News Posts matching #Consoles

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HyperX Expands Console Gaming Headset Lineup with Cloud Stinger 2 for Consoles

HyperX, the gaming peripherals team at HP Inc. and brand leader in gaming and esports, today announced the release of the HyperX Cloud Stinger 2 Gaming Headset for PlayStation and the officially licensed CloudX Stinger 2 Gaming Headset for Xbox, both in white colorways. Offering signature HyperX comfort and durability with soft memory foam and premium leatherette, Cloud Stinger 2 gaming headsets for consoles offer lightweight comfort with impressive audio, ideal for long gaming sessions and chatting with friends.

The Cloud Stinger 2 for PlayStation and CloudX Stinger 2 for Xbox are built on the foundation of the original HyperX Cloud Stinger. The headsets feature large 50 mm drivers for clear audio and rotating earcups for a comfortable fit with easy-access audio controls and a swivel-to-mute microphone for added convenience and clear voice quality.

Ubisoft Announces Forward Live Event, Latest Company to Withdraw from E3 2023

Ubisoft has reversed its February decision to be a presence at this year's Electronic Entertainment Expo in Los Angeles, instead it will be holding a separate event in the city with coincidental timing. Ubisoft spokesperson Heather Haefner yesterday provided a statement to The Verge: "E3 has fostered unforgettable moments across the industry throughout the years. While we initially intended to have an official E3 presence, we've made the subsequent decision to move in a different direction, and will be holding a Ubisoft Forward Live event on June 12 in Los Angeles. We look forward to sharing more details with our players very soon."

Ubisoft had previously confirmed its attendance in a statement to Games Industry.biz earlier this year: "E3 is a special moment for our industry and we are excited to showcase our strong line-up in Los Angeles in June. We are still finalizing the details of our plans and look forward to sharing more soon." CEO Yves Guillemot has also hinted in the recent past that he wanted the company to attend E3 2023, but this was prior to the whole event being given the go ahead by co-organizers Entertainment Software Association and ReedPOP. E3 2023 is set to be the first in-person Electronic Entertainment Expo event held since 2019.

Ubisoft Celebrates Far Cry 5's Fifth Anniversary With Next-Gen Update For Consoles, Free Trial Weekend Launches On March 23 For All Platforms

Today, Far Cry 5 is getting a 60 FPS patch on Xbox Series X|S and PS5 as part of its fifth anniversary celebrations. Take down Joseph Seed and his Heralds at twice the framerate as you explore the different regions in Hope County and liberate its citizens. The 60 FPS patch applies to all of Far Cry 5's game modes, as well as its three DLCs; Hours of Darkness, Lost on Mars, and Dead Living Zombies, making now the perfect time to dive into the backstories of Wendell Redler, Nick Rye, and Guy Marvel, respectively.

In addition to a smoother visual experience, Xbox Series X|S players will receive enhanced resolution for Far Cry 5. Xbox Series X will be able to run the game with a 3840x2160 and 4K resolution, while Xbox Series S will run it at a 1920x1080. PS5 players will still be able to take out the Seed family at 2880x1620 resolution.

Charon's Staircase Launches Today on PC and Consoles

SOEDESCO launches first-person horror mystery game Charon's Staircase on Steam, Epic Games Store, PS4, PS5, Xbox One, Xbox Series X|S, and Nintendo Switch. In order to announce the news, SOEDESCO and Indigo Studios released an exciting launch trailer, available in multiple languages.

Uncover the dark secrets that lie beneath Oack Grove
In Charon's Staircase, you set out to bury the horrible past of an institution called "The Ministry" by retrieving and destroying classified documents. Venture through nightmarish landscapes, solve puzzles, decipher codes, and avoid dangers to unravel the macabre events that took place years ago in the experimental facility of Oack Grove. Charon's Staircase is a story filled with mystery while telling a dark and dramatic narrative through its ominous environments, chilling details and fully-voiced narration. Will you discover the terrifying truth and find your way out?

Last-gen Consoles from Sony, Microsoft Also Facing Stock Issues in the US

As pressure mounts over Sony and Microsoft's (in)ability to deliver their current-gen PS5 and Xbox Series S|X consoles at a fast enough pace to satisfy demand, it seems that users now have yet another reason to throw their gamer hands up in the air in frustration. Stocks of new PS4 / PS4 Pro and Xbox One S|X have been increasingly harder to come by in recent times, and especially in the US, stock of the last-gen consoles on Amazon, Target, Walmart and GameStop is virtually non-existent. The only choice prospective gamers have is to find a second-hand last-gen console - and pricing on those seems to be (predictably) going up.

When one looks at it, it does make sense that last-gen consoles are also becoming hard to find, despite the fact that they haven't been discontinued yet. It all pertains to the finite resources at manufacturers' disposal. Even if there are no common components between last and current-gen consoles, the difficulties faced by the supply chain in procuring even raw materials for fabrication means that manufacturers have to prioritize resource allocation - and it seems obvious that both Sony and Microsoft would prioritize current-gen consoles over the alternative. The stock issues even extend to peripherals - controllers for Sony's PS4 are also out of stock, and while the PS5's Dual Sense sees healthy stock levels, that controller has no backwards compatibility, meaning that users looking for a replacement or additional PS4 controller have to make do with either used ones or third-party alternatives. As for Xbox controllers, fear not - they're in stock, for both current and last-gen systems.

AMD FSR FidelityFX Super Resolution is Coming to Xbox Consoles

Just a few days ago, we have reviewed AMD's FidelityFX Super Resolution technology, which represents an answer to NVIDIA's Deep Learning Super Sampling technology used to upscale images t certain resolutions. As the review predicted, AMD's presence in consoles like PlayStation 5 and Xbox Series X|S must result in the integration of the technology in that field, not only the PC space. And today seems to be the day that Microsoft and AMD join forces to bring AMD's FSR technology to consoles. In the latest Xbox Game Development Kit preview, Microsoft is shipping AMD's FSR tech, giving game developers an easy way to integrate it into the games and thus manipulate resolution to give us the best possible frame rates.
Jason Ronald (Twitter)Excited to continue our close partnership with @AMD and see what game developers can do with FidelityFX Super Resolution, available to preview in our GDK today for @Windows, @Xbox Series X|S and #XboxOne consoles.

Valve's Gabe Newell Hints at Possible Plan for Consoles

Valve's head, Gabe Newell, has on Monday talked to the students at Auckland, New Zealand's Sancta Maria College. While Mr. Newell spoke to students, one of them has asked Mr. Newell about the company's plans for consoles and has recorded the response. The student then proceeded to upload the recording to Reddit, but, it was later deleted. However, we are in luck as Ars Technica reported on this and we have managed to get a bit of new information about what's coming from Valve and what we can expect. During the talk, a student asked Mr. Newell: "Will Steam be porting any games on consoles, or will it just stay on PC?"

To that, Mr. Newell responded by saying: "You will get a better idea of that by the end of this year... and it won't be the answer you expect. You'll say, 'Ah-ha! Now I get what he was talking about.'" This is a rather vague answer to a question and it doesn't give us much information, other than the fact that we can expect something towards the end of 2021. This could mean anything, so we are not sure yet. However, we will keep an eye on it and make sure to report every new information as it appears.

Denuvo Joins Exclusive PlayStation 5 Tools and Middleware Program to Offer Anti-Cheat Technology to Game Developers

As security and innovation collide, Denuvo by Irdeto today announces it has joined the exclusive PlayStation 5 Tools and Middleware program. Denuvo, the leader in video games protection, offers its Anti-Cheat solution through this program to publishers and developers whose games are available on PlayStation 5.

Denuvo is at the forefront of games security with over 2 billion unique game installs protected across all platforms, and over 1,000 games secured. Joining the PlayStation 5 Tools and Middleware program therefore fosters Denuvo's continued commitment to excellence and innovation in game security. It also supports Denuvo's goal of protecting the developers' investment, where approximately 70% of their revenue is earned in the first two weeks after the launch of a game.

ViewSonic Provides QHD Support for Next-Gen Consoles

ViewSonic Corp., a leading global provider of visual solutions, today announced visual display solutions to support console gamers. With the recent launch of the PS5 console, and its lack of 1440p resolution output support, an urgent need arose among gamers. According to Sony, users will not be able to output a native 1440p signal, putting initial launch focus on 4K TV gamers. For hybrid (PC/console) gamers with QHD monitors, this results in downscaling to 1080p without a viable solution to experience high-resolution gameplay that is compatible with their current hardware.

In order to give past and present gamers the best experience possible, ViewSonic has optimized several QHD gaming monitors to effortlessly support 4K signals, while auto-downscaling to QHD resolution. This provides gamers with the best experience, without needing to activate troublesome modes, or complicated software.

It's a Scalping Christmas: Scalpers of Latest Games Consoles, PC Hardware Rake In ~$39 million

Michael Driscoll, an Oracle data engineer, has written a data scraper that runs through eBay listings for the latest hardware, comparing products with their sale price. The objective was to see just how pervasive scalping actually is, and to get a (flawed and incomplete, but still extremely interesting) outlook at the scalping ecosystem and their gains with the current hardware and console shortages. Driscoll analyzed sales for the Xbox Series X|S, the PS5 (discless and disc-based) as well as NVIDIA's RTX 30-series, AMD's RX 6000 series, and Zen 3 processors. There are some assumptions on the gathering and analysis of this data, but that is part of the beast.

The results are potentially desperation-inducing. AMD's Zen 3 CPUs have sold for sometimes 240% of their MSRP (looking at the biggest offender, the Ryzen 9 5950X. The RX 6800 XT graphics card has been selling for within an inch of 200% of its MSRP as well, with a median price over the past week set at $1247 (compare that to the $649 MSRP). The RTX 3080 has been selling at 180% of its MSRP for the past week, but it has been moved at 220% of its MSRP before. The case repeats with several degrees of severity for the Xbox family and PS5 consoles.

Microsoft: Only Consoles Supporting Full RDNA 2 Capabilities Are Xbox Series X and Series S, Excludes PlayStation 5

Microsoft has today published another article on its Xbox Wire blog, dedicated to all the news regarding the Xbox consoles and its ecosystem. In the light of yesterday's launch of AMD Radeon RDNA 2 graphics cards, Microsoft has congratulated its partner and provider of processors SoCs for their next-generation consoles. Besides the celebrations and congratulations, Microsoft has proceeded to show off what the Xbox Series X and Series S consoles are capable of, and how they integrate the RDNA 2 architecture. The company notes that there are hardware accelerated DirectX Raytracing, Mesh Shaders, Sampler Feedback, and Variable Rate Shading units built-in, so game developers can take advantage of it.

Another interesting point Microsoft made was that "Xbox Series X|S are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities AMD showcased today." What this translates into is that Microsoft is the only console maker that uses the full RDNA 2 potential. This could leave Sony out in the dark with its PlayStation 5 console, meaning that it does not support all the features of AMD's new GPU architecture. There are not any specific points, however, we have to wait and see what Sony has left out, if anything.

Saber Interactive to Develop Witcher 3 Port for Next-Generation Consoles, Says CD Projekt RED

According to the latest information coming directly from CD Projekt RED, we are finding out that Witcher 3, one of the most popular releases from CDPR, is going to be ported to the next-generation console lineup by 3rd party studio. Here you can read the message CDPR passed in its H1 conference call:
CD Projekt president Adam KicinskiRegarding The Witcher 3 and its next-gen version: this project is developed outside, with our proven partner who had delivered the 4K version of The Witcher 3 and The Witcher 3 for Switch, so they already know our technology very well. We asked them to prepare the next-gen port, and as I said during my presentation, we expect a full next-gen experience, with great next-gen features, but it doesn't interfere with the next-gen development of CP, which is being done internally by the CP team, and we're confirming that CP will be released in the next-gen version. Well we have to differentiate two things: the current version, which will be released in November, will be playable from the beginning when next-gen consoles are released; you will be able to play the current-gen version on next-gen from day 1. And you can expect a bit higher quality than on the current-gen. However, the full-blown next-gen version is planned for next year and it will be developed internally.

Blizzard Confirms World of Warcraft Won't be Releasing for Consoles

Data miners have reportedly found a new piece of information about the very popular game World of Warcraft. Inside the game code for the new Shadowlands expansion pack, few data miners spotted support for gaming controllers, which lead to rumors that WoW is coming to next-generation consoles. With PlayStation 5 and Xbox Series X coming soon, it is now a hot topic to see which games are coming to the new platform. However, Blizzard has issued an official response to those rumors saying the following:
We currently have no plans to bring World of Warcraft or Shadowlands to Xbox Series X. The platform was listed on the Brazil Ministry of Justice rating website in error, and the entry has since been updated to reflect that the game is coming only to PC
World of Warcraft Shadowlands

Unreal Engine 4.25 Released Featuring Beta Support for Next Generation Consoles

EPIC Games has announced that a new version of its industry-spanning Unreal Engine is now available. Version 4.25 adds Beta support for development specifically geared for upcoming, next generation Xbox Series X and PS5 consoles, thus allowing non-first-party studios to accelerate their development on the platform using the tried and true Unreal game engine. Part of this support includes development modules for next-gen audio features - remember these consoles will feature hardware-accelerated audio that's supposed to kick audio development in games towards the next gear.

It remains to be seen what exactly developers will be ready to achieve, but has consoles become the most common development dominator for upcoming games, their specs will definitely facilitate advancements in game development for the future. High core-count CPUs and GPUs, right alongside high-speed storage in the form of NVMe-based systems will now become the norm, which means us PC gamers will also reap some benefits from these development requirements. Version 4.25 of the Unreal Engine also adds production-ready support for Niagara VFX (used for water animations), as well as for the Chaos physics and destruction system that is already employed in Fortnite. New shading capabilities are also in store for developers.

AMD Ramps Up Custom SoC Production for Next-Generation Consoles

Both Sony and Microsoft are expected to soon launch their next-generation consoles, which are highly anticipated among console gamers as they will bring some of the latest advancements in graphics, like ray tracing. The current situation in the world is that everything is slowed down due to the COVID-19 outbreak. Companies across the world have mostly slowed down their production lines due to the less demand, however, AMD has done exactly the opposite for their custom SoC customers. In wake of expected high demand, AMD has ramped up its production lines so it can supply Sony and Microsoft for their next-generation consoles—PlayStation 5 and Xbox Series X. This is an encouraging sign that the demand is going to be strong - and that AMD is up to the task of delivering.
AMD custom SoC

Ataribox Hits Stores Next Spring for Under $300 with AMD Radeon Graphics & Linux

Atari is back in the console game with their upcoming Ataribox which is slated for a late spring 2018 release. At the heart of the system is a specially designed AMD processor running on Radeon Graphics technology. According to the Atari team, they've opted to implement a customized version of Linux operating system into the Ataribox to bring a full PC experience for the TV. Linux allows users to customize the OS the way they want it while also giving them access to games they've bought from other content platforms. The Ataribox will come preloaded with many classic Atari retro titles, so that gamers can relive their childhood days. However, it will also support modern titles from other studios. Besides gaming, we can use the Ataribox for other tasks like running applications, multimedia streaming, web browsing or checking social media.

Initial images revealed the Ataribox sporting a black plastic casing. It will be available in two editions: black and red with a glass front panel or wooden front panel. We also noticed numerous modern ports at the back of the console. So far, we counted four USB ports, one HDMI port, and an Ethernet port for internet access. There is also a SD card slot for expandable storage.

Loyal PC Call of Duty Gamers: No CoD Elite For You?

Just over a week ago, we brought you frustrating news that the brand new Call of Duty Elite social network was going to be delayed for the PC, once again leaving the PC gaming crowd feeling like second class citizens compared to their console counterparts. Now, in a bitter blow, it appears that the Elite service may shut out loyal PC gamers altogether. Plus, as is typical of big companies, the message was delivered in the most terse and disrespectful way possible, via a short Twitter tweet:
@thejuggz We are working towards a universal Elite experience but we cannot guarantee if or when a version will be available for the PC.
So, that's it then, PC gamers may never get it and there's no explanation why. One can only surmise that it's due to the alleged "security issues" previously alluded to. Therefore, hopefuls will just have to wait on tenterhooks for an undefined period of time. So, the biggest sales launch in history isn't enough to convince the company to support the PC platform? It looks like detractors of the Call of Duty franchise have a very legitimate axe to grind this time, doesn't it? Probably the best way to view this unfortunate news is that the benefits weren't worth it anyway.

Electronic Arts' Massive 2012 $1.6m Battlefield 3 Tournament: Consoles Yes, PC No

While PC gamers are getting understandably excited about one of the year's biggest releases, which is guaranteed to have standards-setting graphics at least, there's a kick in the teeth waiting just around the corner. EA and Virgin Gaming have teamed up to launch a massive BF3 contest with $1.6m in cash and prizes - for consoles only. Yes, you read that right. And the reason? Consoles are the "gold standard". That's the aging console platforms reported on TechPowerUp a few days ago. GameStop's president Tony Bartel said in an interview with IndustryGamers:
We continue to believe that the console is a strong platform and will continue to be the gold standard.

Sunday Special: PC Gaming On the Rise, Set To Outsell Consoles by 2014 - NVIDIA

Some claim that PC gaming is dying. However, recent trends as explained by NVIDIA, disagree and it is in fact console gaming that will soon decline, as PCs have some compelling advantages such as ever improving graphics and moddability, to keep the gaming scene thriving. Techgage held a conference call with NVIDIA, where the company explained why PC gaming is on the up and up. PC gaming software sales are growing fast, according to this comparative graph and the predicted crossover point is 2014:

Sharkoon Announces Pair of Stereo Headsets for Game Consoles

At gamescom, Sharkoon presents two new gaming headsets: With their platform independent surround sound headset and bestselling "X-Tatic Digital," the accessory specialist introduces two new additional stereo models which are specifically designed for use on the Xbox 360 and Playstation 3 gaming consoles.

The Sharkoon X-Tatic SX has a white headband, white ear cups and a light green design application to not only match the Xbox 360, but also provide direct microphone access to the Xbox console and support VoIP voice communications for the online service Xbox Live. The microphone connects through the integrated cable controller of the headset with the enclosed chat cable (3.5 - 2.5mm stereo jack) which then directly plugs into the Xbox game pad. The headset is powered through the console's USB port. Another adapter cable is provided (3.5 stereo jack into 2 x Cinch) to connect with the stereo sound of the Xbox, it is simply attached from the AV Multi Out cable of the console to the audio input of the TV device. The headset cable offers USB connection and a stereo input 3.5mm microphone plug, in which the X-Tatic SX can also be used on the PC.

Acer to Enter Games Market?

Sony, Nintendo and Microsoft are the three big names in the console market at the moment, but if a story from German site Gamestar is to be believed, Acer could soon be set to join in the action. Apparently the company's senior vice president, James Wong, cited the proprietary nature of current consoles as the firm's inspiration for creating an open-standard, PC-based "games machine". Unfortunately that's pretty much all Acer has revealed at the moment, and the story remains a rumour, but this could certainly spice-up future console wars a little bit if it's true.

Xbox 360 Console Failure Rate Forecast: 16.4%

An electronics trading firm recently did some professional analysis, and discovered that the standard Xbox 360 has a 16.4% chance of failing. Out of a sample group including dead 1000 consoles, 60% died due to Red Ring of Death (RRoD). While this is certainly a lot better than the 1/3 chance given during last summer before Microsoft significantly redesigned the layout of the console, it's still pretty high. Both the Sony PlayStation 3 and Nintendo Wii have a failure rate of roughly 3%. The firm did not specify the failure rates of specific Xbox 360 SKUs. If they did, they would have likely found that the "Falcon" Xbox 360, or any Xbox 360 with a 65nm processor or an enhanced cooling solution, would have a much lower failure rate. Speaking of the previous 1/3 failure rate fiasco, the replacement program/3 year warranty has cost Microsoft an estimated $1 billion USD to date.

Electronic Arts Pushing for Single Open Platform for Games

When a gamer is shopping for the proper device to game upon, they get a huge headache. There are no less than four different choices (PC, Xbox360, PS3, Wii), and all of them have their individual set of games at different price points that perform differently. Electronic Arts is getting very tired of coding it's games four times over, and wants there to be one open platform to ease the headaches of both consumer and developer. Unfortunately for EA and gamers, console manufacturers would not get very much profit if they all just surrendered their proprietary stuff and made one big happy open-source console. Analysts predict that if game consoles do fade out in the near future, they will be replaced by terminal servers, so that users can simply plug in with a set-top box.

40GB PS3 To Arrive in Japan and Australia

While the 40GB PS3 is confirmed for Europe and possible for America, Sony took the time to officially announce the release of the 40GB PS3 in Japan and Australia. On November 11th, Japan will see the 40GB PS3 for $340USD. It will be just like it's European sister: two USB ports, no memory card slots, and no backwards compatibility. Price cuts were also announced for Japan. On November 11th, the Japanese 20GB PS3 will cost about $380USD, and the 60GB model will cost $469USD. In Australia, there will be no price cuts, but the 40GB model will be available for $699.95 AUD (roughly $620USD).
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