Tuesday, September 25th 2012

FarCry 3 PC System Requirements Released, Always-Online DRM Scrapped for Campaign

The incredible tropical-paradise visuals we were treated to in trailers of FarCry 3 called for some serious hardware muscle. The studio released minimum, recommended, and high-performance system requirements lists for the upcoming AAA title. The lists are quite accommodating of today's mid-range hardware, but can be quite demanding of PCs more than 2 years old. It was also announced that the game will implement a revised Uplay DRM scheme that needs a one-time activation, and doesn't require you to stay logged-in when playing the single-player campaign.

The system requirements lists follow.

Minimum System Requirements
  • Processor: Intel Core 2 Duo E6700 or AMD Athlon64 X2 6000+ dual-core
  • Graphics: NVIDIA GeForce 8800 GTX or ATI Radeon HD 2900 512 MB with DirectX 9.0c
  • Memory: 4 GB
Recommended System Requirements
  • Processor: Intel Core i3-530 or AMD Phenom II X2 565 or equivalent quad-core
  • Graphics: NVIDIA GeForce GTX 480 or AMD Radeon HD 5770 or equivalent 1 GB DirectX 11 graphics
  • Memory: 4 GB
High-Performance System Requirements
  • Processor: Intel Core i7-2600K or AMD FX-4150 or equivalent quad-core
  • Graphics: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 or equivalent DirectX 11 graphics
  • Memory: 8 GB
Source: Shacknews
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59 Comments on FarCry 3 PC System Requirements Released, Always-Online DRM Scrapped for Campaign

#1
NeoXF
mediasorcerer said:
Oh hooray you can play offline, thats a winner in my book, about time too, maybe they are listening after all, i loved the first far cry, i still laugh when i think of the scene where you could sneak up and release the tridents out of there cages on your enemies haha, cant wait for this !!!

thanx for update ~g1,
CryTek made that one... they have no business between each other (the games). They are both fun, in some way or another tho. Hopefully FC3 is too.
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#2
Bjorn_Of_Iceland
xenocide said:
He's referring to the fact that it has always-on DRM by design. They store character data on servers so it cannot be compromised (by legitimate players or hackers) and constantly stream updates to the game which add bug fixes, balance changes, and content. Far Cry 3 has no reason to be always on because it needs exactly none of those things.
Nailed it. Man I wish I had a streamline process to convert thoughts to literal words XD
Posted on Reply
#3
xenocide
joyman said:
I cannot agree with you on this. With the fact that AMD will dominate in the next console generation - almost in all brands it is not suicidal, but in fact very smart move. Porting to PC will become very easy and straightforward.
What do you mean AMD will dominate the next console generation? It has been well known that at least the Wii U and Durango will use IBM PowerPC-based CPU's, Sony is more than likely going to follow. I think all consoles will use IBM CPU's with AMD GPU's, and if you're referring to GPU's that's a completely different ball game.
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#4
3870x2
Live OR Die said:
Cool i should be able to smash High-Performance :toast:
Turn AA off and you could smash High-Performance with much, much less.

It seems alot of people don't realize how much of a detriment AA has, with very little return (unless your obsessive compulsiveness hates jaggies :D)

Maybe I just mess around with graphics settings more than most.

You would be surprised what your hardware can run with the right amount of tweaking.

There are games that double FPS by turning off particle effects, or lowering lighting or shadows.
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#5
AphexDreamer
For them to list the FX-4150 next to the 2600 has me thinking maybe the figured out how to make the most out of an FX chip?

Also that screenshot does not impress me...
Posted on Reply
#6
NeoXF
3870x2 said:
Turn AA off and you could smash High-Performance with much, much less.

It seems alot of people don't realize how much of a detriment AA has, with very little return (unless your obsessive compulsiveness hates jaggies :D)

Maybe I just mess around with graphics settings more than most.

You would be surprised what your hardware can run with the right amount of tweaking.

There are games that double FPS by turning off particle effects, or lowering lighting or shadows.
Yeah, AA in Battlefield 3 is probably the best example, drops FPS by like 25-50% yet give virtually no improvement (Hell, FXAA Very High does waaay more than it, and costs what? 1-2% FPS drop?).

Then again, I always tests my games to Hell and back (even if I can run them maxed 60/120fps+)... so that's not a "issue" for me.

Also, there's framerate killers bigger than SGSS-AA out there... that don't justify the high performance cost drop either... like "Uber-sampling" in The Witcher 2 (shitty engine to begin with) or Advanced Depth Of Field in Metro 2033 (meh engine)... or the classic... soft shadows in FEAR.
Posted on Reply
#7
Super XP
AphexDreamer said:
For them to list the FX-4150 next to the 2600 has me thinking maybe the figured out how to make the most out of an FX chip?

Also that screenshot does not impress me...
The 2600 is Intel users requirements and the FX is for AMD users. The FX 4170 may not be the fastest, but it WILL play any game you throw at it.
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#8
Miguel2013
is there a far cry 3 demo I can't find it on gamer's hell.
Posted on Reply
#9
xenocide
Super XP said:
The 2600 is Intel users requirements and the FX is for AMD users. The FX 4170 may not be the fastest, but it WILL play any game you throw at it.
That's not the argument, the argument is that the i7-2600k is leaps and bounds ahead of the FX-4xxx line in terms of performance. An FX-4170 will technically play any game you throw at it, but saying an i7-2600k is its performance equivalent is a flat out falsehood. In most situations the i3-2120 outperforms the FX-4xxx CPU's, and in every instance an i5-2(3/4/5)xx will crush it.
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