Sorry. I can't agree with anything you've said. WoW isn't a giant other companies need to wait to die. If you know Blizzard they will NOT let that game die. They will continue to update the engine. As far as the MMO community is concerned it sucks. How many people who play MMOs as much as it takes to be successful would you invite out to a bar for a drink? If that doesn't make sense then you fall into the other category of problems with MMOs... Kids with social disorders. Let's talk about time vs money here...
Let's say you buy an MMO and said MMO goes for 29.99-39.99. We'll just say the initial fee is $35, and then you may or may not get a free trial. Say you pay per month. $15? Sound right? If it's per month then you are paying $180 a year, or the cost of 3
brand new games. In the first year you spend $215, to reduce the cost you may pay an up-front cost to bring the game down to $10-12 a month. Whoopteeeeedo. Still we've got 3 games that may or may not have replay value. Recently I've bought Demon's Souls for $45. I play Demon's souls for roughly 230 hours over the course of 2 months. There are 730 hours in a month. This and a few other games I've bought nets me a total cost of $70. In two months the MMO player who "only plays MMOs" already spent $65-$135(yearly sub). Alright so I have bought 9 games with that money. Each game has on average 60-120 hours of gameplay + replay value. Let's go for 60 hours making the time I play these 9 games an estimated 540 hours. I've already said I have 230 hours logged in demon's souls so removing 60 from 540 and then adding 230 is 710 hours. That's almost all of the hours in a month, and it's taken me 230 hours of gaming over 2 months to play just one game. 710/115 = 6 months. Hell I hold a job, spend a lot of time online, and I have a girlfriend. In these past two months I've spent $70 on games which should last me 6 months by my schedule. With an MMO I'd probably have paid either $125 or $135 after six months depending if I could do a yearly sub or pay monthly. I'm playing with hours some people may consider casual, but I am by no means a casual gamer. I've played in several gaming clans, and the only ones I've had to leave are MMO clans because of the cost of play, and that these clans like to do multiple MMOs. Multiple subs = fail. The average time in wow to get lvl 80 is a bit longer than I've been playing in Demon's Souls, and that is if you have even a little talent. Making more and more toons/PVPing/gear grinding/questing is about the only way to spend time in these games. I've bought a bunch of games that are a mix of Action Adventure/FPS/RPG/RTS/TBS/Puzzle, and I've spent $55-65 less than an MMOer who only plays MMOs for 6 months.
Demon's Souls has been more rewarding than any MMO I've ever played in a fraction of the time. I feel like just getting through the first world entirely was a serious accomplishment. It wasn't even rewarded with equipment, and my character still died pretty easily. It was rewarding in pure enjoyment/fun/non-boredom. Tell me honestly that MMOs aren't boring at times.