Monday, March 23rd 2009

Intel Ships New Tools that Boost Game Performance

Intel Corporation today announced the release of Intel Graphics Performance Analyzers (GPA), a suite of software tools created in support of the Visual Adrenaline developer program.
Offered worldwide, GPA enables PC game developers to analyze and optimize game performance on Intel Integrated Graphics. The Visual Adrenaline program, launched at the Intel Developer Forum in San Francisco in August 2008, provides tools, resources and information for game developers, artists and animators.

GPA provides in-depth application analysis and customization so developers can pinpoint performance bottlenecks and optimize games for Intel-based desktop PCs and laptops that use Intel's chipsets. GPA consists of three components: System Analyzer, Frame Analyzer and the Software Development Kit (SDK). System Analyzer delivers high-level views of overall software performance, Frame Analyzer offers in-depth frame-by-frame performance analysis and the SDK enables developers to customize the suite according to their needs. Developers have the choice to run the tools locally or remotely through a network connection.

"Game developers need simple, yet powerful tools which enable them to create games that look real, act real and feel real," said Elliot Garbus, vice president and general manager of Intel's Visual Computing Software Division. "The Intel Graphics Performance Analyzers suite is the only software development toolkit that provides a holistic view of system performance for games running on Intel Integrated Graphics. Solving performance bottlenecks with GPA ensures developers are delivering the best gaming experience."

"Gas Powered Games is thrilled with the resources available to us as members of the Visual Adrenaline Developer Program," said Chris Taylor, CEO and founder of Gas Powered Games. "The competitive landscape requires tools that evolve with the industry and deliver rapid turn-around for graphics solutions. The Intel Graphics Performance Analyzers helped us unlock a higher level of optimization, making our games look even better and run on a broader spectrum of hardware configurations."

GPA offers the ability to analyze graphics performance on current Intel integrated graphics chipsets and processors, including the Intel Core i7 Processor. In the future, GPA will also support upcoming Intel graphics and many-core related products. GPA is available free of charge to Visual Adrenaline members and can be purchased by non-members for $299 through the Intel Business Exchange. To learn more, visit www.intel.com/software/gpa.

Visual Adrenaline is Intel's worldwide program for game and graphics developers. It is a one-stop shop for Intel offerings that help maximize visual computing software for better performance and faster time to market. To date, more than 800 independent software vendor members have joined, including Activision, SEGA and Ubisoft. To learn more about Visual Adrenaline, visit www.intel.com/software/visualadrenalinep.

Intel software provides the resources, technologies, products and services developers need to create innovative products and industry-leading software solutions designed to run best on Intel platforms. Additional information is available at www.intel.com/go/software.

For details on additional Intel news at the Game Developers Conference, click here.
Source: Intel
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48 Comments on Intel Ships New Tools that Boost Game Performance

#26
cdawall
where the hell are my stars
kid41212003X1200 can not handle bluray, Intel GMA4500 can :).
GMA4500 cuts out half of the colors and frames in that very blu-ray you speak of.


oh and X1200 can handle 720P just fine it just struggles with 1080P
Posted on Reply
#27
Nemesis881
You know, if we took intels IGP's back in time about 12 years, people would think they are amazing!!! :roll:
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#28
AltecV1
Nemesis881You know, if we took intels IGP's back in time about 12 years, people would think they are amazing!!! :roll:
Maybe:p
Posted on Reply
#29
cdawall
where the hell are my stars
Nemesis881You know, if we took intels IGP's back in time about 12 years, people would think they are amazing!!! :roll:
no if you took it back 12yrs you would have the same damn IGP
Posted on Reply
#31
Conflict0s
cdawallno if you took it back 12yrs you would have the same damn IGP
LOL :laugh:
Posted on Reply
#33
cdawall
where the hell are my stars
bet this tool disable half the colors and cuts out every other frame and thats how it gets "better" performance
Posted on Reply
#34
p_o_s_pc
F@H&WCG addict
cdawallGMA4500 cuts out half of the colors and frames in that very blu-ray you speak of.


oh and X1200 can handle 720P just fine it just struggles with 1080P
what about the HD3300? are we forgetting that it is one of IF NOT THE BEST igp ATM
Posted on Reply
#35
cdawall
where the hell are my stars
p_o_s_pcwhat about the HD3300? are we forgetting that it is one of IF NOT THE BEST igp ATM
i was just making fun of intel's IGP
Posted on Reply
#36
Papahyooie
Just my two cents, but im gonna go out on a limb here and say this is a good thing. I mean, optimization is optimization no matter how you look at it. Sure its never gonna play crysis with decent frames, but then again, even most people's desktops with decent graphics cards dont. And how many people who are not tech geeks do you know that play games, at least WoW, on thier intel laptops? Sure the details are set to low, and frames are terrible... but when youre doing 10 fps anyway, that extra 3 or frames you might get out of it are very important. I just dont see how this is a bad thing. Laughable, yes, but better is better no matter how small i say.
Posted on Reply
#37
1c3d0g
I just hope that whatever Intel's doing on the graphics front, they better bring one hell of a performer in Larrabee, or else they'll never be taken seriously. Honestly, if they don't get it right with Larrabee, they might as well just give up entirely. Or acquire NVIDIA and be done with it.
Posted on Reply
#38
Haytch
PapahyooieJust my two cents, but im gonna go out on a limb here and say this is a good thing. I mean, optimization is optimization no matter how you look at it. Sure its never gonna play crysis with decent frames, but then again, even most people's desktops with decent graphics cards dont. And how many people who are not tech geeks do you know that play games, at least WoW, on thier intel laptops? Sure the details are set to low, and frames are terrible... but when youre doing 10 fps anyway, that extra 3 or frames you might get out of it are very important. I just dont see how this is a bad thing. Laughable, yes, but better is better no matter how small i say.
I have to agree with you. ANYTHING that can allow for possible improvement is a positive step forward.

Technology nowdays is not 12 years old, and i like to look forward in hope.
Dont get me wrong guys, im one cold mofo and i dont take dodgy scams for improvement lightly but with the influx of improved laptop gpu's and cpu's becoming more powerfull, smaller and more efficient, with intergrated sound becoming just as good as the average creative sound cards or better etc etc, i have to expect IGP's to do more, be better and more efficient.

Keep inmind that tools from both ATi & Nvidia for their GPU's came out long before the GPU was worthy of any gaming.

Note : - If the game isnt pumping over 100 frames a second, i dont bother playing it.
The only exception is Crysis. I played Crysis knowing it was poorly coded.
There wont ever be a decent onboard GPU in my books because to me decent is 100fps :)
Posted on Reply
#39
Papahyooie
@Haytch: doesn't the human eye only discern up to 60fps? Can you really tell the difference between 60 and 100? (not saying you cant, just asking if you can, maybe you have super fast eyes, or maybe im wrong. Google says all kinds of things about it lol)
Posted on Reply
#40
Haytch
Papahyooie@haytch: doesn't the human eye only discern up to 60fps? Can you really tell the difference between 60 and 100? (not saying you cant, just asking if you can, maybe you have super fast eyes, or maybe im wrong. Google says all kinds of things about it lol)
I wish i knew Papahyooie, i really wish i knew!

Ive never really sat down and done my research on this, but i have debated it several times with associates and i guess we always end up agreeing to disagree.

One thing is for certain, when you hide a single frame in a movie at 50 frames there are those among us that actually see it, and those of us that dont. I wont get into the whole concious and unconcious activity of the brain and so forth because im sure you understand what im talking about already.

Then we have those among us that must adapt to scenarios because so much happens in such a short amount of time that it becomes vital, for example a fighter pilot, a soldier in the heart of the battle or a first person shooter. I believe that under those and many more circumstances the individual is able to utilize a single frame amongst billions per millisecond and react differently to another individual.

I personally think that the terran race have no idea what the going rate of frames per millisecond is in reality, but we do know what we can capture.
I can clearly see the difference between 1fps and 5fps, i can see the difference between 5fps and 25fps, i can see the difference between 25fps and 50fps, and i can see the difference between 50fps and 100fps.
Beyond that i dont think i can, but its always nice to have the extra frames available so that i could MAYBE react accordingly.
Posted on Reply
#41
HammerON
The Watchful Moderator
ElWapo973Too bad the topic of the thread is about improving game performance, not media capabilities or feature set. :p Also keep in mind that the x1200 is much much older hence the lack of certain newer features. In the end the point most of us are trying to make is regardless of what is done, software tweaks, steroids, 1.21 Jigawatts of electricity or what have you, will never bring current Intel IGPs gaming performance to the level of even previous generation ATI or Nvidia offerings. Which is pretty sad as this GPA software becomes more obviously recognized as a marketing ploy than anything else. :banghead:
Amen :pimp:
Posted on Reply
#43
eidairaman1
The Exiled Airman
Lmao, the tweaker probably does what we do to our machines already excluding Dropping the Graphics Level down to the bare minimum along with the Resolution. I wouldn't doubt that a Card from 2002 is stronger than the Intel Extreme Graphics of today.
Posted on Reply
#44
DarkMatter
Haych can you tell me how you see and need more than 100 fps when your using an LCD with a max of 75 Hz? :rolleyes:

Because if you play with Vsync on, 75 is the max you will get, that if you have actually moved the refresh rate up from the default 60 Hz...
And if you don't use Vsync, the tearing must be killing you that you are so capable of seing so much...
Posted on Reply
#45
Urbklr
Maybe I will be able to play games on my netbook better !





..or not, because there is no way intel is going to make their shit IGP's any better. If they do, I will brand my nuts on youtube.
Posted on Reply
#46
Delta6326
UrbklrMaybe I will be able to play games on my netbook better !





..or not, because there is no way intel is going to make their shit IGP's any better. If they do, I will brand my nuts on youtube.
:laugh:

Deal you brand your nuts we all get a good laugh, i would say its a win, win you don't have to go threw the pain of kids (Being that you don't have any) and we laugh. Better start preparing:roll:
Posted on Reply
#47
p_o_s_pc
F@H&WCG addict
Delta6326:laugh:

Deal you brand your nuts we all get a good laugh, i would say its a win, win you don't have to go threw the pain of kids (Being that you don't have any) and we laugh. Better start preparing:roll:
+1
I could use a good lol so i hope intel does what they say
Posted on Reply
#48
Ketxxx
Heedless Psychic
I almost fell off my chair I was laughting so hard at the notion of intel trying to claim you can game on their IGP.
Posted on Reply
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