|Test System - VGA Rev. 21|
|Processor:||Intel Core i7-3770K @ 4.7 GHz|
(Ivy Bridge, 8192 KB Cache)
|Motherboard:||ASUS Maximus V Gene|
|Memory:||2x 4096 MB Corsair Vengeance PC3-12800 DDR3 |
@ 1600 MHz 9-9-9-24
|Harddisk:||WD Caviar Blue WD5000AAKS 500 GB|
|Power Supply:||Antec HCP-1200 1200W|
|Software:||Windows 7 64-bit Service Pack 1|
|Drivers:||NVIDIA: 304.79 Beta|
GTX 660 Ti: 305.37 Beta
GTX 660: 306.23 Beta
ATI: Catalyst 12.7 Beta
|Display:|| LG Flatron W3000H 30" 2560x1600|
3x Hanns.G HL225DBB 21.5" 1920x1080
- All video card results were obtained on this exact system with exactly the same configuration.
- All games were set to their highest quality setting unless indicated otherwise.
- AA and AF are applied via in-game settings - not via the driver's control panel.
- 1280 x 800, 2x Anti-aliasing. Common resolution for most small flatscreens today (17" - 19"). A bit of eye candy turned on in the drivers.
- 1680 x 1050, 4x Anti-aliasing. Most common widescreen resolution on larger displays (19" - 22"). Very good looking driver graphics settings.
- 1920 x 1200, 4x Anti-aliasing. Typical widescreen resolution for large displays (22" - 26"). Very good looking driver graphics settings.
- 2560 x 1600, 4x Anti-aliasing. Highest possible resolution for commonly available displays (30"). Very good looking driver graphics settings.
- 5760 x 1080, 4x Anti-aliasing. Typical high-end gaming multi-monitor resolution. Very good looking driver graphics settings.