Saturday, October 8th 2011

Battlefield 3 Interview With Producer Patrick Liu: maps, betas and jets

The Guardian has published an interesting interview with the producer of Battlefield 3, Patrick Liu and in it a selection of reader's questions were put to Liu. The choice of maps and the meaning of what a "beta" and a "demo" seem to be causing confusion amongst players are just two. It appears that players were disappointed with the Paris map, because it doesn't have any vehicles, but there was a good technical reason for that. The alpha game had a quickly designed "rush" map just to test the basic code, performance etc. To make testing comparisons between the alpha and the beta as similar as possible, the map used in the beta had to be essentially the same but it looks like gamers were expecting a demo with lots of different maps. However, providing those isn't necessarily appropriate for a beta test. On top of that Liu is confident that the various technical glitches will be ironed out by the time of the launch on 28th October.
This remains to be seen, as there have been plenty of games from various publishers that were released very bugged indeed to meet a deadline and only properly fixed some time later, giving a poor experience for the gamers who have invested their hard-earned cash in the product and helped the company's bank balance.

There's also goodies such as being able to fly a jet aeroplane. Apparently, it's very hard to master and crashing features a lot in the training experience, but once you do, flying it is "very very dangerous". Just what you need in an adrenaline-fuelled first person shooter!

Two things weren't answered though: no word on whether it will be released on Steam; the question wasn't even asked in the article, which is a shame. The interviewer asked about the projected sales figures, but a PR spokesperson explained that "EA aren't discussing expectations for the title".

Tom's Hardware also has an interesting take on this interview here.
Source: The Guardian
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33 Comments on Battlefield 3 Interview With Producer Patrick Liu: maps, betas and jets

#26
Yellow&Nerdy?
I believe that the biggest bugs will be ironed out in the full release, but obviously there can be some minor problems, that they need to fix. That's what patches are made for. This beta was an 1 month old build anyway. DICE mainly wanted to test the servers more than actual game glitches, which they can probably handle themselves. And why is everybody whining? You had 10+ days, where you could play the game for free, to get to know some of the core mechanics, like gun-recoil and player movement and such.
Posted on Reply
#27
GuavaSauce
qubitI think your points about waiting and seeing what the finished product will be like are valid and reasonable. However, I think a general attack on people who feel confident that the finished product will be fine is unwarranted and not very nice.

And to reverse your argument, do you have inside knowledge that the finished product is gonna be a bug-ridden piece of crap? No? I didn't think so.
you dont need any inside knowledge to know that the release will be bug filled if you played any of the other BF franchise games.
Posted on Reply
#28
qubit
Overclocked quantum bit
GuavaSauceyou dont need any inside knowledge to know that the release will be bug filled if you played any of the other BF franchise games.
Yes you do. You must never assume that the future is gonna be like the past, you can only take it as a guide.
Posted on Reply
#29
erocker
*
qubitYes you do. You must never assume that the future is gonna be like the past, you can only take it as a guide.
There will be bugs. Some people won't care, some people will scream bloody murder. The screamers make a large presence on the internet. So, yes there will be bugs and the screamers will make it well known.
Posted on Reply
#30
GuavaSauce
qubitYes you do. You must never assume that the future is gonna be like the past, you can only take it as a guide.
well good sir, you have nailed it on the head. yes, a guide, and past history in guiding me to know there will be bugs from alpha, beta, and what we played that was marketed as an "open beta", (release product, i dont believe the PR hype) for months to come. remember BC2 beta? and launch? i only played release for bf2 and bf2142, but bugs will be a long drawn out proccess with dice.
Posted on Reply
#31
brandonwh64
Addicted to Bacon and StarCrunches!!!
I guess our battlefield 3 talk will have to resume here for now :(

So retail is 25th or 28th?
Posted on Reply
#32
Yellow&Nerdy?
brandonwh64I guess our battlefield 3 talk will have to resume here for now :(

So retail is 25th or 28th?
25th for North America (you lucky bastards), and 28th for the rest of the world, like here in Europe. Game-releases usually go by the pattern, that North America gets the game on Tuesday, and Europe and the rest get the game on Friday. Which in this case doesn't even make sense, since DICE is in Sweden.
Posted on Reply
#33
brandonwh64
Addicted to Bacon and StarCrunches!!!
Yellow&Nerdy?25th for North America (you lucky bastards), and 28th for the rest of the world, like here in Europe. Game-releases usually go by the pattern, that North America gets the game on Tuesday, and Europe and the rest get the game on Friday. Which in this case doesn't even make sense, since DICE is in Sweden.
Well I am waiting, I see them making major changes from the alpha and beta.
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