Wednesday, September 16th 2020

EA Announces Medal of Honor: Above and Beyond, a VR Experience

Respawn Entertainment, a studio of Electronic Arts Inc. (NASDAQ:EA), and Oculus from Facebook today announced during Facebook Connect that the highly-anticipated upcoming Virtual Reality (VR) title, Medal of Honor : Above and Beyond will release on December 11, 2020, worldwide. This new innovative and immersive title blends films and games into one, and will be available on the Oculus Store for Oculus Rift and Steam with OpenVR support and cross-platform play.

"The Medal of Honor franchise has always been a powerful series that tells the untold stories of war heroes, and from the beginning of this series in 1999, our goal has been to create grounded and emotionally authentic games that are true to the experiences of people that fought and lived through it," said Peter Hirschmann, Director, Respawn Entertainment. "We're honored to share these moving first-hand stories from survivors and veterans of WWII and deliver an immersive VR gameplay experience that provides high-flying action and emotional, intimate storytelling in equal measure."
Medal of Honor : Above and Beyond returns to the series' roots, transporting players to a boots-on-the-ground World War II setting that spans the earth, sea and sky, with players jumping from planes, skiing down mountainsides and sabotaging Nazi bases. Aspiring soldiers won't be going it alone, however: a veteran sergeant and young British medic will serve as companions throughout the single-player campaign, and the game will feature appearances from other Medal of Honor legends, including Manon Batiste and Dr. Gronek.

The single player campaign also aims to tell one of the most immersive World War II stories yet in a robust and emotionally-driven first-person experience. The team at Respawn has spent the past four years and hundreds of hours interviewing veterans of the war, and traveled to the places where history happened, in order to get the emotional tone of the game right. The team also captured more than 120 pages of stunning performance capture - an entire movie's worth of narrative performance - to supplement the moving tale of heroism and sacrifice.

Additionally, Medal of Honor : Above and Beyond will feature a variety of multiplayer modes, some of which are only possible in VR and with the addition of Steam support, players will benefit from cross-platform play across multiple different devices. Keep an eye out for more information on these modes in the months ahead.

For more on the upcoming title, the development team's latest blog post can be found here: https://www.oculus.com/medal-of-honor/the-sounds-of-war/.

Stay tuned for more details on the coming leading up to launch, including more details on Medal of Honor : Above and Beyond multiplayer features, new modes and more.
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6 Comments on EA Announces Medal of Honor: Above and Beyond, a VR Experience

#1
Bubster
Yes EA i love you... Please do that...make it a Nexus of The first MOH + Add ons like underground and Breakthrough + Allied assault + Airborne in 8k GRAPHICS... PC of course...I love MOH up till MOH Airborne...
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#2
FreedomEclipse
~Technological Technocrat~
"The Medal of Honor franchise has always been a powerful series that tells the untold stories of war heroes, and from the beginning of this series in 1999, our goal has been to create grounded and emotionally authentic games that are true to the experiences of people that fought and lived through it,"
Here's a tool that has obviously never played any of the MoH games because the MoH series has never been about any of this shit.

This is the same sort of P.R speech that Soderlund gave about BF1 ,and we all know how that game turned out
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#3
TheDeeGee
Cool, keep pushing VR... hope you sell more than 5 copies.
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#4
fynxer
Will be like the super hit BF V, broken game packed with hackers followed by EAs big promises to fix all problems with empty words.

Also tiered of EA/DICE restricted map designs where they restrict players from using the whole map or elevation of buildings trying to force a multipayer maps into some kind of streamlined game play with small bottlenecks.

They think forcing people in to bottlenecks on maps makes it fun, what happens is that 20 people from each team stands on each side of that bottleneck and snipes every one trying to get through and you just get tired of the map after a few hours.

Look at Modern Warfare/Warzone maps, completely open with extremely few restrictions and this creates amazing long lasting game play and fun moments.
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#5
Caring1
FreedomEclipse
Here's a tool that has obviously never played any of the MoH games because the MoH series has never been about any of this shit.

This is the same sort of P.R speech that Soderlund gave about BF1 ,and we all know how that game turned out
Imagine how many players could sue for PTSD if they did make it emotionally realistic?
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#6
fynxer
Caring1
Imagine how many players could sue for PTSD if they did make it emotionally realistic?
Dude, I must have gotten mild PTSD from playing Warzone to much. That game really plays in to your survival instincts and some what messes with your mind after a while.
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