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Battlefield 3 Clubhouse

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I love games like this: battlelog

We were down about 250 tickets at one point on a 800 ticket server. Couldn't get away from the E flag.
 
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I logged in to play a little earlier today. I forgot how epic BF3 is, and how taxing it is on my system. (and how terrible I am at it)

I would like to personally like to thank ChaoticG8R, Black Haru, Reayth and Gny Sgt Highway for taking my dogtags.
 

brandonwh64

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Downloading Aftermath as we speak! Played alittle last night but by the time I got my GFX drivers fixed everyone had quit playing. Hopefully we can get some aftermath going on!
 

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so 4th is when you can play AM right ? why let me dl it but i cant play fu EA :p
 

brandonwh64

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so 4th is when you can play AM right ? why let me dl it but i cant play fu EA :p

It let you download it so tomorrow the servers are not overloaded with people trying to play and download at the same time. Its actually a good idea.
 

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It let you download it so tomorrow the servers are not overloaded with people trying to play and download at the same time. Its actually a good idea.

i wanna play right now :laugh:
 

brandonwh64

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i wanna play right now :laugh:

Me too :/

I enjoyed what little I got to play last night. I was using the Spaz12 on close quarters having some nasty kill streaks. If you sit on top floor of heavy metal behind the stairs, you can catch some idiots just running up to get you HAHAH
 

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Erocker likes to live under stairs.
 

brandonwh64

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Erocker likes to live under stairs.

Was having bad issues last night with only one card working even thought Xfire was enabled but after following erockers old guide and installing the new 12.11 beta 8 with Cap 1 it started working great but by that time everyone had quit and started playing payday. I ended up getting on a CQ server for a round or two.
 

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3GB update is downloading right now. Close to 4GB. I hope that Aftermath opens up tonight at mid night!
 
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I guess I will get it when I get off of work tonight.
 
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Battlelog - New server update lets you tweak Gun Master weapon progression

By: trydling

A new server update rolled out last week for consoles and this morning for PC. Changes include the ability to tailor Gun Master mode to your liking. PC players have also received the latest game client update today. Full details below.

Server update change list
1) ADDED 5 NEW WEAPON LISTS TO GUN MASTER MODE



We’ve seen a lot of interesting discussions in the community on which order you want the weapons to appear in Gun Master mode – Now we are giving server admins the choice to decide between six different presets, each bringing a twist to this popular game mode in Close Quarters and Aftermath. The available weapon progressions are: Normal (default), Normal Reversed, Light Weight, Heavy Gear, Pistols Only, Snipers Heaven, US Arms Race, RU Arms Race and EU Arms Race.

Normal Reversed reverses the gun order but keeps the knife as the ending of the match. Light Weight is for players who love to play with PDW’s for a really fast paced round. Heavy Gear was added for the Assault and Support players out there wanting to only play with their favorite weapons – and to add a big bang we introduced the C4 just before the final knife kill requirement! Pistols Only is added for the pistol lovers, which also results in a bit of a slower paced version of Gun Master than the other lists. Snipers Heaven is for the skilled snipers out there wanting to prove their aim going from slow to medium paced games, ending with the new crossbow weapon that we’re bringing in from our latest expansion pack Aftermath. US Arms Race, RU Arms Race, and EU Arms Race all have unique weapon progressions focused only on weapons manufactured in each respective region.

We hope you will enjoy these new Gun Master options. Let us know what you think in the comments below!

2) NEW QUICK MATCH FUNCTIONALITY
It is now possible to Quick Match into Hardcore and Infantry Only servers on PC.

3) <4 PLAYERS = PREROUND
Servers where the number of players drop below 4 will go back to a pre-round state. Note that you will not lose any progression because of this – the current round will end, but a Battle Report will be sent as normal before the server goes into the pre-round state.

4) M-COM DISARM EXPLOIT FIXED
We now limit the number of times you can get scores for arming and disarming M-COM stations to 6 times per 180 seconds. This is to prevent people from taking turns on arming/disarming the M-COM stations to artificially boost their stats.

Matchmaking – How does it work?
There has been some confusion as to how our Quick Match matchmaking system works. We’ll try to clear that up below.

For your server to receive players from the Quick Match matchmaking system it needs to fulfill these requirements:

1) The server max player count must not differentiate more than 25% from any preferred game mode player count in your rotation. For example: A server that has Conquest Large (64 players) and Tank Superiority (24 players) in the same rotation cannot fulfill this requirement and will therefore not receive players from the Quick Match matchmaking system.

2) You need to be running the Normal preset on a console server and Normal, Hardcore or Infantry only on PC servers.

3) Game mode ticket count must be between 50% and 1,000%.

PC players can check if their server will receive matchmaking traffic with the RCON command: serverinfo (the last Boolean tells you whether it’s enabled or not). In addition to being match-makeable, your server will also need to have at least one player joined for the matchmaking system to send any Quick Matching players to it.

PC client update live
Today, we also rolled out the latest game update for PC. This is the same game update that console players received last week, featuring a number of tweaks and fixes. You can see the full change list in this earlier News post.

Battlelog - BF3 patch: PS3 input lag removed, weapons balancing, and bug fixes

By: trydling
We have been busy making some welcome fixes for our PlayStation 3 players, fine tuning a lot of weapons based on your feedback, and tweaking some gameplay mechanics. This update goes live November 27 on consoles, and no later than December 4 on PC. Full details below, including how to download this essential multiplayer update once it is live on your platform.

1) Addressed “input lag” on PS3
If you have been experiencing “input lag” playing Battlefield 3 on PlayStation 3, we now believe we have significantly improved this situation for all players.

2) Improved audio stability on PS3
The audio dropouts reported by some PlayStation 3 gamers playing Battlefield 3 should now be fixed for the majority of players .

3) Weapons balancing
Based on detailed community feedback and data analysis we have made some minor weapon tweaks to recoil and accuracy. The goal of these tweaks, and the overall goal in Battlefield 3, is to give each weapon a unique feel and competitive performance to other weapons of a similar type.

M416: First shot and horizontal recoil slightly increased. This should make the choice between M16 and M416 more interesting again.

L85A2: Slightly reduced horizontal recoil.

AUG: first shot recoil slightly decreased to increase weapon controllability.

FAMAS: Slightly reduced horizontal recoil.

G53: Vertical recoil reduced to make this weapon more controllable.

QBZ-95B: Slightly reduced horizontal recoil.

LSAT: Hip accuracy has been increased to highlight the weapon’s role as a highly mobile LMG.

Type88 LMG: Recoil has been decreased to make it a viable option when compared to the M249.

M5K: Increased horizontal recoil and decreased vertical recoil to focus this weapon as a high damage, low control PDW.

UMP45: Decreased fully automatic fire to differentiate this weapon from the PP2000.

MP412: Increased its accuracy to better distinguish it from the .44 Magnum.

M26: Increased aimed accuracy to be in line with the other shotguns.

4) Weapons bug fixes
Fixed the MTAR’s range not being correctly reduced when equipped with the sound suppressor.

Fixed a bug where suppressive fire had reduced effect on the M16 and M5K when compared with other weapons.

Fixed a bug where the M5K’s Flash Suppressor had no effect on accuracy.

Fixed the L86A2 Heavy Barrel’s hip accuracy penalty being far larger than other weapons.

Fixed an issue with the Mk3 shotgun’s ACOG being low resolution.

5) M-COM disarm fix
Fixed an issue where M-COM stations couldn’t be disarmed from the left side while standing up.

6) Alborz Mountains rock fix
Rocks and stones collision tweaked on Armored Kill maps. Players should no longer be able to exploit a collision issue that allowed them to hide inside rock formations.

7) Operation Shield/Alborz Mountains Tank Superiority area fix
Tank Superiority visual combat areas fixed on Operation Shield and Alborz Mountains. There was earlier a 10×10 meter patch on the mountain that became out of combat for US. This was technically already fixed server side, however this will update the actual visuals to be correct.

8) Death Valley collision fix
Collision tweaked on the railroad tunnel roof. This fix prevents players from being able to hide inside the railroad tunnel roof.

9) Sharqi Squad Rush spawn fix
Players would sometimes spawn out of combat if spawning shortly after the first M-COM explodes on Squad Rush on Sharqi Peninsula. With this fix, spawn points have been moved back to prevent this from happening.

10) Alborz Mountains Squad Rush fix
Cameras were incorrect in the spawn menu, pointing to old locations and not where you would actually spawn in. This has now been fixed.

11) Gunship balancing changes
We have now removed the gunship FLIR view (the position is still available, just not the black/white view) and decreased the damage radius of cannon explosions. This was done because of balancing reasons. Previously it was too easy for the gunner to get visual contact on enemy soldiers on the maps, and the splash damage is reduced to make it harder to kill infantry from the cannon seat.

12) Mobile Artillery spawn bug fixed
Two players can no longer spawn into the Mobile Artillery. This was a spawn-in-menu bug on the Operation Shield map which has now been fixed.

13) Tweaked hard to get medals
Looking at the persistence system, we could see that a number of the hard to get medals were actually too hard to achieve (in our opinion based on our intended design). While we never meant for all medals to have an equal distribution, the hardest ones were still intended to be more achievable than they have proven to be so far. Therefore, we have slightly decreased the prerequisites to achieve a number of the hardest to get medals in the game. One positive side effect (if you like playing Recon) is that we will likely see a slight bump in the Recon kit’s average Score Per Minute overall.

How to download the latest update (Multiplayer Update 5)
PLAYSTATION 3 SPECIFIC INFO
Patch goes live: November 27
How to download patch once it is live: When starting the game, the patch will automatically download. It is mandatory to accept this download if you want to play the game.

XBOX 360 SPECIFIC INFO
Patch goes live: November 27
How to download patch once it is live: When starting the game, you will get a popup notifying you that Multiplayer Update 5 is available. It is not mandatory to accept this, but we advise you to do so. Otherwise, you can find Multiplayer Update 5 both on Xbox Live Marketplace and in our in-game store as a manual download.

PC SPECIFIC INFO
Patch goes live: No later than December 4
How to download patch once it is live: As soon as you start your Origin client, the latest game update will automatically start downloading (unless you’ve disabled the option “Automatically keep my games up to date”, in which case it will start downloading when you try to run the game). In Battlelog, you will be notified from the Game Manager. Once you acknowledge the update, it will start downloading within the Origin client.
 
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Any word on why After Math is not out yet ? The forums are ablaze with H8te EA/DICE comments with no word on why or when.
 

DOM

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really wtf EA i already dl AM yesterday and it says i dont have it installed :shadedshu
 

brandonwh64

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Was suppose to be 3AM but now there is no ETA. Below was posted from their facebook page

BF3
Follow BF3 on twitter @ www.twitter.com/BFplayers
--------------------------------------------------------------------------
Release time for BF3 Aftermath Premium members on Dec 4th

Worldwide PC: * Update ( No ETA, Origin support is Drunk )
Worldwide X360: Dec 4, 3:00AM - 7:00AM CST / 9:00AM - 1:00PM GMT

From Origin Support
 

1Kurgan1

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New update now...

UPDATE: Aftermath is being made available progressively for all of our PC Premium members. It should be available to all PC Premium members no later than end of day today (Dec 4). Thanks for your patience.

I'm a bit disappointed. Last night I looked at the clock and seen it was 1:30, so I figured I might as well stay up till 3am then play some, got to 3:30am and I finally went to bed. Just woke up thinking for sure I would be playing by now, and nope. Not sure weather to waste more time in Far Cry 3 or WarZ...
 
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New update now...



I'm a bit disappointed. Last night I looked at the clock and seen it was 1:30, so I figured I might as well stay up till 3am then play some, got to 3:30am and I finally went to bed. Just woke up thinking for sure I would be playing by now, and nope. Not sure weather to waste more time in Far Cry 3 or WarZ...


Your thoughts on FC3 ? Glad I didn't wait on Aftermath last :wtf:
 
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What a goat rope. Their forums are saying that there is another 4GB to download today, that the last 3.8GB was all patch? I'm not sure about that. Nice job, EA.
 

1Kurgan1

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Your thoughts on FC3 ? Glad I didn't wait on Aftermath last :wtf:

So far lots of fun, I haven't got to play a ton yet. you can see the intro on my youtube channel and a bit of gameplay if your curious. Think I'm gonna go play a bit of it now. I didn't really like the 2nd one either, it's a huge improvement over that.

-------------------
Also when I had posted that I only seen about 3 servers up with people in them, and I could not join those (most likely testers). When I looked at 2am I only seen 2 servers like that. Now theres a huge list, so they are making good on it, just a crap shoot on when you are selected it seems.
 
Last edited:
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So far lots of fun, I haven't got to play a ton yet. you can see the intro on my youtube channel and a bit of gameplay if your curious. Think I'm gonna go play a bit of it now. I didn't really like the 2nd one either, it's a huge improvement over that.

-------------------
Also when I had posted that I only seen about 3 servers up with people in them, and I could not join those (most likely testers). When I looked at 2am I only seen 2 servers like that. Now theres a huge list, so they are making good on it, just a crap shoot on when you are selected it seems.

I've checked out a ton of youtubes on it. I actually enjoyed 2 except for the shitty jamming weapons and Malaria BS.
This one looks great though. So they are saying over 7 GB for Aftermath + Patch ?
 

1Kurgan1

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Did that just pop up and start dling, or did you have to try and join a server, then open origin and that came up?

I got that update yesterday
 

1Kurgan1

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I got that update yesterday

I've heard that theres another update as well today. I downloaded one yesterday as well, and I heard others did too, but then they were saying they had to download another 3 or 4gb patch today. So I'm just making sure.
 

MxPhenom 216

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I've heard that theres another update as well today. I downloaded one yesterday as well, and I heard others did too, but then they were saying they had to download another 3 or 4gb patch today. So I'm just making sure.

jesus christ :banghead:
 
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