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1Kurgan1

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It's kind of weird, but after the weapon changes, I actually get killed more often by explosives than I did before. I really didn't notice that many Medics before, and it does seem like there are a bit less snipers now (because of the M95 nerf?). Have those people all migrated to using explosives? I generally play Eng lately and love my AT4's, something use the M2CG, but I generally feel the pp2000 is all I need as a killing machine for infantry.
 
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I would hope that's the case. But you have to find it odd they simply don't say they are doing that. Which makes me a tad skeptical. Here is what needs to happen IMO:
-M14 Mod 0, G3 needs a buff along with optical scope
-M95 needs a faster reload time and better accuracy (since they nerfed it)
-40nm gl needs a buff
-M16 needs a buff it was fine before the nerf
-GOL needs a slight improvement in bullet drop to reflect it's accuracy stats. It drops way to soon IMO.

I think it's strange they dont list the specifics before releasing the weapon changes but at the same time no matter what they change people will complain and rant about it. I think they're just delaying the inevitable rage for later.

You'd buff the 40mm gL?

I agree with your other thoughts.
 

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If they nerf the CG again (which I think they will) people will silently stop playing the game. People want weapons that are easy to use. This is one of the reasons why MW2 is so popular. If they make BC2 harder by making the weapons weaker people will simply move on to something else IMO. Right now, people are using the MGs and CG because they are user friendly.

I find it odd they don't see the obvious trend in all this. People migrate to the weapon(s) that do the most damage. If their aren't any (which I think they may try to do) then servers empty out IMO.
 

1Kurgan1

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If they nerf the CG again (which I think they will) people will silently stop playing the game. People want weapons that are easy to use. This is one of the reasons why MW2 is so popular. If they make BC2 harder by making the weapons weaker people will simply move on to something else IMO. Right now, people are using the MGs and CG because they are user friendly.

I find it odd they don't see the obvious trend in all this. People migrate to the weapon(s) that do the most damage. If their aren't any (which I think they may try to do) then servers empty out IMO.

The M60 without Magnum ammo is a pretty craptastic gun now, and that was heavily used. I now play Medic a lot less, but thats also because I have a pp2000 fetish. If they nerf explosives a bit more and it causes people to leave... good riddance. BF series has a strong following, not like the MW console following, but BF won't need that to be successful, BC2 competes with MW1 for daily playing time on xfire, and usually beats out MW2. So thats good enough to keep it floating.
 
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If people stop playing because the CG is nerfed even further than that's fine with me. I think DICE has a better game on their hands when combat is more oriented on bullets. I agree it's awesome to use rockets and shells to blow holes in walls but as a primary combat mechanic it fails IMO.

People who instantly migrate to the easiest weapons are the same people who most likely won't be playing 6 months from now. It's all about instant gratification for those players and I can't wait for them to leave.
 

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They said the same thing about the blackhawk when that got nerfed. I remember it well, "good riddance, etc". The number of people that left the game after that was pretty big. Only to retweak it years later. My point is that nerfing weapons has never solved the problem and IMO will never be a problem solver. All it does is annoy people.
 

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well im tired of playing games that cater to the pussy crowd that need to use 1-2 weapons out of 20 this is BATTLEIFLED its not MODERN WARFARE we have classes with specialties and roles they should play id be glad if half the MW junkies left rambo medics that cant revive or toss health packs assualt players that never drop ammo when there squad is screaming for it.

If i want easy games ill go play other cookie cutter FPSes theres a metric shit ton of them the only thing that aggrevates me is when weapons make no sense.. example knife to the face your dead thats normal sniper bullet to the face your dead okay thats whats suppose to happen.... 3 shotgun rounds point blank between the eyes and people survive the m60 was a bit munch it was possible to snipe with that thing, lol. As far as best weapon games go if people are that concerned go play UT3 and just spam rockets.

its impossible to please everyone thats a fact

im also tired of shitty games that require no skill to play. I get my ass kicked by kurgan Lemode hell just about everyone :toast: but they have SKILL using a rocket in close quarters or a 40mm GL is not skill its just retards that cant be bothered to actually play
 

1Kurgan1

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They said the same thing about the blackhawk when that got nerfed. I remember it well, "good riddance, etc". The number of people that left the game after that was pretty big. Only to retweak it years later.

The thing I have learned from playing mmo's is... tweaks never end. After years, other things have changed signifigantly and that warrant a rebuffing is certain scenarios. The major reason I feel the GL's are over used and I hate them is ammo boxes. As an Eng with an M2CG you have a great option, but you still have to get out there and kill people. Thats because you can't hide forever, and also because their guns are horrible at range, so it's not really worth taking pot shots at distance.

But Assault gets the easy way their guns can be pretty lethal at range, the GL can be awesome at range, and they don't ever have to worry about ammo. So maybe thinking about it, nerfing the ammo box cooldown time would be a better idea, especially since they seem to rarely drop it to help others.

rambo medics that cant revive or toss health packs

Why not Rambo and rez, drop health packs, thats where they are most useful, thats what I try to do.
 

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That could be easily solved if they simply allowed for team death match. As you can see, even when they don't include that mode people will simply use Rush and/or Conquest and make it into their own team death match.

Yup, I've seen it often and for the most part they care less about flags, mcoms and in some cases their fellow teammates. I say give them what they want. Because it's not stopping them from doing it in game modes not designed for it.
 
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They said the same thing about the blackhawk when that got nerfed. I remember it well, "good riddance, etc". The number of people that left the game after that was pretty big. Only to retweak it years later. My point is that nerfing weapons has never solved the problem and IMO will never be a problem solver. All it does is annoy people.


I agree, many weapon nerfs in most games just screw things up. It's almost impossible to balance one weapon when these games are basically rock/paper/scissors.

I guess we'll just have to wait and see.
 

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The thing I have learned from playing mmo's is... tweaks never end. After years, other things have changed signifigantly and that warrant a rebuffing is certain scenarios. The major reason I feel the GL's are over used and I hate them is ammo boxes. As an Eng with an M2CG you have a great option, but you still have to get out there and kill people. Thats because you can't hide forever, and also because their guns are horrible at range, so it's not really worth taking pot shots at distance.

But Assault gets the easy way their guns can be pretty lethal at range, the GL can be awesome at range, and they don't ever have to worry about ammo. So maybe thinking about it, nerfing the ammo box cooldown time would be a better idea, especially since they seem to rarely drop it to help others.

My experience with the CG is that it's a aimbotter's weapon of choice. I wouldn't lump everyone up that uses the CG to be "just good". I've seen some funky 90 and 180 degree bends using the CG to head shot players at range to be "just good". So it's my opinion is more about those that aimbot more so then people using it on others.
 

1Kurgan1

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Also I got to ask, has anyone tried the M93R? I finally tried that for the first time the other day since i used it in the beta (where it was horrible). And I knew they buffed it, but wow, I think I'm in love, I have even found myself running around with that out when I have ammo in my main gun, I really like it. It flat out sucks are range where you could use the M1911 and the 412 to kill people, but up close, where a handgun should be used, I just find it much better.
 

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Any thoughts on my post here guys? It's from Shev's 470 FS thread.

Maybe I should do this over PM (or we take it to the BC2 Clubhouse) but...

I am confused why you say you are dying to go back to ATI and trying to sell this considering how awesome BFBC2 apparently looks (and frankly also confused at HOW it looks like that because there is a pretty noticeable improvement even in those jpegs, like you say). I know it's not your number one game right now (and actually tohught you sold that too) but still. I got a pretty nice IQ improvement going from my GTX 280 to my 5850 though that was mainly in AA quality as far as I can tell. I definitely don't see such sharp textures or the high-detailed "wear and tear" on the RPG that you pointed out.

So I guess in addition to being curious why you are looking to sell it so bad I mainly am looking for more IQ comparison and discussion re. BC2 and different setups (cards, DX versions, etc)

http://forums.techpowerup.com/showthread.php?p=1883457#post1883457
 
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the M95 most definitely did not get an accuracy nerf in the last update... My accuracy has only gone up with the weapon since the last update.

They definitely did nerf long range body damage, but that doesnt bother me :) I get %79.6 headshot kills anyway :D
 

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Was the M93R tweaked? From what I recall that weapon needed an accuracy improvement. If you move from side to side with that weapon your accuracy went all over the place. You had to be standing still to get any decent accuracy from that weapon. But I've not tried it since the update though.


the M95 most definitely did not get an accuracy nerf in the last update... My accuracy has only gone up with the weapon since the last update.

They definitely did nerf long range body damage, but that doesnt bother me :) I get %79.6 headshot kills anyway :D

I was talking about improving the accuracy since they nerfed it's bullet damage. It's bullet drop now after it was nerfed is unwarranted. The reason for such a bullet drop was do to the amount of damage it could do. Shooting the rifle reminds me of a bow and arrow the way the bullet drops so fast.
 
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I was talking about improving the accuracy since they nerfed it's bullet damage. It's bullet drop now after it was nerfed is unwarranted. The reason for such a bullet drop was do to the amount of damage it could do. Shooting the rifle reminds me of a bow and arrow the way the bullet drops so fast.

As far as I can tell the bullet drop has never changed, I use the m95 more than any other weapon and I am quite used to it and it is always the same.... the bullet drop really never extends below the first range dot (using the 12x scope) so I dont mind.
 

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As far as I can tell the bullet drop has never changed, I use the m95 more than any other weapon and I am quite used to it and it is always the same.... the bullet drop really never extends below the first range dot (using the 12x scope) so I dont mind.

I didn't say it changed. Its my opinion that since they decrease bullet damage that the current bullet drop of the weapon should be improved to compensate along with a faster reload time. That would be a good trade off regardless if you still like it as is.
 

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Was the M93R tweaked? From what I recall that weapon needed an accuracy improvement. If you move from side to side with that weapon your accuracy went all over the place. You had to be standing still to get any decent accuracy from that weapon. But I've not tried it since the update though.

I don't move side to side, I go right through. I hate dolphin diving, bunny hoping, or zig zagging, I find my target and run right through them, or die trying. So it might be less accurate while strafing, but I rarely strafe in combat, just not my style, for running straight at them like a mad man with a twitching eye, it works great, if it doesn't work, the sound and amount of bullets makes them crap their pants and sometimes showmanship is enough, if they are like "oh crap" then you move in for the knifing.
 
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I didn't say it changed. Its my opinion that since they decrease bullet damage that the current bullet drop of the weapon should be improved to compensate along with a faster reload time. That would be a good trade off regardless if you still like it as is.

haha now I get it. while I think that might be a nice way to compensate (and it makes sense since the m95 is such a powerful rifle (854m/s muzzle velocity versus a lower velocity on the GOL) personally it would mess my consistency up :p
 

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I don't move side to side, I go right through. I hate dolphin diving, bunny hoping, or zig zagging, I find my target and run right through them, or die trying. So it might be less accurate while strafing, but I rarely strafe in combat, just not my style, for running straight at them like a mad man with a twitching eye, it works great, if it doesn't work, the sound and amount of bullets makes them crap their pants and sometimes showmanship is enough, if they are like "oh crap" then you move in for the knifing.

I know how annoying that script is. I however don't stand still. Even when moving forward the accuracy of that pistol goes wacky. When I compare that to the 1911 it's night and day. But if you are able to use it then it fits your style of play.





haha now I get it. while I think that might be a nice way to compensate (and it makes sense since the m95 is such a powerful rifle (854m/s muzzle velocity versus a lower velocity on the GOL) personally it would mess my consistency up :p

You know you got me thinking about something. All sniper rifles bullet speed is way to slow. I found myself time and time again missing a target who moved after I fired. I don't believe it's lag because they were able to move out the way with no stuttering, pausing, etc. It's the speed of the bullet and to me it's just to slow. When I compare the bullet speed to BF2 they did it right in that game.

I recall a few times when I'm sniping a sniper and I do strife to avoid being hit when he fires and nearly every time he misses. I did this little glitch and didn't think of it as such until now :laugh:. This is at sniper's range but even still it shouldn't be and I still consider it a glitch.

I am not saying that it should be "laser fast" but if a person moves after you fire the bullet should be able to get there fast enough to still make some contact. Even if it's not the area you were aiming for.
 

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I don't do the zigzag and know how annoying that script is. I however don't stand still. Even when moving forward the accuracy of that pistol goes wacky. When I compare that to the 1911 it's night and day. But if you are able to use it then it fits your style of play.

I been trying to move away from the M1911, not cause it's a bad weapon, and not because everyone uses it, but because it doesn't fit me. I did great with it, but the REX is really me, I just like the look when I reload it, makes me feel badass. This I most likely will continue using with my Medic setup. And use the M93R with everything else, or at the very least, with Engineer. I have found that I seem to kill as well if not better with those guns anyways, maybe I just needed some time to adapt. Or maybe it's the range that I use pistols at, I'm not to worried about accuracy as I use them mostly when point blank, it seems at arms reach range, even a pistol only takes a few bullets to put someone down, so a pistol can go toe to toe with a main weapon, and you can't miss when the guns almost right in their mouth.
 
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I been trying to move away from the M1911, not cause it's a bad weapon, and not because everyone uses it, but because it doesn't fit me. I did great with it, but the REX is really me, I just like the look when I reload it, makes me feel badass. This I most likely will continue using with my Medic setup. And use the M93R with everything else, or at the very least, with Engineer. I have found that I seem to kill as well if not better with those guns anyways, maybe I just needed some time to adapt. Or maybe it's the range that I use pistols at, I'm not to worried about accuracy as I use them mostly when point blank, it seems at arms reach range, even a pistol only takes a few bullets to put someone down, so a pistol can go toe to toe with a main weapon, and you can't miss when the guns almost right in their mouth.

I only need like 13 kills with each pistol to get a gold/silver star. I just don’t use pistols…ever even though I did the first week after release.

If they are typically in melee range I knife them or pop off a few rounds with my primary. But the Rex is the only pistol I equip if I am not an engi (tracer darts).

Big ups to those of you who have a lot of kills with pistols.
 
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It's badass when I shot people with the tracert and kill them with a rocket after that.
 
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It's badass when I shot people with the tracert and kill them with a rocket after that.

When I'm Engi, I blank and I seem to always switch to my pistol when I'm out of SMG ammo. This usually leads me to plant a tracer on their head. As I die from their hail of gunfire, I'm usually uncontrollably laughing at my dumbassery. Of course, next spawn out comes the guided Gustav for retribution, but I still have to laugh.
 
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