
Borderlands 4 Preview Shows Off Siren's Deadly Abilities and Summons
As the launch date for Borderlands 4 draws ever closer, Gearbox has started to reveal more information about the gameplay that we will see in the new looter shooter. The latest reveal comes by way of a short YouTube video showcasing the abilities and gameplay of the new siren, Vex. All of the abilities the new siren demonstrates are somehow related to the concept of death, and they add to the whole necromancer motif Gearbox has dreamt up for her. Overall, Vex's abilities seem to strike a balance between crowd control and 1v1 combat, and they seem to offer a decent amount of build versatility. Aside from showing off Vex's skills, the preview also gives us a glimpse at some of the enemy diversity that we can expect from Borderlands 4, and it certainly looks like there will be no shortage of different enemy types, from the typical ground-based foot soldiers to bullet-hell inspired bosses and flying minions that will harass you while you battle bigger enemies.
Incarnate gives Vex a pair of wings, increasing her movement speed and granting her the ability to cast energy projectiles at enemies, steal health, and buff her stats for improved survivability. Critically, the energy projectiles come from her off hand, meaning she can still use her weapon while the ability is active. Dead Ringer, summons a host of ephemeral clones of Vex, which automatically target and damage nearby enemies—this will likely come in handy when surrounded or facing off against a boss that needs your full attention. This ability has two versions—one that summons a single scythe-wielding clone that hunts enemies down with powerful melee attacks and can taunt thm as well, and one that summons multiple stationary clones that attack with ranged weapons. Phase Phamiliar allows players to summon a cat-like companion named Trouble that will seek out and attack enemies similar to FL4K's companion-based action skills from Borderlands 3. Trouble can blink to enemies and has increased critical hit chance. Vex can apparently also trigger the companion to explode on command for AOE damage. Some of these augmentations and ability variations will no doubt be locked behind skill points or even character-specific class mods.
Incarnate gives Vex a pair of wings, increasing her movement speed and granting her the ability to cast energy projectiles at enemies, steal health, and buff her stats for improved survivability. Critically, the energy projectiles come from her off hand, meaning she can still use her weapon while the ability is active. Dead Ringer, summons a host of ephemeral clones of Vex, which automatically target and damage nearby enemies—this will likely come in handy when surrounded or facing off against a boss that needs your full attention. This ability has two versions—one that summons a single scythe-wielding clone that hunts enemies down with powerful melee attacks and can taunt thm as well, and one that summons multiple stationary clones that attack with ranged weapons. Phase Phamiliar allows players to summon a cat-like companion named Trouble that will seek out and attack enemies similar to FL4K's companion-based action skills from Borderlands 3. Trouble can blink to enemies and has increased critical hit chance. Vex can apparently also trigger the companion to explode on command for AOE damage. Some of these augmentations and ability variations will no doubt be locked behind skill points or even character-specific class mods.