Tuesday, June 28th 2022

NVIDIA GeForce 516.59 Game Ready Drivers Released

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 516.59 WHQL comes with optimization for F1 2022. The drivers also introduce support for Windows 11 22H2, and the "new" GeForce GTX 1630, besides CUDA 11.7. The drivers also fix a handful of issues, including artifacts noticed in Red Dead Redemption 2 (Vulkan), Minecraft Java Edition, and Second Life, when connecting using third-party viewers. Incorrect light-source rendering in Neverwinter Nights; and black textures in Path of Exile. A stuttering was noticed in games when you invoke the Xbox overlay, which has been fixed. Lastly, a bunch of stability issues with Unreal Engine 5 has been fixed.

DOWNLOAD: NVIDIA GeForce 516.59 WHQL
  • Game Ready for F1 22
  • Support for GeForce GTX 1630
  • Support for Windows 11 22H2
  • Support for CUDA 11.7
Fixed Issues in Version 516.59 WHQL
  • [Red Dead Redemption][Vulkan]: Some objects may flicker when player is indoors.
  • [OpenGL] Minecraft Java Edition may display artifacts when using Optifine shaders.
  • OpenGL] Artifacts may appear in Second Life when connecting using third party viewers.
  • [Neverwinter Nights] Light sources not rendering correctly.
  • [Vulkan] Path of Exile displays flashing black textures.
  • [G-SYNC] Games may stutter when bringing up the Xbox app overlay.
  • [UE5] General UE5 stability improvements.
Known Issues
  • [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos.
  • Release 515 Driver for Windows, Version 516.59 RN-08399-516.59_v01
  • [RTX 30 series] PC monitor may not wake from display sleep when GPU is also connected to an HDMI 2.1 TV, and the TV is powered off.
  • Toggling HDR on and off in-game causes game stability issues when non-native resolution is used.
  • Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot.
  • [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings.
  • Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled.
  • [Jurassic World Evolution 2][Microsoft Store] Artifacts may appear in game.
  • [Prepar3D] Light sources display flashing black boxes.
  • [MSI GE66 Raider 10UG/MSI GE76 Raider 10UH] Windows brightness setting does not work when notebook is in dedicated GPU mode.
  • [Destiny 2] Game may randomly freeze after launching game or during gameplay.
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14 Comments on NVIDIA GeForce 516.59 Game Ready Drivers Released

#1
btarunr
Editor & Senior Moderator
Download is being added...
Posted on Reply
#2
marcelocarbon
AMD didn't release a driver this month.....unfortunate!!!
Posted on Reply
#3
ARF
marcelocarbonAMD didn't release a driver this month.....unfortunate!!!
This is actually a good news. It probably confirms that AMD's drivers have reached a very stable version and those constant continuous Beta releases (.1, .2, .3) are not needed.
Posted on Reply
#4
marcelocarbon
ARFNa verdade, são boas notícias. Provavelmente confirma que os drivers da AMD atingiram uma versão muito estável e essas constantes versões Beta contínuas (.1, .2, .3) não são necessárias.
amd updated the date 3 times in the last 30 days, amd trying to fool who?

radeon software 22.5.2 has weird bugs....in 3 revisions they didn't fix anything!!!!
amd going from bad to worse.
Posted on Reply
#5
HisDivineOrder
ARFThis is actually a good news. It probably confirms that AMD's drivers have reached a very stable version and those constant continuous Beta releases (.1, .2, .3) are not needed.
Assuming a lack of updates from AMD means stability seems silly given their history.
Posted on Reply
#6
DeathtoGnomes
[Vulkan] Path of Exile displays flashing black textures.
I think this is the facing west bug that everyone thought was POE programming issue. rebooting the game semi-fixed it.
btarunrVideos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot.
A friendly reminder who the team green is.:D
Posted on Reply
#7
Lynton
the Jurassic Evolution 2 one is unbelievable, must be killing that game, review bombed
Posted on Reply
#8
Zareek
HisDivineOrderAssuming a lack of updates from AMD means stability seems silly given their history.
That is a massive load of bull. I ran a Vega 64 for 3-4 years without a single driver stability issue. AMD drivers are very good! Their graphics control panels are where the bugs come in.
Posted on Reply
#11
R-T-B
Lyntonthe Jurassic Evolution 2 one is unbelievable, must be killing that game, review bombed
Microsoft Store only now it appears?
Posted on Reply
#12
mab1376
Not 100% certain if related, but after upgrading I can't launch SkaterXL.
Posted on Reply
#13
GoldenX
ZareekThat is a massive load of bull. I ran a Vega 64 for 3-4 years without a single driver stability issue. AMD drivers are very good! Their graphics control panels are where the bugs come in.
HAHAHAHA

Good one.
Posted on Reply
#14
RAA!
Second Life? Not something I expected to be mentioned in a driver update haha! I'm surprised people still play it with things like Neos and VRChat around.
Posted on Reply
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