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Playing One Hour of Dead Island

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wow man, you won the internet. you found a web-page that says in
black & white zombie movies are a sub-genre of horror movies.

does that make you think you won some meaningless argument with someone
you never meant? and give you a bit of a chubby? again, find a hobby.

ANYWAY, thanks for going through the trouble of proving my point.

you could replace zombie with ghost and it's still a horror movie
you could replace zombie with clown and it's still an fps/melee game
 
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wow man, you won the internet.

you found a web-page that says in black & white zombie movies are a sub-genre of horror movies.

does that make you think you won some meaningless argument with someone
you never meant and give you a bit of a chubby? again, find a hobby.

ANYWAY, thanks for going through the trouble of proving my point.

you could replace zombie with ghost and it's still a horror movie
you could replace zombie with clown and it's still an fps/melee game

tells me to find a hobby on a tech website in the game subforum...no i think you just wont the internet.

No that site points out genres and sub genres, one of hundreds of thousands that does so on the net. Your "find a hobby" quote is the defence of someone not wanting to admit they're wrong. if you really didn't care all that much why post about it int he first place?
there is no such thing as a zombie game and therefore no such thing as a zombie genre.

you may not like having zombies in your hack-n-slash, adventure, survival, top-down-shooter
games, etc. - but zombies are just elements, like a nazi or a gun, they are an element a game
designer can use.

elements can be used well and horribly, or somewhere in between. but very few elements
should be completely discarded, and zombies least of all.

while we're discussing "winning the internet"

http://lmgtfy.com/?q=zombie+games

http://lmgtfy.com/?q=zombie+genre

why my dear did you say no such thing? *scrolls up* yes you did.

My goodness did I just provide evidence otherwise *scrolls up* why yes I did.

how interesting that you stick to such an easily fallible argument. Especially telling me to get a hobby when you clearly are doing the exact same thing I am at the exact same moment.

how interesting.
 
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how interesting.

i wonder if you'll make another page dissecting this post as well?

get a hobby means stop taking this so seriously, i am only continuing
this as it interests me how much of a nutbag you are. i could care less
if a statement i made on a forum with a bunch of people i will never meet
turns out wrong. it happens.

you on the other hand are freaking the fuck out, over semantics. you would
call l4d a zombie game, i would call it a co-op shooter. obviously zombies are
the antagonists, but they are not the TYPE of game.

similarly, if zombie is the genre, then where do fps, top-down, platformer,
cover-based, melee,survival horror, etc fit in?

i really don't care AT ALL what it is called. it is your reaction that has me responding.
 
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i wonder if you'll make another page dissecting this post as well?

get a hobby means stop taking this so seriously, i am only continuing
this as it interests me how much of a nutbag you are. i could care less
if a statement i made on a forum with a bunch of people i will never meet
turns out wrong. it happens.

you on the other hand are freaking the fuck out, over semantics. you would
call l4d a zombie game, i would call it a co-op shooter. obviously zombies are
the antagonists, but they are not the TYPE of game.

similarly, if zombie is the genre, then where do fps, top-down, platformer,
cover-based, melee,survival horror, etc fit in?

i really don't care AT ALL what it is called. it is your reaction that has me responding.



You sir are the best arguer ever. You so handidly countered my arguments with phrases such as "you on the other hand are freaking the fuck out" yup that's it you totall nailed me. You seem to read me so well. I wonder if you have psychic powers?

Seriously. One tiny question, if you didn't care why post it at all? Why come in and act as the authority on genres and sub genres of not only games, but film as well?

Just answer that and I'll leave you and your precious thread alone.
 

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Digibucc give yogurt_21 a break. His uncle used to touch his naughty's. Hes said so himself. Let him win the interwebz.
 
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Well this thread really went to hell since I last visited. :ohwell:
 
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I guess its got what it takes to give it a shot :) From wideos i liekd it more than L4D but who knows ,whats inside :p
 
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You sir are the best arguer ever.
thank you, i try and am glad it shows. thank you for noticing :)

Seriously. One tiny question, if you didn't care why post it at all? Why come in and act as the authority on genres and sub genres of not only games, but film as well?

Just answer that and I'll leave you and your precious thread alone.

i was in no way acting as an authority on genres, movies, or games.

i saw the comment:
"OMGZzz not ANOOTHEHR zombie game" , and it forced me to respond.

first logically, by stating there are no "zombie games". which is grammatically
and syntactically correct, but also by highlighting how absurd the statement was.

that's like saying "there should be no more racing games" ... shut up! there should
be more of every type of game in existence, whether i like them or not, and no
matter what their respective genres are called.

it started as a quip, included in a response to someones complaint about another
incarnation, and just snowballed from there...


sorry so long, but i just have something to ask of yogurt, now that i answered his request:
now that i have removed the offensive bits, might you actually respond to my argument?
or do you deserve a bit of a hand-clap for such clever evasion as well?

i could care less
if a statement i made on a forum with a bunch of people i will never meet
turns out to be wrong. it happens.

you on the other hand are arguing semantics. you would
call l4d a zombie game, i would call it a co-op shooter. obviously zombies are
the antagonists, but they are not the TYPE of game.

similarly, if zombie is the genre, then where do fps, top-down, platformer,
cover-based, melee,survival horror, etc fit in?

i really don't care AT ALL what it is called. it is your reaction that has me responding.

now i see where the fun comes in mailman, as once he started responding i just couldn't stop ;)
Digibucc ... Let him win the interwebz.

i told him he won, he couldn't stop though ;)
 
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sorry so long, but i just have something to ask of yogurt, now that i answered his request:
now that i have removed the offensive bits, might you actually respond to my argument?
or do you deserve a bit of a hand-clap for such clever evasion as well?

;)

simple survival is part of the plot, melee is the weapon choice/type, fps is a game type (not to be confused with genre as it is more intefaced based), top down is an interface. Horror is the only Genre you actually put up.

Genre is more related to what actually draws in people to in the case of movies go and see that movie, in the case of games it's what keeps you playing a specific style of game.

Style is important as it is a much closer defenition of genre than anythign else that's been offered up.

plot doesn't dictate genre though it can contribute, interface has nothing to do with genre, weapon choice is also seperate but can contribute.

While you are correct that zombies are the antagonists, they also indicate the style or genre of the game.

By default when we hear zombies we know we've entered into the Science Fiction primary genre with a Horror sub genre. Zombie genre isn't likley to be coined in many film schools; but it exists on the web and in many circles as an easy descriptor for a game/movie/book where you have zombie attacks followed by large openings for plot line development and character development, followed by more zombie attacks. As a genre zombie films/games/books give a basic setting some genetic issue, natural disaster, etc happens that causes nearly everyone to become zombies with a specific few left unchanged and finding out why they are left unchanged is typically key to the plot and sometimes character development.

Also while film/book genres are more static and predefined, game genres have largely been left open to the person, developer, store. What you might consider action/adventure could be found on a different shelf under sci-fi shooter. What you consider survival might be found under horror. There is no real authority on game genre, most of the time review sites wing it when announcing the type of game. They say whatever type it is to them after they played it. So once again "no such thing" is my issue. I'll counter with another oxymoron "never use absolute statements"
 

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simple survival is part of the plot, melee is the weapon choice/type, fps is a game type (not to be confused with genre as it is more intefaced based), top down is an interface. Horror is the only Genre you actually put up.

Genre is more related to what actually draws in people to in the case of movies go and see that movie, in the case of games it's what keeps you playing a specific style of game.

Style is important as it is a much closer defenition of genre than anythign else that's been offered up.

plot doesn't dictate genre though it can contribute, interface has nothing to do with genre, weapon choice is also seperate but can contribute.

While you are correct that zombies are the antagonists, they also indicate the style or genre of the game.

By default when we hear zombies we know we've entered into the Science Fiction primary genre with a Horror sub genre. Zombie genre isn't likley to be coined in many film schools; but it exists on the web and in many circles as an easy descriptor for a game/movie/book where you have zombie attacks followed by large openings for plot line development and character development, followed by more zombie attacks. As a genre zombie films/games/books give a basic setting some genetic issue, natural disaster, etc happens that causes nearly everyone to become zombies with a specific few left unchanged and finding out why they are left unchanged is typically key to the plot and sometimes character development.

Also while film/book genres are more static and predefined, game genres have largely been left open to the person, developer, store. What you might consider action/adventure could be found on a different shelf under sci-fi shooter. What you consider survival might be found under horror. There is no real authority on game genre, most of the time review sites wing it when announcing the type of game. They say whatever type it is to them after they played it. So once again "no such thing" is my issue. I'll counter with another oxymoron "never use absolute statements"

Honestly yogurt I see where you are coming from but I think digibucc is arguing a different point. You are saying a wheel is round. digibucc is just saying there are different kinds of wheels. But you both think the other one is arguing wheels are square. So the argument will never end. Savvy?
 
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Looks interesting. :D
I've been a long-time L4D fan (even I couldn't complete both original game and the sequel in Advanced Difficulty :wtf:). And this can be considered as a new way to kill Zombies :laugh:
 
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Zombie game where you could use more of the environment against them would be awesome.
Like using all objects like chairs, tables, random debris, bottles, golf clubs, baseball bats, katana swords found in apartments, everything movable etc. A real survival horror of a casual guy, not a supersoldier with fifteen M16 rifles, 10 AK47's, bombs and molotovs.
Maybe with a touch of Mirror's Edge first person movement system. Mostly evading and melee combat with some projectile weapons that could again be limited to home made stuff like WD40 and zippo instead of casual flamethrower, sport bow that you pick up in some house/apartment, maybe even a pistol or a shotgun in some police car. But these would be very limited weapons as such. If done right this could be much more fun as you get in a skin of an ordinary person and as such you experience the horror in a different way than when you're running around with projectile weapons. A more "life like" simulation of zombie survival horror would simply be better.
 

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Don't know if this has been posted but here is 20 minutes of gameplay......personally I aint impressed. I knew when I saw the little girl trailer this game was going to be cheap. Just didnt know how much until now..

 
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Don't know if this has been posted but here is 20 minutes of gameplay......personally I aint impressed. I knew when I saw the little girl trailer this game was going to be cheap. Just didnt know how much until now..


Thanks for that man. I must have lower standards because I still think it looks awesome.
 
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Don't know if this has been posted but here is 20 minutes of gameplay......personally I aint impressed. I knew when I saw the little girl trailer this game was going to be cheap. Just didnt know how much until now..


lol throwing your weapon looks fun, i did not expect too much from this game so nothing for me has changed in terms of opinion, looks alright though.
 
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can't wait for release on PC, couple days to go :) Anyone will join me in battle? And will someone make clubhouse of this game?
 
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i'm really digging what I see.
 
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I sort of like it. Environment is great looking and i like the XP and weapons crafting thingie. Looking forward to it.
 
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I have to agree with The Mailman, not overly impressed by what I have seen. Left 4 Dead 2 has much better animations, this looks a bit cheap?
 
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better animations? Left 4 Dead is so linear :laugh:
 

Raijian

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better animations? Left 4 Dead is so linear :laugh:

It is but in L4D's defense that's sort of the point of the game. To get from one station to another, in a movie style fashion.
 
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and I like Left 4 Dead but there is more to Dead Island that appeals to me. drama, large environments, quests, crafting, RPG mechanics, etc.
 
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