• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

how to measure that your system and VGA will have bottle neck

Joined
Mar 26, 2010
Messages
9,784 (1.90/day)
Location
Jakarta, Indonesia
System Name micropage7
Processor Intel Xeon X3470
Motherboard Gigabyte Technology Co. Ltd. P55A-UD3R (Socket 1156)
Cooling Enermax ETS-T40F
Memory Samsung 8.00GB Dual-Channel DDR3
Video Card(s) NVIDIA Quadro FX 1800
Storage V-GEN03AS18EU120GB, Seagate 2 x 1TB and Seagate 4TB
Display(s) Samsung 21 inch LCD Wide Screen
Case Icute Super 18
Audio Device(s) Auzentech X-Fi Forte
Power Supply Silverstone 600 Watt
Mouse Logitech G502
Keyboard Sades Excalibur + Taihao keycaps
Software Win 7 64-bit
Benchmark Scores Classified
maybe its kinda general issue when VGA go faster than processor so it will increase the chance your systems bottle neck, how to calculate your system so it wont be bottleneck when youre put new VGA on that
:toast:
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
It works like any other steps in overclocking. Run a few benchmarks/games and note the FPS. Leave the GPU where it is and overclock CPU/NB/RAM a bit, test again.
 
Joined
Mar 26, 2010
Messages
9,784 (1.90/day)
Location
Jakarta, Indonesia
System Name micropage7
Processor Intel Xeon X3470
Motherboard Gigabyte Technology Co. Ltd. P55A-UD3R (Socket 1156)
Cooling Enermax ETS-T40F
Memory Samsung 8.00GB Dual-Channel DDR3
Video Card(s) NVIDIA Quadro FX 1800
Storage V-GEN03AS18EU120GB, Seagate 2 x 1TB and Seagate 4TB
Display(s) Samsung 21 inch LCD Wide Screen
Case Icute Super 18
Audio Device(s) Auzentech X-Fi Forte
Power Supply Silverstone 600 Watt
Mouse Logitech G502
Keyboard Sades Excalibur + Taihao keycaps
Software Win 7 64-bit
Benchmark Scores Classified
It works like any other steps in overclocking. Run a few benchmarks/games and note the FPS. Leave the GPU where it is and overclock CPU/NB/RAM a bit, test again.

o.. I think it could calculate from fsb + clock, RAM size or something then matched with VGA clock, shader, RAM, size or something.
Btw thnx for info
 

3volvedcombat

New Member
Joined
May 10, 2009
Messages
1,514 (0.28/day)
Location
South California, The desert.
System Name My Computer
Processor Core 2 Q9550 4Ghz 1.23volts
Motherboard Gigabyte
Cooling Corsair
Memory OCZ
Video Card(s) Galaxy
Storage Western Digital
Display(s) Acer
Case Lian li
Audio Device(s) Asus
Power Supply Corsiar
Software Microsoft
Benchmark Scores 25,000 3dmark06 at 4.35Ghz processor, 835core card!
you dont have a bottle neck at 3.8Ghz with most cards, many people with experience say this.

Im at 4.1Ghz Now and i know potentially well im not bottle necking a GTX 470

Anything 3.8Ghz wont get a bottle neck with any card, simple math.
 

Graogrim

New Member
Joined
Jan 1, 2008
Messages
308 (0.05/day)
Location
East Coast US
System Name Paradigm
Processor i5 3570k
Motherboard MSI Z77A-G43
Cooling OEM
Memory 8 GB Corsair Vengeance DDR3 2133
Video Card(s) EVGA GeForce GTX 670 2 GB
Storage 128 MB Corsair M4 SSD + 1 TB WD Caviar Black
Display(s) Samsung 24"
Case Rosewill Challenger USB 3
Audio Device(s) Soundblaster X-Fi Titanium HD
Power Supply Corsair GS 800
Software Windows 7 64 bit
Bottlenecks exist in every system that falls short of infinite performance. They'll vary depending on the application you choose, but the easiest way to determine whether your video card specifically is your system's current bottleneck is to vary the display resolution of that app. If your framerate stays the same or very close to the same across all resolutions, low to high, then you are in some way system-bound (usually CPU, though sometimes the bottleneck can be an artifact of memory availability or the like). If your framerate drops substantially at higher resolutions then you are gpu bound. If your framerate stays locked at your refresh rate, then the bottleneck is your monitor.

As different applications will stress varying portions of your system, there's no single piece of math that will tell you ahead of time exactly where the tipping point will be. Some apps stress fillrate. Others geometry. Still others, shading. For many the proportions of hardware demand will vary depending on the preferences you specify. Toggling physics, tessellation, AA, shadows, ambient occlusion, vsync, etc can each have the potential to shift the bottleneck around. But it will always be there. Always.
 
Top