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Star Citizen.. Amazing first glances..

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I bought the Colonel package during the kickstarter campaign. I'll be cruising in my lifetime insured Hornet as well. :cool:

I am down with joining a group here and will have no moral quims within this game universe. If it needs to get done, it will be done. :pimp:


I'd also like to know if it's a monthly subscription game or if it's being sold up front at a static price. I NEVER buy into subscription games. I agree that this has the tone of being slanted toward MMO play. Nothing else makes sense really.


"Is Star Citizen “free to play”? A subscription game?

To play Star Citizen you need only to buy the initial game. There will never be a monthly charge for usage. Some in-game items may be available as microtransactions, but we will NEVER sell anything that can’t be acquired through honest (and fun!) gameplay."
 
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but doesn't really say whether anything you do in it involves any AI support. I'm assuming it doesn't.

He or another RSI employee did mention somewhere that there will be AI support for things like gun turrets, support ships and things like that. I imagine after the squadron campaign it will be somewhat like Eve in terms of missions/work to do/etc..
 
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After taking a closer look at the posts here, I don't think this will be a game I'll take interest in. Seems like another one of those games where the default price only gets you a basic core experience, and the more interesting ships and gear costs a lot. I suppose it depends on how long and sophisticated the campaign is and whether it's enjoyable without add ons.
Some in-game items may be available as microtransactions, but we will NEVER sell anything that can’t be acquired through honest (and fun!) gameplay."
How do you explain this then?
I wanted to buy the rear admiral package but just couldn't part with $275. I settled for $125...
Seriously, something that is charged a whopping $275 for is not exactly a "micro" transaction, and I imagine acquiring it via gameplay would be quite arduous to justify a price that steep.
 
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After taking a closer look at the posts here, I don't think this will be a game I'll take interest in. Seems like another one of those games where the default price only gets you a basic core experience, and the more interesting ships and gear costs a lot. I suppose it depends on how long and sophisticated the campaign is and whether it's enjoyable without add ons.

Personally I believe they should not offer anyone the option to buy their way to a battleship.
But this is the way multiplayer online games are now.

Some guy with deep pockets or more money than sense comes along and buys the uber battleship and kills everything including the little star fighter you had struggled to reduced to one bar of health which he then proceeds to take for himself with one shot of his pea shooter.

You and every one else watches this guy destroying the enemy fleet.
You look at how many credits it will take to get even one of his guns which will take you about a week of grinding.

But you can not just allow him to carry on kill stealing from you and everyone else.

So you take out your credit card and give them more money.

He then goes:-


And takes out his credit card and double stacks his uber cannons and proceeds to take your kills again.

Game company goes.

Profit.

Seriously, something that is charged a whopping $275 for is not exactly a "micro" transaction, and I imagine acquiring it via gameplay would be quite arduous to justify a price that steep.

It's another trend I believe.
Warframe (a game I have been playing) has the same thing going where you are given incentives for forking over what are considered large sums of money even for a finished retail product let alone something which is still in closed beta.

People do want such things such as having a planet named after them in a game to feel like they mean something.
 
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Yeah it just leaves a bad taste in my mouth. Granted some fan funded games need a good jump start from early adopters with deep pockets that make big contributions, but if they let that kind of thing get out of hand on th egameplay end, they can easily ruin an otherwise good game by it.

Since I'm only interested in sp I doubt it will affect me as much though. I never felt a need to grind for resources in DS3, but this one is an entirely different animal. I'm guessing there will be some kind of achievement point system in sp that can be applied to mp, and equipment and weapons that help circumvent grinding just to get more transaction funding.
 
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I would personally expect this game to be at the very least half decent but then again I am a Wing Commander fan from way back.

With F2P games, if I find I spend a fair amount of time in game I pay full retail price.
It's like saying thanks.
 
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I would personally expect this game to be at the very least half decent but then again I am a Wing Commander fan from way back.

With F2P games, if I find I spend a fair amount of time in game I pay full retail price.
It's like saying thanks.

And to that, I say thanks. :p
 

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Thread cleansed of posts that came close to earning the posters infractions. Keep it civil ladies and gentlemen.
 
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Well i put my $40 down yesterday, game looks damn good, and reminds me of the good old Freelancer days.
 
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Yeah I did the kickstarter merc pack so I got the 300i and some credits, and supposedly alpha/beta when it comes. soon? ;)

Good to see a lot more people are interested as well :)
 

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So to make suree i get this right if you lose your ship in mp you have to buy a new one ?, If that's so that is not going work for me sad to say as it does look like a nice game and the last one i really played was Privateer.
 
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that's the way it is in eve as well, your ship blows up you lose it. makes sense to me. it's not as though they will leave you sol or like it's a hardcore mode, i am sure there are ways to work yourself back up. also, don't get into fights you can't win.
 
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that's the way it is in eve as well, your ship blows up you lose it. makes sense to me. it's not as though they will leave you sol or like it's a hardcore mode, i am sure there are ways to work yourself back up. also, don't get into fights you can't win.

This is what ship insurance is for, after all.
 
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luckly EVE isnt a russian mmo ... ccp isnt cccp :wtf:

also EVE has more to offer than SCi even if SCi seems to be a good one.

Aka: numbers can be fun too.

Combined Community Codec Pack? Why the lack of love?



Joking aside, looks like fun. The educated side of me sees a huge skinner box trap. The childish side is squealing in joy over the idea of actually decent space combat.
 
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The childish side is squealing in joy over the idea of actually decent space combat.

I'm fairly certain most people interested in this are the ones who have been wanting a decent action space combat game in a large universe.
Eve combat is boring, but the corporation and trade stuff is good.
Freelancer's combat is great, but it had little room for real universe changing stuff besides the campaign.
X is long a tedious, but gives you to option to command huge fleets of ships and own space stations and trading facilities.
I like to think Star citizen is an amalgamation of all these good points, minus the boring combat that is point and click and wait for things to fire and come off cooldown.
 
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I'm fairly certain most people interested in this are the ones who have been wanting a decent action space combat game in a large universe.
Eve combat is boring, but the corporation and trade stuff is good.
Freelancer's combat is great, but it had little room for real universe changing stuff besides the campaign.
X is long a tedious, but gives you to option to command huge fleets of ships and own space stations and trading facilities.
I like to think Star citizen is an amalgamation of all these good points, minus the boring combat that is point and click and wait for things to fire and come off cooldown.

Hit the nail on the head.
I'm hoping the same.
 
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Wing Commander was literally the game that got me into PCs, I remember having this friend in school who scoffed at us for playing Mario Bros and Ninja Gaiden on the NES, saying he had this game that was light years ahead of all that kiddie stuff.

One time I went to his house and he had this monster of a computer, a 50MHz 486 with a sound blaster sound card and 17" CRT, I was mesmerized by this space opera about humanity's future hanging by a thread in the Vega sector, and the valiant crew of the Tiger's Claw fighting a loosing battle in the front lines against the Kilrathi Empire.

I was hooked from then on, I remember not being able to sleep that night when I got back home.

That's how I was introduced to Chris Roberts and his masterpieces, Wing Commander II (with speech pack!), Strike Commander, Freelancer I and II, WC III and IV and Starlancer would come later. I still remember with sadness hearing about his departure from PC gaming to pursue a career in movie making, Mr. Roberts is a story teller in his heart after all.

Then I heard about this little project called Star Citizen by Mr. Roberts, and my faith in PC gaming was rejuvenated.



Holiday 2014 can't come soon enough!
 
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looks like a great Sim. However, I'd LOVE to see it match this games quality, and re-playability.

Your monitor likely wont be capable of displaying the TRUE high quality of this game.

Cube! - YouTube
 
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Wing Commander was literally the game that got me into PCs, I remember having this friend in school who scoffed at us for playing Mario Bros and Ninja Gaiden on the NES, saying he had this game that was light years ahead of all that kiddie stuff.

One time I went to his house and he had this monster of a computer, a 50MHz 486 with a sound blaster sound card and 17" CRT, I was mesmerized by this space opera about humanity's future hanging by a thread in the Vega sector, and the valiant crew of the Tiger's Claw fighting a loosing battle in the front lines against the Kilrathi Empire.

I was hooked from then on, I remember not being able to sleep that night when I got back home.

That's how I was introduced to Chris Roberts and his masterpieces, Wing Commander II (with speech pack!), Strike Commander, Freelancer I and II, WC III and IV and Starlancer would come later. I still remember with sadness hearing about his departure from PC gaming to pursue a career in movie making, Mr. Roberts is a story teller in his heart after all.

Then I heard about this little project called Star Citizen by Mr. Roberts, and my faith in PC gaming was rejuvenated.

http://img.techpowerup.org/130508/Golden ticket.jpg

Holiday 2014 can't come soon enough!

That is just all kinds of awesome. :)
 
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What ship did you buy Warlock?
 
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What ship did you buy Warlock?

I have a 300i and an Aurora LX with the leather seats :p I felt kinda dumb buying the upgrade but I read the pledge for more funds so they can get their own mo-cap studio and decided to help a little bit with that, how about you erocker!

EDIT disregard my question, I just read you have the same ships I do ;) Wouldn't it be awesome if we could all pitch in and purchase a Constellation? Dunno about you guys but this is gonna be my first MMO

EDIT2 Just read your plans about getting a Constellation and forming a TPU crew, that just blew my mind :p please count me in as part of your crew once the game comes out, I'm so excited by this thread, it's awesome to see so many of you guys sharing the passion for this game, I salute you!! :rockout:
 
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Nice i love freelancer type of game it has been 10 or 12 years i don't remember i just love space tee hee...
 
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Freelancer here.
I also added aurora lx
 
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Aurora LX with the electro switch here. :)
Likely buy the 300i as well..
Is so schmexy.
I would of bought some colors if I knew what they looked like. XD

Clarification on the Lifetime insurance here:
http://www.robertsspaceindustries.com/lifetime-insurance-clarification/

I guess we can only buy LTI ships until before Nov 2013.
The ships we buy after will not have LTI.
That means I have to buy more ships, before the game comes out, to have LTI on them..lol..
300i here I come.. XD
Dam, it would be nice to have LTI on a constellation..
 
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Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
It be 64-bit!

Christopher Roberts said:
Right now it ONLY runs in 64 bit :) (mainly because the prototype build is compiled for the 64 bit machines its being developed on)

Final version will be 32 and 64 bit.

-Chris
Color me excited! Nov 2014 is a long time away. :(
 
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