News Posts matching "OpenCL"

Return to Keyword Browsing

Sapphire Announces AMD FireStream 9270

Sapphire, the single largest add-in board partner for AMD, announced its FireStream 9270 GPGPU accelerator. Devices of this class exploit the general purpose computing capabilities of graphics processors, back them with a software architecture, and a programming environment to make for a dedicated number-crunching machine that holds rated computational power much higher than that of CPUs. Product lines in this class includes the AMD FireStream, that finds competition in NVIDIA's Tesla.

The appearance of the FireStream 9270 suggests it has been derived from the ATI Radeon HD 4870 graphics accelerator, albeit different clock speeds, different drivers, four times the amount of memory, and connections. The core features 800 stream cores that churn out peak computational power of 1.2 TFLOPs (single precision floating-point) and 240 GFLOPs (double precision floating-point). The floating point format is in adherence to IEEE standards. It features 2 GB of GDDR5 memory running at 850 MHz, with a peak bandwidth of 108.8 GB/s. The FireStream 9270 is backed by AMD's Stream 1.3 SDK that can be currently downloaded for free. It supports OpenCL in Microsoft Windows and Linux environments. The accelerator will be released by Sapphire towards the end of February, at a price of $1499. Additionally, AMD is teaming up with server-builder Aprius to release a 4U rack chassis system that holds as many as eight FireStream 9270 accelerators that churn out a theoretical max computational power of 9.6 TFLOPs.

Source: GPU Café

PhysX will Die, Says AMD

In an interview with Godfrey Cheng, Director of Technical Marketing in AMD's Graphics Products Group, has quoted him saying that standards such as PhysX would die due to their proprietary and closed nature. Says Mr. Cheng:
"There is no plan for closed and proprietary standards like PhysX," said Cheng. "As we have emphasised with our support for OpenCL and DX11, closed and proprietary standards will die." interviewed the AMD person to get the company's take on EA and 2K's decision to adopt NVIDIA PhysX across all of their worldwide studios, earlier this week. Interestingly, when asked about how the major publishers such as EA adopting PhysX across all of their studios would impact the propagation of the API, Cheng responded with saying that monetary incentives provided to publishing houses alone won't help a great deal in propagating the API, and that the product (PhysX) must be competitive, and that AMD viewed Havoc and its physics simulation technologies as leaders. "Games developers share this view. We will also invest in technologies and partnerships beyond Havok that enhances gameplay." he added. PhysX is a proprietary physics simulation API created by Ageia technologies, which was acquired and developed by NVIDIA. You can read the full interview with Godfrey Cheng here.

AMD Adopts OpenCL 1.0 Specification

AMD today announced its intent to rapidly adopt the OpenCL 1.0 programming standard and integrate a compliant compiler and runtime into the free ATI Stream Software Development Kit (SDK).

OpenCL 1.0 was ratified today by the The Khronos Group, an independent standards body with company-members throughout the computing industry. The OpenCL programming standard and associated technologies are aimed at better enabling developers to write vender-neutral applications that can execute on either the CPU or GPU within a system. This allows developers to easily take advantage of whichever processor is best suited for the task at hand.

NVIDIA Announces Full Support For OpenCL 1.0

NVIDIA Corporation announced its full support for the newly released OpenCL 1.0 specification from the Khronos Group. OpenCL (Open Computing Language) is a new compute API that allows developers to harness the massive parallel computing power of the GPU. The addition of OpenCL is another major milestone in the GPU revolution that gives NVIDIA developers another powerful programming option.

NVIDIA kicked off the GPU computing revolution with the introduction of NVIDIA CUDA, its massively parallel computing ISA and hardware architecture. CUDA was designed to natively support all parallel computing interfaces and will seamlessly run OpenCL. Enabled on over 100 million NVIDIA GPUs, CUDA has unleashed unprecedented performance boosts across a wide range of applications and provides a huge installed base for the deployment of compute applications using OpenCL. With support for other industry standard languages such as C, Java, Fortran and Python, only the CUDA architecture provides developers with a choice of programming environments to aid the rapid development of compute applications on the GPU.

AMD to Release GPU Acceleration for Applications to run Faster than Ever

December ATI Catalyst Driver Release Automatically Switches on ATI Stream Acceleration in ATI Radeon Graphics Cards Found in Millions of PCs. To Enable Instant Benefit, Users Will Also Be Able to Download Free Avivo Video Converter That Makes High-Definition Video Conversion up to 17x Faster.

AMD today announced that starting next month, the company plans to release for download a free ATI Catalyst driver update that instantly unlocks new ATI Stream acceleration capabilities already built into millions of ATI Radeon graphics cards.
Return to Keyword Browsing