News Posts matching "OpenGL ES 2.0"

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Creative ZiiLabs Announces 100 Core CPU

ZiiLABS, a pioneering media processor and platforms company (a wholly-owned subsidiary of Creative Technology Ltd), today unveiled its ground-breaking 100-core ZMS-40 StemCell Media processor optimized for Android. The ZMS-40 combines 96 of ZiiLABS' StemCell media processing cores with four 1.5GHz ARM Cortex-A9 CPUs to deliver stunning multi-tasking application and media processing performance.

By doubling the number of StemCell Media processors compared to the previous ZMS-20, the ZMS-40 delivers twice the peak media performance, while running the larger array at lower clock speeds to achieve the same performance leads to greater energy efficiency and a reduction in power consumption of up to 50 percent. With 2X the performance and 2X the power efficiency, the ZMS-40 delivers ground-breaking media capabilities to handheld devices such as tablets, including ultra-high-resolution H.264 HP decoding of up to 3840x1080 for true 1080p 3D stereo, a rich and interactive desktop browsing experience, 2560x1600 (WQXGA) display resolution support, higher-quality video encoding and immersive OpenGL ES graphics and future support for High Efficiency Video Coding (HEVC).

Raspberry Pi: the Upcoming $25 1080p-Capable ARM-Based Hobby Computer

Yes, you heard that right, when completed, the Raspberry Pi foundation will be selling a credit card sized computer running Linux that can plug into your television and play H.264 1080p30 videos. Raspberry Pi is the somewhat cheekily-named UK registered charity which has been set up to design and build a very low cost computer that is targeted for use in computer science lessons in schools, to "put the fun back into learning computing." Why, was it ever not fun?! However, such a simple and cheap general purpose gadget has the potential for many other uses than the classroom, as the world is full of inventive tech-minded people that can tinker with something like this and build innovative projects with them, perhaps by using several of these together.

The product will come in two configurations, a $25 Model A with 128 MB SDRAM & $35 Model B with 256 MB SDRAM and both will come with the same 700 MHz Broadcom BCM2835 media processor featuring an ARM11 (ARM1176JZF-S) core, Broadcom GPU core, DSP core and support for Package-on-Package (PoP) RAM. We expect that in this day and age, most people will go for the 256 MB model, which is still a very small amount of RAM. For those that want to get the most out if this device, the website - www.raspberrypi.org - has a forum and a wiki with tons of technical details on the device, including benchmarks and links to many other news stories & blogs about the product. There's even a shop, although at the moment, it's only selling keyboard stickers of the foundation's logo.

Khronos Releases Final WebGL 1.0 Specification, Brings Accelerated 3D without Plugins

The Khronos Group released the final WebGL 1.0 specification to enable hardware-accelerated 3D graphics in HTML5 Web browsers without the need for plug-ins. WebGL defines a JavaScript binding to OpenGL ES 2.0 to allow rich 3D graphics within a browser on any platform supporting the industry-standard OpenGL or OpenGL ES graphics APIs. WebGL has the support of major silicon and browser vendors including Apple, Google, Mozilla and Opera with multiple browsers already shipping with WebGL implementations including the beta releases for Mozilla Firefox 4.0, all channels of Google Chrome 9.0, an Opera preview build, and Apple Mac OS Safari nightly builds.

WebGL leverages the pervasive availability of OpenGL ES 2.0 graphics on almost all browser-capable desktop, mobile and embedded platforms and the recent developments in Web technology including the massive increases in JavaScript performance. The ability for Web developers to directly access OpenGL-class graphics directly from JavaScript, and freely mix 3D with other HTML content, will enable a new wave of innovation in Web gaming, educational and training applications and graphically rich user interfaces to make the Web more enjoyable, productive and intuitive.

AMD Catalyst 11.1 WHQL and 11.1a Hotfix Formally Announced

AMD today formally introduced Catalyst 11.1 WHQL software suite and Catalyst 11.1a Hotfix update. AMD Catalyst installs drivers and system software for ATI/AMD Radeon graphics processors (HD 2000 series and above), AMD chipset integrated graphics, and other ATI multimedia products. The Catalyst 11.1 WHQL finalizes the new Catalyst Control Center (referred to so far as CCC2), as the default control center, which simplifies control for mainstream and advanced users. It also formally introduces support for OpenGL 4.1. Catalyst 11.1 WHQL adds performance updates to F1 2010 and Left 4 Dead 2, the performance increments are more for the HD 6000 series GPUs. Next up is the 11.1a Hotfix update, which packs all the features of 11.1, plus performance improvements for Radeon HD 6000 series GPUs. It also adds new tessellation level controls. A number of Catalyst AI texture filtering updates are also added.

DOWNLOAD:A list of changes follows.

AMD Introduces Catalyst 10.12 and 10.12 Preview Featuring Redesigned Control Center

AMD today released its latest version of the AMD Catalyst software suite, Catalyst 10.2 WHQL, as well as unveiled a Catalyst 10.2 Preview driver that lets you use the latest version Catalyst Control Center (CCC) that features a more functional user interface. The new CCC features a reworked UI that allows easier adjustment of 3D settings and image quality; makes setting up multiple displays easier; and helps adjust power settings to optimize battery life (on notebooks).

Apart from that, Catalyst 10.2 introduces DivX Accelerated support for AMD Radeon HD 6800 series GPUs; support for OpenGL 4.1, including new ARB extensions introduced with OpenGL 4.1; and an updated AMD Stream v2.3 API.

DOWNLOAD:AMD Catalyst 10.12 for Windows 7/Vista 64-bit, Windows 7/Vista 32-bit, Windows XP 32-bit, Windows XP 64-bit
A complete list of changes follows:

AMD Releases ATI Catalyst 10.8 WHQL Software Suite

AMD kept up with its monthly driver update cycle, and released the ATI Catalyst 10.8 software suite. The software installs the latest WHQL-signed drivers for ATI Radeon GPUs, AMD Chipsets, and other ATI Multimedia products. The new version packs a set of game-specific performance improvements, and a few feature updates. To begin with, Far Cry 2, Left 4 Dead 2, and Stormrise, each got GPU configuration specific, mostly single-digit performance increments.

New features include full-support for the OpenGL ES 2.0 API, greater control over video quality by means of a checkbox control from Catalyst Control Center. This is particularly of importance, as AMD seems to have taken notes from the press coverage, such as our Video Enhancement Quality Tests. There are image-quality improvements for StarCraft II: Wings of Liberty, that includes anti-aliasing support. An update also claims to greatly improve overall performance of Eyefinity setups that use 4-way/Quad CrossFireX (or CrossFire involving four GPUs).

DOWNLOAD: ATI Catalyst 10.8 WHQL for Windows 7/Vista 64-bit, Windows 7/Vista 32-bit, Windows XP 32-bit, Windows XP 64-bit

A detailed list of important updates follows.

Khronos Drives Evolution of Cross-Platform 3D Graphics with Release of OpenGL 4.1

The Khronos Group today announced the immediate release of the OpenGL 4.1 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API (application programming interface). OpenGL 4.1 is the sixth update to OpenGL specification in two years, continuing the rapid evolution of this royalty-free specification. This new version continues to maintain full backwards compatibility to enable developers to begin using new features whenever they choose, while portably accessing state-of-the-art GPU functionality across diverse operating systems and platforms.

The OpenGL 4.1 specification has been defined by the OpenGL ARB (Architecture Review Board) working group at Khronos, and includes the GLSL 4.10 update to the OpenGL Shading language and is accompanied by a number of extensions introducing cutting-edge functionality to the OpenGL standard. The full specification is available for immediate download here.

NVIDIA And Opera Team to Accelerate the Full Web On Mobile Devices

Browsing the Internet on a mobile device will take a leap forward with today's announcement that NVIDIA Corporation and Opera Software are collaborating to bring the full desktop Web-browsing experience, including support for JavaScript, accelerated vector graphics, and video content, to smartphones and mobile Internet devices. As a result, NVIDIA will offer an optimized Opera 9.5 browser in its suite of pre-integrated, in-house and third-party software for the NVIDIA Tegra family of computer-on-chip Windows Mobile and Windows CE solutions.

“Seamless, effortless Internet access is critical to any state-of-the-art connected mobile device, and the combination of Opera 9.5 and NVIDIA Tegra will deliver the full Web experience into the palm of your hand,” said Neil Trevett, vice president of mobile content at NVIDIA. “Opera and NVIDIA are cooperating to create a powerful browsing experience that will truly make the Internet an integral part of the advanced Tegra mobile visual computing experience.”

AMD Receives Next-Generation OpenGL ES 2.0 Graphics Technology Certification

AMD today announced that it has reached a new milestone in the mobile graphics industry as the first 3D graphics technology provider to achieve OpenGL ES 2.0 conformance certification. AMD OpenGL ES 2.0 mobile graphics technology, which will be included in AMD processors, is based on the same AMD Unified Shader Architecture powering the Microsoft Xbox 360 video game console.
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