indiana

SK hynix Inc., the world's leading producer of High-Bandwidth Memory (HBM) chips, announced today that it will invest an estimated $3.87 billion in West Lafayette, Indiana to build an advanced packaging fabrication and R&D facility for AI products. The project, the first of its kind in the United States, is expected to drive innovation in the nation's AI supply chain, while bringing more than a thousand new jobs to the region.

The company held an investment agreement ceremony with officials from Indiana State, Purdue University, and the U.S. government at Purdue University in West Lafayette on the 3rd and officially announced the plan. At the event, officials from each party including Governor of Indiana Eric Holcomb, Senator Todd Young, Director of the White House Office of Science and Technology Policy Arati Prabhakar, Assistant Secretary of Commerce Arun Venkataraman, Secretary of Commerce State of Indiana David Rosenberg, Purdue University President Mung Chiang, Chairman of Purdue Research Foundation Mitch Daniels, Mayor of city of West Lafayette Erin Easter, Ambassador of the Republic of Korea to the United States Hyundong Cho, Consul General of the Republic of Korea in Chicago Junghan Kim, SK vice chairman Jeong Joon Yu, SK hynix CEO Kwak Noh-Jung and SK hynix Head of Package & Test Choi Woojin, participated.

Intel Outlines New Financial Reporting Structure

Intel Corporation today outlined a new financial reporting structure that is aligned with the company's previously announced foundry operating model for 2024 and beyond. This new structure is designed to drive increased cost discipline and higher returns by providing greater transparency, accountability and incentives across the business. To support the new structure, Intel provided recast operating segment financial results for the years 2023, 2022 and 2021. The company also shared a targeted path toward long-term growth and profitability of Intel Foundry, as well as clear goals for driving financial performance improvement and shareholder value creation.

"Intel's differentiated position as both a world-class semiconductor manufacturer and a fabless technology leader creates significant opportunities to drive long-term sustainable growth across these two complementary businesses," said Pat Gelsinger, Intel CEO. "Implementing this new model marks a key achievement in our IDM 2.0 transformation as we hone our execution engine, stand up the industry's first and only systems foundry with geographically diverse leading-edge manufacturing capacity, and advance our mission to bring AI Everywhere."

Audio-Technica Expands North American Operations

Audio-Technica U.S. Incorporated, recently announced the formation of a new logistical operations company, Technica Logistics Inc. The announcement was made by Mr. Manabu Aoki, Audio-Technica Director and CEO/President of Audio-Technica U.S. Inc., and underscores A-T's long-term strategic business plan for ongoing growth and expansion in the coming years. "This new company is formed to supply enhanced service to our customers and consumers," stated Aoki. "This change will take advantage of Audio-Technica's past experience and success in warehouse and distribution operations, as well as its unprecedented dedication to customer support and service."

Technica Logistics Inc. will begin operation on April 1, 2024, and Mr. Michael Fuller, who has been with Audio-Technica for over 15 years, has been named as the Managing Director. The company plans to have approximately 40 employees throughout the U.S. and will have its headquarters at the Audio-Technica campus in Stow, Ohio, and the mailing address at 4701 Hudson Drive, Stow, OH.

Google Launches Arm-Optimized Chrome for Windows, in Time for Qualcomm Snapdragon X Elite Processors

Google has just released an Arm-optimized version of its popular Chrome browser for Windows PCs. This new version is designed to take full advantage of Arm-based devices' hardware and operating system, promising users a faster and smoother browsing experience. The Arm-optimized Chrome for Windows has been developed in close collaboration with Qualcomm, ensuring that Chrome users get the best possible experience on current Arm-compatible PCs. Hiroshi Lockheimer, Senior Vice President at Google, stated, "We've designed Chrome browser to be fast, secure, and easy to use across desktops and mobile devices, and we're always looking for ways to bring this experience to more people." Early testers of the Arm-optimized Chrome have reported significant performance improvements compared to the x86-emulated version. The new browser is rolling out starting today and will be available on existing Arm devices, including PCs powered by Snapdragon 8cx, 8c, and 7c processors.

Shortly, Chrome will receive an even more performant chip boost with Qualcomm's upcoming Snapdragon X Elite SoC launch. Cristiano Amon, President and CEO of Qualcomm, expressed his excitement about the collaboration, saying, "As we enter the era of the AI PC, we can't wait to see Chrome shine by taking advantage of the powerful Snapdragon X Elite system." Qualcomm's Snapdragon X Elite devices are expected to hit the market in mid-2024 with "dramatic performance improvement in the Speedometer 2.0 benchmark" on reference hardware. Being one of the most essential applications, getting a native Chrome build to run on Windows-on-Arm is a significant step for the platform, promising more investment from software makers.

Nvidia CEO Reiterates Solid Partnership with TSMC

One key takeaway from the ongoing GTC is that Nvidia's AI empire has taken shape with strong partnerships from TSMC and other Taiwanese makers, such as those major server ODMs.

According to the news report from the technology-focused media DIGITIMES Asia, during his keynote at GTC on March 18, Huang underscored his company's partnerships with TSMC, as well as the supply chain in Taiwan. Speaking to the press later, Huang said Nvidia will have a very strong demand for CoWoS, the advanced packaging services TSMC offers.

NVIDIA CEO Jensen Huang: AGI Within Five Years, AI Hallucinations are Solvable

After giving a vivid GTC talk, NVIDIA's CEO Jensen Huang took on a Q&A session with many interesting ideas for debate. One of them is addressing the pressing concerns surrounding AI hallucinations and the future of Artificial General Intelligence (AGI). With a tone of confidence, Huang reassured the tech community that the phenomenon of AI hallucinations—where AI systems generate plausible yet unfounded answers—is a solvable issue. His solution emphasizes the importance of well-researched and accurate data feeding into AI systems to mitigate these occurrences. "The AI shouldn't just answer; it should do research first to determine which of the answers are the best," noted Mr. Huang as he added that for every single question, there should be a rule that makes AI research the answer. This also refers to Retrieval-Augmented Generation (RAG), where LLMs fetch data from external sources, like additional databases, for fact-checking.

Another interesting comment made by the CEO is that the pinnacle of AI evolution—Artificial General Intelligence—is just five years away. Many people working in AI are divided between the AGI timeline. While Mr. Huang predicted five years, some leading researchers like Meta's Yann LeCunn think we are far from the AGI singularity threshold and will be stuck with dog/cat-level AI systems first. AGI has long been a topic of both fascination and apprehension, with debates often revolving around its potential to exceed human intelligence and the ethical implications of such a development. Critics worry about the unpredictability and uncontrollability of AGI once it reaches a certain level of autonomy, raising questions about aligning its objectives with human values and priorities. Timeline-wise, no one knows, and everyone makes their prediction, so time will tell who was right.

Tenstorrent and MosChip Partner on High Performance RISC-V Design

Tenstorrent and MosChip Technologies announced today that they are partnering on design for Tenstorrent's cutting-edge RISC-V solutions. In selecting MosChip Technologies, Tenstorrent stands to strongly advance both its own and its customers' development of RISC-V solutions as they work together on Physical Design, DFT, Verification, and RTL Design services.

"MosChip Technologies is special in that they have unparalleled tape out expertise in design services, with more than 200 multi-million gate ASICs under their belt", said David Bennett, CCO of Tenstorrent. "Partnering with MosChip enables us to design the strongest RISC-V solution we can to serve ourselves, our partners, and our customers alike."

Starbreeze Appointments Interim CEO, Following Dismissal of Tobias Sjögren

The Board of Directors of Starbreeze has appointed the current board member Juergen Goeldner as interim CEO of Starbreeze, taking office with immediate effect. A recruitment process for a permanent CEO has been initiated. Juergen Goeldner has spent 40 years in the gaming industry and has had several executive positions. His last executive position was as CEO of Focus Home Interactive. Juergen Goeldner has been a board member of Starbreeze since 2023. "The company has a clear strategy centered around creating attractive games on our own and licensed IPs. The board's consolidated assessment is that the execution of strategy needs a different leadership. Juergen Goeldner has been part of the board since 2023 and, with over 40 years of industry experience, is a strong interim solution," says Torgny Hellström, Chairman of Starbreeze.

Tobias will be available to Starbreeze for a smooth transition. "On behalf of the board of directors, I would like to thank Tobias Sjögren for his achievements during the past three years. Tobias took over the helm of Starbreeze in a challenging phase of its journey and we wish him well in his future endeavors," Torgny Hellström continues. "Starbreeze has a strong history of developing and publishing games globally. After launching Payday 3, the company is well-positioned to leverage the strengths of the organization to monetize and develop the IP portfolio. I am looking forward to assuming an operative position and, together with the management, ensure the execution of this strategy," says Juergen Goeldner, interim CEO of Starbreeze. Juergen's role as a board member and the nomination to chairman is not affected by this appointment.

Next-Generation NVIDIA DGX Systems Could Launch Soon with Liquid Cooling

During the 2024 SIEPR Economic Summit, NVIDIA CEO Jensen Huang acknowledged that the company's next-generation DGX systems, designed for AI and high-performance computing workloads, will require liquid cooling due to their immense power consumption. Huang also hinted that these new systems are set to be released in the near future. The revelation comes as no surprise, given the increasing power of GPUs needed to satisfy AI and machine learning applications. As computational requirements continue to grow, so does the need for more powerful hardware. However, with great power comes great heat generation, necessitating advanced cooling solutions to maintain optimal performance and system stability. Liquid cooling has long been a staple in high-end computing systems, offering superior thermal management compared to traditional air cooling methods.

By implementing liquid cooling in the upcoming DGX systems, NVIDIA aims to push the boundaries of performance while ensuring the hardware remains reliable and efficient. Although Huang did not provide a specific release date for the new DGX systems, his statement suggests that they are on the horizon. Whether the next generation of DGX systems uses the current NVIDIA H200 or the upcoming Blackwell B100 GPU as their primary accelerator, the performance will undoubtedly be delivered. As the AI and high-performance computing landscape continues to evolve, NVIDIA's position continues to strengthen, and liquid-cooled systems will certainly play a crucial role in shaping the future of these industries.

Tiny Corp. CEO Expresses "70% Confidence" in AMD Open-Sourcing Certain GPU Firmware

Lately Tiny Corp. CEO—George Hotz—has used his company's social media account to publicly criticize AMD Radeon RX 7900 XTX GPU firmware. The creator of Tinybox, a pre-orderable $15,000 AI compute cluster, has not selected "traditional" hardware for his systems—it is possible that AMD's Instinct MI300X accelerator is quite difficult to acquire, especially for a young startup operation. The decision to utilize gaming-oriented XFX-branded RDNA 3.0 GPUs instead of purpose-built CDNA 3.0 platforms—for local model training and AI inference—is certainly a peculiar one. Hotz and his colleagues have encountered roadblocks in the development of their Tinybox system—recently, public attention was drawn to an "LLVM spilling bug." AMD President/CEO/Chair, Dr. Lisa Su, swiftly stepped in and promised a "good solution." Earlier in the week, Tiny Corp. reported satisfaction with a delivery of fixes—courtesy of Team Red's software engineering department. They also disclosed that they would be discussing matters with AMD directly, regarding the possibility of open-sourcing Radeon GPU MES firmware.

Subsequently, Hotz documented his interactions with Team Red representatives—he expressed 70% confidence in AMD approving open-sourcing certain bits of firmware in a week's time: "Call went pretty well. We are gating the commitment to 6x Radeon RX 7900 XTX on a public release of a roadmap to get the firmware open source. (and obviously the MLPerf training bug being fixed). We aren't open source purists, it doesn't matter to us if the HDCP stuff is open for example. But we need the scheduler and the memory hierarchy management to be open. This is what it takes to push the performance of neural networks. The Groq 500 T/s mixtral demo should be possible on a tinybox, but it requires god tier software and deep integration with the scheduler. We also advised that the build process for amdgpu-dkms should be more open. While the driver itself is open, we haven't found it easy to rebuild and install. Easy REPL cycle is a key driver for community open source. We want the firmware to be easy to rebuild and install also." Prior to this week's co-operations, Tiny Corp. hinted that it could move on from utilizing Radeon RX 7900 XTX, in favor of Intel Alchemist graphics hardware—if AMD's decision making does not favor them, Hotz & Co. could pivot to builds including Acer Predator BiFrost Arc A770 16 GB OC cards.

Samsung Anticipates 2027-2028 Entry into Micro OLED AR/VR Market

Choi Joo-sun, CEO of Samsung Display, spoke to journalists post-conclusion of a March 6 lecture at the Korea Advanced Institute of Science and Technology (KAIST). A Chosun Daily Business reporter pulled some quotes regarding Samsung's outlook for new generation micro OLED technologies. Choi and his colleagues are likely taking their time on this development front—Sony Semiconductor Solutions (SSS) has already mass-produced OLED Microdisplay products. The Japanese technology giant is the main supplier of display panels for Apple's Vision Pro mixed reality headset—a recent iFixit teardown revealed a possible custom-designed unit. Leaked "Bill of Materials" figures indicate an eye-watering total cost of $456 for a pair of SSS 4K panels—Apple is reportedly engaged in negotiations with SeeYa and BOE regarding the supply of cheaper alternatives.

The Samsung Display boss is monitoring current industry trends, but his team is not rushing out competing solutions: "The market potential of micro OLED, which is used in augmented reality (AR) and virtual reality (VR), is significant, but I believe the market will begin in earnest around 2027-2028...there are many technical aspects to overcome and cost considerations." Choi believes that Samsung is better off with plenty of preparation time, before an anticipated bloom in the micro OLED market—in his opinion, domination can be achieved with careful investment in research and development (R&D) efforts. He stated: "During the remaining 2 to 3 years, we will deploy manpower to ensure that Samsung Display does not fall behind in the micro OLED market and introduce solutions that are competitive compared to competitors...The acquisition of Imagine, an American display company, is also part of this effort."

NVIDIA Introduces Generative AI Professional Certification

NVIDIA is offering a new professional certification in generative AI to enable developers to establish technical credibility in this important domain. Generative AI is revolutionizing industries worldwide, yet there's a critical skills gap and need to uplevel employees to more fully harness the technology. Available for the first time from NVIDIA, this new professional certification enables developers, career professionals, and others to validate and showcase their generative AI skills and expertise. Our new professional certification program introduces two associate-level generative AI certifications, focusing on proficiency in large language models and multimodal workflow skills.

"Generative AI has moved to center stage as governments, industries and organizations everywhere look to harness its transformative capabilities," NVIDIA founder and CEO Jensen Huang recently said. The certification will become available starting at GTC, where in-person attendees can also access recommended training to prepare for a certification exam. "Organizations in every industry need to increase their expertise in this transformative technology," said Greg Estes, VP of developer programs at NVIDIA. "Our goals are to assist in upskilling workforces, sharpen the skills of qualified professionals, and enable individuals to demonstrate their proficiency in order to gain a competitive advantage in the job market."

ASML's Future Growth in Netherlands Uncertain Amid Immigration Concerns

Chipmaking manufacturing equipment giant ASML has expressed concerns about staying in the Netherlands and considering expansion into other countries due to its home country's capped possibilities. On Wednesday, ASML executives met with Netherlands Prime Minister Mark Rutte to discuss the company's growth plans. The meeting, however, failed to fully resolve ASML's concerns surrounding the country's stance on skilled foreign labor, leaving uncertainty over the tech giant's expansion in its home market. Being one of the world's largest suppliers to chipmakers, ASML has said it needs to double its operations in the following decade to meet soaring demand. However, the company is hitting roadblocks in the Netherlands, including difficulty obtaining building permits, constraints on the electrical grid, transportation bottlenecks, and a need for supporting infrastructure like hospitals, schools, and housing. A key issue is the Netherlands' ability to attract scarce foreign engineering talent, with over 40% of ASML's Dutch workforce being non-Dutch. Recent parliamentary motions to cap international students and scrap a tax break for skilled migrants have met with criticism from ASML and other tech employers.

In an effort dubbed "Operation Beethoven," the Dutch government is scrambling to address ASML's concerns and prevent the company from expanding abroad, having already seen multinationals like Shell and Unilever leave their home country in recent years. However, ASML CEO Peter Wennink said that while the company prefers to grow in the Netherlands, it can do so elsewhere if needed. The situation comes amid pressure from the US for allies like the Netherlands to tighten restrictions on China's further access to semiconductor technology. As the sole producer of extreme ultraviolet (EUV) lithography machines crucial for advanced chipmaking, like High-NA and Low-NA, ASML holds strategic importance beyond just economics. With a new right-wing Dutch government being formed, whether a compromise can be reached to ensure ASML's continued growth in the Netherlands remains to be seen. The tech giant's decision could significantly affect the Dutch economy and its position in the global chip industry.

Western Digital Announces Update on Company Separation

Western Digital Corp. ("Western Digital" or "the Company") today provided an update on its previously announced plan to separate into two independent, publicly traded companies. On track for the second half of calendar year 2024, significant progress towards the completion of the separation is underway with key transactional projects including global legal entity establishment, customer and supplier contract transfers, final stage preparation for government filings, and initial executive leadership appointments for both HDD and Flash companies post-separation.

Announced on October 30, 2023, Western Digital plans to separate its HDD and Flash businesses, creating two independent, public companies with market-specific, strategic focus. The company's separation will better position each franchise to execute innovative technology and product development, capitalize on unique growth opportunities, extend respective market leadership positions, and operate more efficiently with distinct capital structures.

EA CEO Announces Approximate 5% Workforce Reduction

Team, we are entertaining, inspiring, and connecting more people with more content and deeper experiences than ever before. Over the last year, we have organized our company to further empower our creative leaders to deliver our strategic priorities of entertaining massive online communities, telling blockbuster stories, and harnessing the power of community in and around our games. These actions have positioned us to build bigger, bolder experiences for hundreds of millions of players and fans around the world. We are also leading through an accelerating industry transformation where player needs and motivations have changed significantly. Fans are increasingly engaging with the largest IP, and looking to us for broader experiences where they can play, watch, create content, and forge deeper connections. Our industry exists at the cutting edge of entertainment, and in today's dynamic environment, we are advancing the way we work and continuing to evolve our business.

As a company full of creators and storytellers, we believe in the value of teams innovating together, and continue to learn and adopt new ways of collaborating to grow and serve our global communities. Given how and where we are working, we are continuing to optimize our global real estate footprint to best support our business. We are also sunsetting games and moving away from development of future licensed IP that we do not believe will be successful in our changing industry. This greater focus allows us to drive creativity, accelerate innovation, and double down on our biggest opportunities—including our owned IP, sports, and massive online communities—to deliver the entertainment players want today and tomorrow. Lastly, we are streamlining our company operations to deliver deeper, more connected experiences for fans everywhere that build community, shape culture, and grow fandom.

Intel Reincarnates Altera as Independent Company, Launches Agilex 9/7/5/3 Series FPGAs

Intel announced today that it is reviving the Altera brand name for its new standalone FPGA (field-programmable gate array) company. The business was previously known as Intel's Programmable Solutions Group before being spun off into an independent entity two months ago. The chipmaking giant acquired Altera in 2015 for $16.7 billion to bolster its FPGA capabilities. Using the well-known Altera moniker for the new standalone company signals Intel's confidence in the FPGA market opportunity, which it estimates to be over $55 billion across data centers, communications, and embedded segments. As a standalone company with its own board of directors, Altera will be able to focus exclusively on the FPGA market. Intel will remain a majority shareholder, but outside investment could help fund expansion plans.

Altera plans to build on the Programmable Solutions Group's recent efforts targeting lower-end and mid-range FPGAs for embedded devices in industrial, automotive and aerospace/defense applications. According to Intel CEO Pat Gelsinger, independence will give Altera "the mandate, focus and resources to better capitalize on the attractive expected growth of FPGAs." The revival of the Altera brand and refocus on the FPGA market comes alongside Intel's plan to invest heavily in new chip factories and advanced manufacturing capabilities. With Altera as a standalone business, Intel aims to be a significant player in the expected high growth of the global FPGA industry. Alongside new naming, Altera is introducing Agilex 9, which is now in volume production; Agilex 7 F-series and I-series released to production; Agilex 5 now broadly available, and Agilex 3 coming soon, with functions for cloud, communications and intelligent edge applications. Below, you can see the specification table of the upcoming FPGAs.

Sony Announces Layoff of 900 PlayStation Employees, London Studio Shuttered

Jim Ryan—President & CEO, Sony Interactive Entertainment—revealed a sobering restructuring plan earlier today: "The PlayStation community means everything to us, so I felt it was important to update you on a difficult day at our company. We have made the extremely hard decision to announce our plan to commence a reduction of our overall headcount globally by about 8% or about 900 people, subject to local law and consultation processes. Employees across the globe, including our studios, are impacted." Ryan's full email—addressed to the entire Sony Interactive Entertainment workforce—can be found here. It reveals that company leadership has decided to close its PlayStation London Studio—the South East UK team is/was reportedly working on an announced "PS5 online game." Microsoft revealed a larger scale layoff program late last month—affecting 1900 employees—albeit without shuttering any major development studios. A number of its California-based teams are in the process of ditching "traditional" office locations (including a former aircraft hangar), and are moving to a work from home (WFH) model.

The SIE chief believes that current circumstances are not sustainable: "These are incredibly talented people who have been part of our success, and we are very grateful for their contributions. However, the industry has changed immensely, and we need to future ready ourselves to set the business up for what lies ahead. We need to deliver on expectations from developers and gamers and continue to propel future technology in gaming, so we took a step back to ensure we are set up to continue bringing the best gaming experiences to the community." His email outlines an "impact for employees across all SIE regions—Americas, EMEA, Japan, and APAC," with reductions affecting native development teams and Firesprite, a Liverpool, UK-based studio (founded by former Psygnosis veterans). Hermen Hulst, Head of PlayStation Studios, also posted a blog entry on the subject of SIE global layoffs—he confirmed a number of reductions and project cancellations.

Jensen Huang Believes That Every Country Needs Sovereign AI

Every country needs to own the production of their own intelligence, NVIDIA founder and CEO Jensen Huang told attendees Monday at the World Governments Summit in Dubai. Huang, who spoke as part of a fireside chat with the UAE's Minister of AI, His Excellency Omar Al Olama, described sovereign AI—which emphasizes a country's ownership over its data and the intelligence it produces—as an enormous opportunity for the world's leaders. "It codifies your culture, your society's intelligence, your common sense, your history - you own your own data," Huang told Al Olama during their conversation, a highlight of an event attended by more than 4,000 delegates from 150 countries.

"We completely subscribe to that vision," Al Olama said. "That's why the UAE is moving aggressively on creating large language models and mobilizing compute." Huang's appearance in the UAE comes as the Gulf State is moving rapidly to transform itself from an energy powerhouse into a global information technology hub. Dubai is the latest stop for Huang in a global tour that has included meetings with leaders in Canada, France, India, Japan, Malaysia, Singapore and Vietnam over the past six months. The Middle East is poised to reap significant benefits from AI, with PwC projecting a $320 billion boost to the region's economy by 2030.

Arrowhead CEO Apologises for Helldivers 2 Server Issues

Hey Everyone,, thank you for your patience during the server maintenance. With it we deployed three "rapid-fixes" aimed at improving the situation with rewards often not being handed out properly, login-issues, and server capacity. To speak in technical terms, our services as well as our partner services have a rate limiter that denies connections beyond a volume per minute to prevent the entire system from failing. We managed to increase the rate limit from 10,000/min to 20,000/min and the total capacity of concurrent players was increased from 250,000 total to 360,000 total. This was however still not enough as the player count jumped to 360k after 5 1⁄2 minutes.

As such, the issue with login remains. If for any reason you get the "Failed to connect to server"issue it means that the maximum number of login requests for that particular minute is exceeded and/or that the servers are full and will require someone to log out before allowing new players in. As mentioned above, the increased capacity should require less retries to get in.

Cisco & NVIDIA Announce Easy to Deploy & Manage Secure AI Solutions for Enterprise

This week, Cisco and NVIDIA have announced plans to deliver AI infrastructure solutions for the data center that are easy to deploy and manage, enabling the massive computing power that enterprises need to succeed in the AI era. "AI is fundamentally changing how we work and live, and history has shown that a shift of this magnitude is going to require enterprises to rethink and re-architect their infrastructures," said Chuck Robbins, Chair and CEO, Cisco. "Strengthening our great partnership with NVIDIA is going to arm enterprises with the technology and the expertise they need to build, deploy, manage, and secure AI solutions at scale." Jensen Huang, founder and CEO of NVIDIA said: "Companies everywhere are racing to transform their businesses with generative AI. Working closely with Cisco, we're making it easier than ever for enterprises to obtain the infrastructure they need to benefit from AI, the most powerful technology force of our lifetime."

A Powerful Partnership
Cisco, with its industry-leading expertise in Ethernet networking and extensive partner ecosystem, together with NVIDIA, the inventor of the GPU that fueled the AI boom, share a vision and commitment to help customers navigate the transitions for AI with highly secure Ethernet-based infrastructure. Cisco and NVIDIA have offered a broad range of integrated product solutions over the past several years across Webex collaboration devices and data center compute environments to enable hybrid workforces with flexible workspaces, AI-powered meetings and virtual desktop infrastructure.

German Court Prohibits Intel Processor Sales Amid Patent Dispute

According to Financial Times, a regional court in Düsseldorf, Germany, created a significant setback for Intel on Wednesday, issuing an injunction prohibiting sales of some of its processors due to allegations they infringe on a patent held by R2 Semiconductor. R2, a technology firm based in Palo Alto, California, accused Intel of violating its patent related to processor voltage regulation. The ruling applies to Intel's 10th, 11th, and 12th generation Core processors, known as Ice Lake, Tiger Lake, and Alder Lake, as well as its Ice Lake Xeon server SKUs. Newer processors generations (13th, 14th, etc.) don't infringe the patent. Even though Intel noted that it plans to appeal the decision, the ramifications could extend beyond the company itself. Industry experts warn the court order could lead to a sweeping ban on products containing the disputed Intel chips, including laptops and pre-built PCs from major manufacturers like HP and Dell. R2 has waged an ongoing legal fight across multiple jurisdictions to defend its intellectual property.

After initially filing suit against Intel in the United States, R2 shifted its efforts to Germany and other European countries after its patent was invalidated stateside. Intel strongly denied R2's patent infringement claims, alleging the company's entire business model relies on extracting legal settlements through serial litigation. Intel believes the injunction serves only R2's financial interests while harming consumers, businesses, and the economy. The two firms traded barbs in official statements about the case. R2's CEO, David Fisher, rebuffed Intel's characterization of his company, saying it has only targeted Intel for infringement of its clear IP rights. As the war of words continues, the practical impact of the German court's decision remains uncertain, pending Intel's appeal. However, the preliminary injunction demonstrates the massive financial consequences at stake in battles over technological patents.

Canada Partners With NVIDIA to Supercharge Computing Power

AI is reshaping industries, society and the "very fabric of innovation"—and Canada is poised to play a key role in this global transformation, said NVIDIA founder and CEO Jensen Huang during a fireside chat with leaders from across Canada's thriving AI ecosystem. "Canada, as you know, even though you're so humble, you might not acknowledge it, is the epicenter of the invention of modern AI," Huang told an audience of more than 400 from academia, industry and government gathered Thursday in Toronto.

In a pivotal development, Canada's Industry Minister François-Philippe Champagne shared Friday on X, formerly known as Twitter, that Canada has signed a letter of intent with NVIDIA. Nations including Canada, France, India and Japan are discussing the importance of investing in "sovereign AI capabilities," Huang said in an interview with Bloomberg Television in Canada. Such efforts promise to enhance domestic computing capabilities, turbocharging local economies and unlocking local talent. "Their natural resource, data, should be refined and produced for their country. The recognition of sovereign AI capabilities is global," Huang told Bloomberg.
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