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AMD Powers Brilliant HD Game and Video Performance for Nintendo's Wii U

AMD is proud to support Nintendo's newly launched Wii U home console as the supplier of custom AMD Radeon HD GPU technology. As announced at E3 in 2011, the custom-for-Nintendo AMD graphics processor enables Wii U to provide exciting, immersive game play, brilliant HD video and game graphics and new forms of interaction for consumers. Since 2001, AMD technology has been included in more than 118 million Nintendo Wii and GameCube hardware units around the world.1

The AMD GPU will help bring Nintendo's popular franchises into HD for the first time with new innovative game-play experiences, and the new Wii U GamePad controller, which creates a second window into the game world. "Wii U and its GamePad controller offer completely new and unexpected game-play and entertainment experiences," said Genyo Takeda, General Manager, Integrated Research & Development Division, Nintendo Co., Ltd. "We chose AMD to support our HD gaming efforts with its best-in-class graphics capabilities, and we're proud to call them a technology partner."

Call of Duty: Black Ops II Now Available Worldwide

The wait is over. The groundbreaking Call of Duty: Black Ops II is now available at retail locations across the globe. The highly-anticipated sequel to the best-selling Xbox 360 and PlayStation 3 console game in history has been called "the most ambitious Call of Duty ever," pushing the boundaries of the blockbuster franchise to new heights by propelling players into a world full of advanced weaponry, robotics and drone technology in the year 2025. Call of Duty: Black Ops II, which has shattered pre-order records set last year by Call of Duty: Modern Warfare 3, is on its way to a historic launch, and is poised to usher in a new era for the 30-million Call of Duty fans worldwide with a host of new innovations to deliver the complete gaming experience. Providing great value to the Call of Duty community, starting today Activision's Call of Duty Elite services for Call of Duty: Black Ops II are free, providing fans with deeply integrated features, including Clan Operations, Zombies Leaderboards and more.

Get Ready to PARTY When Wii U Launches on Nov. 18

Nintendo has revealed additional details about SiNG PARTY, the new singing-and-dancing game for Wii U that turns living rooms into concert venues. The game will launch alongside the Wii U console on Nov. 18 at a suggested retail price of $59.99, and includes a microphone. Wii U owners can also download the game directly from the Nintendo eShop for $49.99, though they will need to obtain a compatible microphone separately. The game is backward compatible with all licensed Wii microphones, while new microphones will be available at a suggested retail price of $24.99 each.

The game includes a wide variety of music from many different genres and eras, with a primary focus on creating the best party atmosphere for both singing and dancing. Artists like Rihanna, Jackson 5, Lady Gaga, The Wanted, James Brown, The Village People and Selena Gomez & The Scene blend together to create a perfect party playlist for everyone young and old. Additional songs will be available starting in 2013.

New Wii Bundles Keep Families Grooving and Imaginations Soaring This Holiday Season

Nintendo has great news for gift seekers looking to keep their loved ones entertained and energized this holiday season. Starting Nov. 4, consumers in the United States will be able to choose from two new Wii bundles, each containing a Wii console and one of two new games from Nintendo's third-party partners. One bundle includes Ubisoft's Just Dance 4 and a white Wii console with matching Wii Remote Plus and Nunchuk controllers, offered while supplies last at a suggested retail price of $129.99. The other bundle includes Activision's Skylanders Giants, a blue Wii console with matching Wii Remote Plus and Nunchuk controllers, one Portal of Power, two Skylanders characters and one exclusive Giant Skylander, available while supplies last at a suggested retail price of $149.99.

Delta Six Game Gun Redesigned

Inventor David Kotkin announced today that his Delta Six project is getting a make-over. After the initial announcement of the Delta Six gaming controller hit the media, an unfortunate controversy erupted over its appearance. "The toy gun looked too realistic and was consequently considered threatening by some critics," said Kotkin. While many reviewers applauded the enhanced realism of the new game gun, anecdotal evidence suggested that some video game critics were opposed to it. Citing the controversy, a small number of potential investors began backing away from providing funding. Deciding to find new backers, Kotkin submitting Delta Six to Kickstarter, a leading source of the new enterprise of "crowd funding." It seems likely that success on Kickstarter will fully revive the project.

Kotkin Enterprises Announces Delta Six Game Controller for Call of Duty Black Ops II

Kotkin Enterprises announces their newest endeavor, Delta Six, a hybrid motion controller designed to enhance performance and create a more immersive experience on titles like Call of Duty Black Ops 2. Former Special Forces operator turned military consultant for Spike's Gametrailers, David B. Johnson, says "When David Kotkin presented this invention, I was excited to be included on such an innovative project." We made a fps simulation controller that is preferred over the standard controller. Our vision is to bridge the gap between motion control and Hardcore First Person Shooters. For the first time a Call of Duty player will feel more immersed in game-play and have more control over the game than ever before. The only way to get more real is to enlist" said David Kotkin, owner and inventor of the Avenger Elite.

Diablo 3 Tops Sales Charts for May

The games market went to Hell in May. Diablo III topping retail software sales for the month, according to the latest sales figures from NPD, and helped fuel a resurgence in the PC games space. Other top performers included Max Payne 3, which launched the same day as Diablo III, as well as Sniper Elite V2 and Tom Clancy's Ghost Recon: Future Soldier.
While action titles continued their dominance of the top 10, 2K Sports' NBA 2K12 held the fifth spot for the second straight week. Blizzard continued to show its impact in the PC market with Diablo III at number 1, the first time since July 2010 that a PC-only title has accomplished that feat. The game that did it in 2010? StarCraft 2, another Blizzard mainstay.

Total video game sales continued to shrink, down 28 percent from last year. However, the PC market jumped 230 percent from the same time last year to $80 million, fueled by Diablo III sales. The overall spend in May, including digital sales and microtransactions was estimated to be $1.17 billion.

Raptorfire Cronus Adapter Gives Your Gaming Platform Controller Flexibility

Raptorfire Inc., a Miami, FL-based manufacturer of gaming device modification tools, will be present at this year's Electronic Entertainment Expo (E3) in Los Angeles, CA from June 5th thru 7th. The booth will feature product demos as well as Q&A sessions with product developers.

Raptorfire will feature their new gaming controller modification chips for both Xbox 360 and Playstation 3. The chips, which are installed into existing hand-held controls for both systems, improve and enhance controller functionality and game play for the user. Many of the features provided by these chips include rapid fire, "drop shot", fast reload, and other popular modifications that are central to most first-person shooting games.

Turtle Beach Storms E3 With New And Advanced Line-Up Of Gaming Audio Products

Turtle Beach, pioneers and market-leaders of the gaming headset category, is pleased to unveil its new fall lineup at the Electronic Entertainment Expo (E3). Turtle Beach has created a 6,000 square foot both that will showcase new products and a dedicated theater showcase featuring an immersive audio experience. In addition, Turtle Beach will also underscore its commitment to competitive gaming by offering attendees a tournament showcase. The tournament area, theater experience and full line of gaming audio products are available via its E3 booth; Los Angeles Convention Center South Hall #2447, from June 5 – 7, 2012.

The Turtle Beach Ear Force theater experience offers E3 attendees a unique and innovative audio presentation to demonstrate the importance of audio in the gaming experience. Through a custom system utilizing a 270-degree screen, three projectors and headset integration the presentation highlights Turtle Beach's advanced audio. As always, hundreds of Turtle Beach headsets will be powering the audio experiences for visitors to numerous E3 booths, including Activision, 2K Games, Warner Brothers, Konami, Project (RED), Snapdragon, Bethesda, Gameloft and many others.

Nintendo’s Wii U Ushers in New Age of Video Games with Second-Screen Experience

Nintendo revealed a massive lineup of first- and third-party video games for its upcoming Wii U home console today, including new games in the Super Mario Bros., Pikmin, Wii Fit, Batman: Arkham City, Scribblenauts, Assassin’s Creed and Just Dance franchises. The Wii U console launches this holiday season and introduces the Wii U GamePad, a controller with a 6.2-inch touch screen that redefines how people interact with their games, their entertainment and one another. Video game publishers from around the world, including Ubisoft, Warner Bros. Interactive Entertainment, Electronic Arts, SEGA, THQ and NAMCO BANDAI Games Inc. are demonstrating how their biggest franchises are being reimagined for Wii U.

Nintendo Shows Off Ergonomic Wii U Pro Controller

For all those put off with the ergonomics of Nintendo's standard Wii U controller, the console giant is planning a new ergonomic gamepad for games that can make do with just common controls (D-pad, axes, four buttons, triggers). Called the Wii U Pro Controller, the gamepad dons a similar shape to that of the Xbox 360 controller, but with both its analog sticks located in the same row of controls. The controller appears to be designed to work both wired and wireless. More details will be released at this year's E3 event, scheduled for this week.

Source: Joystiq

Nintendo WiiU Hardware Less Powerful Than Xbox 360 and PlayStation 3: Developers

Although Nintendo's next-generation WiiU game console can drive 1080p graphics, developers familiar with its hardware specifications say its hardware is not even as powerful as that of current-generation Xbox 360 and PlayStation 3. "No, it's not up to the same level as the PS3 or the 360," one of the developers who spoke with GamesIndustry Internation said "The graphics are just not as powerful," they reiterated. Another developer, working for another company backed this view. "Yeah, that's true. It doesn't produce graphics as well as the PS3 or the 360," said the source. This should let us in on Nintendo's focus with the WiiU: gameplay mechanics over visual details.

Source: GamesIndustry.biz

Buffalo Intros RMSD-C6SA Class6 MicroSDHC Cards

Buffalo Japan introduced the RMSD-C6SA series of Class6 microSDHC cards. Pictured below, the cards are available in capacities of 4 GB (RMSD-4GC6SA), 8 GB (RMSD-8GC6SA), 16 GB (16GC6SA RMSD), and 32 GB (RMSD-32GC6SA). As Class6 devices, transfer rates of at least 6 MB/s are guaranteed. The packages include adapters that convert these cards into standard-size SDHC cards. Compatibility with devices such as the Nintendo Wii, 3DS, DSi, and DSii, is guaranteed. The 4, 8, 16, and 32 GB variants are priced at 2,880 JPY (US $34.6), 3,880 JPY (US $46.7), 8,880 JPY (US $107), and 17,880 JPY (US $215), respectively.

Source: Hermitage Akihabara

Nintendo Prevails in Maryland Patent Suit

For the third consecutive time this year, Nintendo has prevailed in a patent litigation in the U.S. A Maryland U.S. District Court judge has summarily dismissed a patent infringement lawsuit against Nintendo brought by IA Labs CA, LLC. IA Labs had alleged that the Wii Balance Board accessory and Wii Fit and Wii Fit Plus software infringed on one of its patents (U.S. Patent No. 7,121,982).

"Nintendo has a passionate tradition of developing innovative products while respecting the intellectual property rights of others. We vigorously defend patent lawsuits when we firmly believe that we have not infringed another party's patent. We refuse to succumb to patent trolls," said Rick Flamm, Nintendo of America's senior vice president of Legal & General Counsel.

AMD Designing Next-Gen Playstation's GPU

Sony has begun working on its next-generation gaming console under the Playstation brand, and Forbes learned that it's none other than AMD designing its graphics processing unit (GPU). AMD is far from new to the game console GPU business, as its GPUs already drive graphics processing in Microsoft's Xbox 360 and Nintendo Wii consoles. If launched anytime soon, the next-gen Playstation will create a rare moment where GPUs of all three major game console makers would be AMD-made. The current Playstation 3 console uses an NVIDIA GPU.

Source: Forbes

Next-Gen. Xbox Controller Similar to WiiU's

An article in the latest issue of print magazine Xbox World claims that the controller of next-generation Xbox console will be similar to that of Nintendo's WiiU, in that it will feature a high-resolution touchscreen as an added layer of interaction. The article states that the new console "will be a matt-black media hub with a mission to bring games to life in your living room with augmented reality, directional sound, and a four-player, finger-tracking Kinect."

The article goes on to describe the controller as having "an HD screen surrounded by the traditional 360 buttons and sticks." It continues, "That touchcreen will be second only to Kinect in how you operate your console, it could be a remote control when you're watching TV, a browser when you're on the internet, extra buttons and information when you're playing a game or a portable display when you want to take your game with you."

IBM Microprocessors to Power the New Wii U System from Nintendo

IBM today announced that it will provide the microprocessors that will serve as the heart of the new Wii U system from Nintendo. Unveiled today at the E3 trade show, Nintendo plans for its new console to hit store shelves in 2012.

The all-new, Power-based microprocessor will pack some of IBM's most advanced technology into an energy-saving silicon package that will power Nintendo's brand new entertainment experience for consumers worldwide. IBM's unique embedded DRAM, for example, is capable of feeding the multi-core processor large chunks of data to make for a smooth entertainment experience.

Intel Announces Next-Generation Atom Platform

Intel Corporation announced new Intel Atom processors today that feature integrated graphics built directly into the CPU, enabling improved performance and smaller, more energy-efficient designs in a new generation of netbooks and Atom-based entry level desktop PCs. Major OEMs have committed to having systems on the new Intel Atom processors and a new companion chipset available within the next few weeks.

The newest Intel Atom platform for netbooks consists of a new Intel Atom processor, the N450, and a new low-power Intel NM10 Express Chipset. For entry level desktop PCs, it consists of either the Intel Atom processor D410 or the dual core D510, also paired with the Intel NM10 Express Chipset. The Intel Atom processor was designed from the ground up for small devices and low power, and remains Intel's smallest chip, built on the company's 45nm high-k metal gate manufacturing process. The overall package, including chipset, just got smaller due to the increasing integration and 45nm manufacturing, which means smaller, more compact system designs, lower costs for OEMs and improved performance.

NVIDIA Announces PhysX SDK Support for Nintendo Wii Console

NVIDIA Corporation today announced that it has been approved as a third party tools solution provider for the Wii console. As a result, the NVIDIA PhysX technology SDK is now available to registered Wii developers.
“Nintendo has reshaped the home entertainment and video game market with the success of the Wii console. Adding a PhysX SDK for Wii is key to our cross-platform strategy and integral to the business model for our licensed game developers and publishers,” said Tony Tamasi, senior vice president of content and technology at NVIDIA. “With NVIDIA PhysX technology, developers can easily author more realistic game environments for the evolving demands of a broad class of Wii gamers.”

AMD Announces Shipment of the 50 Millionth Graphics Processor for Wii From Nintendo

AMD announced that the 50 millionth ATI ‘Hollywood’ graphics processor for the Wii game console from Nintendo shipped today. With 50 million units delivered, the ATI graphics processor code-named ‘Hollywood’ becomes the most successful AMD game console chip to date in terms of unit sales.

“Nintendo values its ongoing relationship with AMD. AMD’s graphics technology expertise as displayed in the ATI ‘Hollywood’ chip is a great part of the momentum of Wii. Our combined efforts help deliver entertaining experiences to create many smiling faces in living rooms around the world,” said Genyo Takeda, general manager of Integrated Research and Development, Nintendo Co., Ltd.

Ion-Based Acer Hornet Nettop Surfaces

Amidst a virtual faceoff between Intel and NVIDIA over what the ideology behind a ULPC should be, NVIDIA's Ion platform gains another taker, the Acer Hornet. NVIDIA's Ion platform consists of a ULV/ULPC processor made by Intel (soon VIA), paired with NVIDIA's MCP79-derived core-logic that bundles NVIDIA's powerful integrated graphics, system management, features and energy efficiency that the company claims to dwarf anything Intel has to offer as far as platform technologies go.

Acer Hornet builds on the basic Ion nettop design. It uses an Intel Atom processor, paired with NVIDIA chipset. The main unit is designed in a way that allows it to be placed on a desk with a stand, or mounted on any display panel that supports the VESA wall-mount standard. It is expected to use a single-core or dual-core Intel Atom processor. It's MCP79-derived chipset features a GeForce 9400-class IGP that can provide smooth HD video playback, and also some light-gaming thrown in. Furthermore, it supports a certain motion-sensing game controller that lets you play certain Wii-style games. The same controller can be used as a pointing device (what Acer calls "air-mouse"), and also a media center remote control. We will know more in the weeks to come. Head over to DonanimHaber for more pictures.

Source: DonanimHaber

Nintendo Sets New Game Console Shipment Record

Nintendo has had a happy hunting season in the month of November, with record-breaking sales of the Wii game console in the US. According to data compiled by NPD and sourced from TG Daily, Nintendo shattered its own record it set in November 2007, of 981,000 units sold, with a phenomenal 2 million units sold in November '08.

Given the state the economy is in, game console shipment estimates for November 2008 by NPD, come as a big surprise. Microsoft, Nintendo and Sony shipped 3,254,000 static consoles last month, which compares to only 2,217,000 units in November and translates to a 47% increase in shipped units year over year and 139% sequentially. Sales of console by Sony saw a sharp drop at the expense of Nintendo and Microsoft. The month saw equally good sales of game titles (covered here), again with those for the Xbox 360 and Wii holding the top spots.


Source: TG Daily

November Video Game Sales Up Despite Slumping Economy

Despite many sectors of the economy now formally entering a recession after two quarters of economic downturn video games sales have increased by ten percent. Data from NPD Group showed total video games sales in November were US$2.9 billion, taking year-to-date spending on software and hardware to $16 billion, which is up 22 percent on 2007. NPD Group theorizes that Economic factors are at play given that a video game is a relatively inexpensive form of entertainment for the hours of value it provides.

Nintendo Wii Selling Extremely Well in Korea

It would seem as though some countries have yet to even see the Nintendo Wii in store shelves. Stores in Korea began receiving the hip Nintendo console just last month, and so far, sales have been through the roof. Nintendo unleashed the Wii as a way to promote a profitable gaming industry in Korea. This was in spite of concerns that the high amount of piracy that occurs in Korea would negate the majority of profits Nintendo would earn in the country. In fact, that alone prevented Nintendo from releasing the Wii any earlier than April 26, 2008. While piracy data is still inconclusive regarding the Nintendo Wii in South Korea, retailers have managed to sell 35,000 of the 50,000 Nintendo Wii's that made their way to store shelves.Source: Neoseeker

Nintendo Wii Fit Now Available in Europe

Nintendo Europe is pleased to inform all Wii owners that the state-of-the-art Wii Fit console accessory is now available in Europe. Wii Fit is designed to let you do more than 40 fitness exercises including Aerobic Exercises, Yoga, Muscle Workouts and Balance Games. The Wii Fit and its accompanying software will cost you £69.99 in UK, and around €89.99 for the rest of the European Union. Find out more by visiting the official Wii Fit website.

Source: Nintendo News, Engadget
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