Tuesday, May 6th 2025

Intel Arc GPU Graphics Drivers 101.6790 WHQL Released
Intel today released the latest version of the Arc GPU Graphics drivers. Version 101.6790 WHQL comes with a handful of fixes. To beign with, it fixes an issue where "Warhammer 40000: Darktide" shows display corruption and blacked-out textures with Arc B-series GPUs. The drivers also address an issue with "The Last of Us Part 2" where the game puts out flickering on shadows with Arc A-series GPUs. Lastly, a general software issue where Blender experiences compatibility issues when interacting with the camera gizmo on the iGPU of Core Ultra series 2 processors ("Lunar Lake") has been fixed. Grab the drivers from the link below.
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.6790 WHQLFixed Issues
Intel Arc B-Series Graphics Products:
Intel Arc B-Series Graphics Products:
DOWNLOAD: Intel Arc GPU Graphics Drivers 101.6790 WHQLFixed Issues
Intel Arc B-Series Graphics Products:
- Warhammer 40000: Darktide (DX12) may exhibit black corruptions on textures.
- The Last of Us Part 2 (DX12) may exhibit flickering corruptions on shadows.
- Blender may experience compatibility issues while interacting with camera gizmo.
Intel Arc B-Series Graphics Products:
- Call of Duty: Black Ops 6 (DX12) may exhibit flickering corruption in certain scenes during gameplay.
- Returnal (DX12) may crash during gameplay with ray tracing on.
- Call of Duty: Warzone 2.0 (DX12) may exhibit corruptions on water areas.
- MLPerf may show intermittent errors in multi-GPU setups; disabling iGPU is recommended.
- SPECapc for Maya 2024 may freeze during benchmarking.
- PugetBench for Davinci Resolve Studio V19 may crash during benchmarking.
- Returnal (DX12) may crash during gameplay with ray tracing on.
- PugetBench for Davinci Resolve Studio V19 may crash during benchmarking.
- PugetBench for Davinci Resolve Studio V19 may show errors with Extended preset.
- Adobe Premiere Pro may crash intermittently.
- PugetBench for Davinci Resolve Studio V19 may show errors with Extended preset.
- May crash intermittently when navigating due to framework issue (fix pending WinAppSDK 1.7).
- May crash intermittently when resetting all settings on Windows 10.
- May crash once when rearranging metrics in "select metrics" window.
- FPS Limiter may not work with VSync ON + Low Latency Mode.
- Profile controls may not override global controls.
- Non-native display scaling might result in unintended scaling.
- May crash when switching between profiles in the Profiles page.
- May behave unexpectedly; still under development.
- May apply changes to multiple GPUs at once in multi-GPU setups.
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