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XFX ATI 4830 crossfire GPU-Z show 640/800 shaders same card

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Is this normal on crossfire ??? wrong values in gpu-z???

Shows 800

Shows 640 Shaders


plz tell me how to fix this thx :)
 

r9

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crtecha

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I know that with 3.2 that they had applied some ati clock reading fixes. Maybe there is still some bugs.
 
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How did you get one to show 640 and the other 800? Is it random?
 

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are those two 4830's ?
 

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LOL he got a 4830 with an actual 4850 inside?? :laugh:

Texture fill-rate is calculated from the number of clusters or is it readed from the card too?
 
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its not random its one card the hole time switch them from pci port aswell the card stays at 800 shaders
 

alexp999

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What happens if they are not in crossfire, i.e if you plug the one reporting 800 shaders in, on its own?
 

Solaris17

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Benchmark Scores I dont have time for that.
its not random its one card the hole time switch them from pci port aswell the card stays at 800 shaders

wtf? do you get a point increase during benchmarks...more fps maybe during games? sweet!!
 

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im gonna die laughing if they are two different cards
 

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If it comes back that the card on its own still reports that it has 800 shaders, then it could well be they got lucky and actually have a 4850.
 
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back Still shows 800 shaders going to flash bios to the other card aswell
 

W1zzard

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so you have two 4830 cards. one shows 640 shaders and the other shows 800 shaders?

always?

only when in crossfire?
 

Solaris17

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Benchmark Scores I dont have time for that.
so you have two 4830 cards. one shows 640 shaders and the other shows 800 shaders?

always?

only when in crossfire?

all time
 
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i have 2 XFX ATI HD4830 card 1 show up in GPUZ as 640 Shaders and on as 800 Shaders
 

W1zzard

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then you got lucky and have an unlocked 4850 chip there. flashing the bios will not unlock shaders on other chips as far as i know, but give it a try
 

alexp999

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afaik, the BIOS actually reads the GPU for the shader count. MF's cottoned onto the fact we were flashing lower iteration cards to their full power and so now laser lock the actual GPU.

XFX obviously made a cock up at the factory and stuck a 4850 designated GPU on a 4830, to-be board.
 
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The shaders are laser cut from 4830's to have 640. So grats to you for the company mess up, lol
 
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