News Posts matching #The Old Republic

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BioWare Confirms "Star Wars: The Old Republic" Under New Management, Announces Layoffs

Gary McKay, General Manager at BioWare, states: "Hello, it's been a little while since I've checked in, and as you might have heard, there's a lot happening here at BioWare. Almost 12 years after launch, Star Wars: The Old Republic (SWTOR) remains a fantastic success, continuing to welcome new players to its vast galaxy and entertaining veteran players with its evolving content. It's the longest-running live service Star Wars game ever and we're enormously proud of the work the team has done in creating, expanding, and maintaining this incredible game. We're delighted to have grown such a dedicated and passionate community through all these years. The future of the game and the community continues to be very bright.

I've been working closely with Keith Kanneg, who leads the SWTOR team, to give the game and the team the best opportunity to grow and evolve. And so, while EA will remain SWTOR's publisher, development of the game will move to our partner and friends at Broadsword, a boutique studio with expertise in managing online games. Both the Broadsword studio and SWTOR team members will be joining forces and working tirelessly to support "every player, every day," ensuring that these worlds and these communities continue to thrive and grow. Their Founder and President, Rob Denton, even has direct experience with SWTOR, having helped lead the team during the development and launch of the game during his time at EA.

Bioware Insists that Star Wars: The Old Republic has a Bright Future

A BioWare Austin developer is openly discussing the transfer of their long-running "Star Wars: The Old Republic" MMORPG to an external studio—games news sites picked up on insider information earlier this month alleging that the studio and its parent company (EA) were holding meetings with Broadsword Online Games. An EA spokesperson responded to the leak (at the time) and explained: "We're evaluating how we give the game and the team the best opportunity to grow and evolve, which includes conversations with Broadsword, a boutique studio that specializes in delivering online, community-driven experiences. Our goal is to do what is best for the game and its players." It seems that the involved parties have agreed upon terms for "handing off" responsibilities, according to a developer's recent declarations.

Keith Kanneg - the Executive producer for Star Wars: The Old Republic (SWTOR) - has this week provided a comprehensive update about future plans on the game's discussion board: "Appreciate your patience with us as we continue to navigate the future shift of SWTOR's development team to a third party studio. We're working through the changes right now so I'll share with you the details I have. With 7.3 now live, our priority is continuing to prepare for Game Updates 7.3.1 and 7.4 along with planning for 2024 and 2025 with a focus on content and continued modernization initiatives." It is interesting that Broadsword is not named or directly referred to.

Report Suggests EA/BioWare Offloading Star Wars: The Old Republic onto Third Party Developer

IGN has been informed by inside sources that Electronic Arts is in negotiations to "offload" ongoing development and support of BioWare's long running MMORPG "Star Wars: The Old Republic" to a third party studio. In a news article published yesterday speculation points to Broadsword Online Games being the prime candidate to takeover a franchise that has been kept alive since December 2011. Broadsword was established about a decade ago by Rob Denton - a former BioWare Vice President and co-founder of Mythic Entertainment - his team currently oversees the running of Ultima Online and Dark Age of Camelot. The IGN news piece notes that Denton previously worked on Star Wars: The Old Republic during its incubation period.

Electronic Arts has since caught wind of IGN's report and provided the news site with their own statement today: "Almost 12 years after launch, Star Wars: The Old Republic remains a success and continues to grow its dedicated and passionate community. We're so proud of the work the team has done, and the future of the game and the community continues to be very bright. We're evaluating how we give the game and the team the best opportunity to grow and evolve, which includes conversations with Broadsword, a boutique studio that specializes in delivering online, community-driven experiences. Our goal is to do what is best for the game and its players." The spokesperson's wording on the matter does not fully confirm that Broadsword is fully confirmed to takeover, but IGN's inside information posits that Electronic Arts will remain as the franchise publisher, while BioWare will concentrate on the development of its single-player intellectual properties (Dragon Age and Mass Effect).

Star Wars: The Old Republic Launches Free-to-Play Option Today

BioWare, a studio of Electronic Arts Inc., and LucasArts announced today that the new, Free-to-Play option for the critically-acclaimed, massively multiplayer online game Star Wars: The Old Republic is now live. Players can experience the complete storylines of all eight, iconic Star Wars classes, all the way to level 50 for free. This new option complements the existing subscription offering, providing players with maximum flexibility in how they choose to experience Star Wars: The Old Republic.

"We want to give our players the freedom to enjoy Star Wars: The Old Republic when and how they want," said Matthew Bromberg, General Manager of BioWare Austin. "There has never been a better time to start playing with us."

AMD Catalyst 12.8 WHQL Software Suite Released

AMD released the first WHQL-signed Catalyst drivers since June. Catalyst 12.8 WHQL is the first unified Catalyst driver certified for Windows 8, its release follows the RTM version of the operating system being available to enterprise and industry customers, ahead of the October 26 consumer retail launch. The driver introduces target-independent rasterization (TIR), an efficient new Direct3D rendering path. The driver also works to improve GPU power consumption. A suite of Windows 8-exclusive features, including native stereo 3D support and unified video API are included. Catalyst 12.8 WHQL also introduces performance-improvements specific to games, including up to 25% performance increase in Elder Scrolls: Skyrim, 10% in Dirt 3, 6% in Batman: Arkham City, and 3% in Battlefield 3. Several game-specific bugs were patched.

DOWNLOAD: AMD Catalyst 12.8 WHQL for Windows Vista, 7 and 8 (64-bit), Windows Vista, 7 and 8 (32-bit), Windows XP (32-bit), Windows XP (64-bit)

The change-log follows.

Razer Announces the DeathStalker Ultimate - The World's Smartest Keyboard

Razer, the world leader in high-performance gaming hardware, set a technological benchmark today with the release of its new Razer DeathStalker Ultimate gaming keyboard, featuring Razer's award-winning Switchblade User Interface (UI).

The Switchblade UI on the Razer DeathStalker Ultimate is the same acclaimed, customizable LCD trackpad and LED keypad combo introduced on the Razer Switchblade concept, which can currently be found in production on the Razer Blade gaming laptop and the Star Wars: The Old Republic gaming keyboard. This unique interface transforms gaming keyboard functionality into a customizable control panel with 10 dynamic, adaptive tactile keys that can be used to bind commands, macros, skills and spells for an unparalleled in-game competitive advantage. Each key can display any image by using Razer's Synapse 2.0 software, offering gamers the smartest keyboard on the market.

Portal 2 Bags GDC Honors, Skyrim GOTY, Battlefield 3 Beats Crysis 2 at Technology

Portal 2 and The Elder Scrolls V: Skyrim won big at the Game Developers Choice. Bethesda's smash-hit title bagged the coveted "Game of the Year" (GOTY) title, while Portal 2 bagged three top honors, winning "Best Narrative", "Best Game Design", and "Best Audio".

The year 2011 also saw the raising of the technology bar with two new game engines, CryEngine 3 from Crytek, and Frostbite 2 from EA-DICE. The two were implemented in flagship titles, Crysis 2 and Battlefield 3, respectively; both of which were published by EA. In the end, Battlefield 3 won "Best Technology". "Best Visual Arts", however, went to Uncharted 3: Drake's Deception.

A list of top honors follows.

Report: PC Gaming On The Rise

This may not be a surprise to the PC enthusiast community but, the PC gaming market has never been healthier, according to a report from the not-for-profit consortium PC Gaming Alliance (PCGA). The report claims that in 2011, the industry reached a global record $18.6 billion, a growth of 15 percent over the prior year. The report cites burgeoning foreign markets and social games as large factors in the findings. The results of the PCGA's third annual "Horizons" research report found that China is growing at almost twice the rate of the global market, bringing in $6 billion for a total growth of 27 percent. The US, UK, Korea, Japan, and Germany saw increased revenue of 11%, by comparison. Asian companies, in general, are noted for spurring on sales in their markets.

The report also cites Zynga and Nexon (of MapleStory fame) as frontrunners in the PC space. Zynga in particular doubled its revenue to roughly $1.1 billion, putting it on-par with Nexon. Zynga and the German company Bigpoint were noted for pushing the free-to-play model, already popular in Asian territories, into North America and Europe. The report also notes the movers and shakers of big-budget PC games from the western market, like Star Wars: The Old Republic and Rift, along with multiplatform titles like Battlefield 3 and Call of Duty: Modern Warfare 3. Looking forward, the report speculates that the industry will grow to $25.5 billion (37 percent increase) by 2015, thanks to increased broadband penetration and digital delivery. The report is from a PC gaming coalition with a vested interest in trumpeting the industry's health, but even so, the rumors of PC's death have greatly exaggerated.

Gamers and Publishers Worldwide Log On to Origin

With more than 9.3 million registered users and partnerships now with 21 different publishers, Origin, the direct-to-consumer gaming platform from Electronic Arts (EA) Inc. (NASDAQ:EA) has quickly become one of the industry's leading online game services in just over two quarters since launch.

Origin announced today that seven more publishers have agreed to offer their games for purchase and download. Led by Remedy Entertainment who will bring Alan Wake to Origin, additional publishers include Focus Home Interactive, Iceberg Interactive, Strategy First, Macro Games, Selectsoft and Legendo Entertainment. These publishers join 14 previously announced Origin partners, including Warner Bros. Interactive Entertainment, THQ, Capcom, Trion Worlds and Robot Entertainment.

The Battle Between The Empire and The Republic Gets Fiercer With Razer

Razer, the world's leading high-end precision gaming brand, is proud to send your Star Wars: The Old Republic gaming experience into hyperspace with the release of a licensed Star Wars: The Old Republic product line, expected to launch in conjunction with the hotly anticipated title. In collaboration with BioWare and LucasArts, this collection of gaming weaponry will equip you to win, whether you're carrying out the work of the Dark Sith lords or righteously defending the people of the Galactic Republic.

"As fans of Star Wars ourselves, we are absolutely thrilled for the chance to create a product line for Star Wars: The Old Republic. The result is a spectacular collection of the highest grade peripherals that is a tribute to the franchise, its fans and gamers alike," said Robert "RazerGuy" Krakoff, President, Razer USA. "And whether you're using our revolutionary new keyboard with the world's first LCD touch-panel, or the multi-award winning MMO gaming mouse styled in the Star Wars universe with a twelve-button thumb grid, it goes without saying, we equip gamers to win."

LucasArts and BioWare Reveal Star Wars: The Old Republic

LucasArts and BioWare, a division of Electronic Arts Inc., today announced the development of Star Wars: The Old Republic, a story-driven massively multiplayer online PC game set in the timeframe of the Star Wars: Knights of the Old Republic franchise. Star Wars: The Old Republic, being developed and published by BioWare and LucasArts, represents an innovative approach to interactive entertainment, featuring immersive storytelling, dynamic combat and intelligent companion characters.

In Star Wars: The Old Republic, players will explore an age thousands of years before the rise of Darth Vader when war between the Old Republic and the Sith Empire divides the galaxy. Players can choose to play as Jedi, Sith, or a variety of other classic Star Wars roles, defining their personal story and determining their path down the light or dark side of the Force. Along the way, players will befriend courageous companions who will fight at their side or possibly betray them, based on the players' actions. Players can also choose to team up with friends to battle enemies and overcome incredible challenges using dynamic Star Wars combat.
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