• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Mantle API presentation by AMD, DICE and Oxide - AMD Summit 2013

Joined
Feb 18, 2009
Messages
1,825 (0.33/day)
Location
Slovenia
System Name Multiple - Win7, Win10, Kubuntu
Processor Intel Core i7 3820 OC@ 4.0 GHz
Motherboard Asus P9X79
Cooling Noctua NH-L12
Memory Corsair Vengeance 32GB 1333MHz
Video Card(s) Sapphire ATI Radeon RX 480 8GB
Storage Samsung SSD: 970 EVO 1TB, 2x870 EVO 250GB,860 Evo 250GB,850 Evo 250GB, WD 4x1TB, 2x2TB, 4x4TB
Display(s) Asus PB328Q 32' 1440p@75hz
Case Cooler Master CM Storm Trooper
Power Supply Corsair HX750, HX550, Galaxy 520W
Mouse Multiple, Razer Mamba Elite, Logitech M500
Keyboard Multiple - Lenovo, HP, Dell, Logitech
Here's a more clear video of the diagnostic info from Oxide's Mantle Demo:


It's greately recommended to use 720p or download source.
 
Joined
May 18, 2011
Messages
1,057 (0.22/day)
Processor 7800X3D
Motherboard ASRock X670E Lightening PG
Cooling Thermalright Phantom Spirit 120SE CPU cooler, 3x 140mm, 1x 120mm case fan
Memory 32GB G.SKILL Flare X5 DDR5 6000 (PC5 48000) F5-6000J3038F16GX2-FX5
Video Card(s) ASUS RTX 4070
Storage 2TB Sandisk SSD, 2TB P31 SK Hynix, 4TB WD SN850X, WD Black 6TB, WD Red Plus 12TB
Case Fractal Design Definse S
Power Supply Seasonic Focus 750
Mouse Logitech Pro
Keyboard Corsair Strafe Cherry MX Silent w/red LED
VR HMD HTC Vive
Software Win 10 Pro
Joined
Feb 18, 2009
Messages
1,825 (0.33/day)
Location
Slovenia
System Name Multiple - Win7, Win10, Kubuntu
Processor Intel Core i7 3820 OC@ 4.0 GHz
Motherboard Asus P9X79
Cooling Noctua NH-L12
Memory Corsair Vengeance 32GB 1333MHz
Video Card(s) Sapphire ATI Radeon RX 480 8GB
Storage Samsung SSD: 970 EVO 1TB, 2x870 EVO 250GB,860 Evo 250GB,850 Evo 250GB, WD 4x1TB, 2x2TB, 4x4TB
Display(s) Asus PB328Q 32' 1440p@75hz
Case Cooler Master CM Storm Trooper
Power Supply Corsair HX750, HX550, Galaxy 520W
Mouse Multiple, Razer Mamba Elite, Logitech M500
Keyboard Multiple - Lenovo, HP, Dell, Logitech
Actually, better now they have more time to polish the first mantle release even more lol :D
 
Joined
Feb 18, 2009
Messages
1,825 (0.33/day)
Location
Slovenia
System Name Multiple - Win7, Win10, Kubuntu
Processor Intel Core i7 3820 OC@ 4.0 GHz
Motherboard Asus P9X79
Cooling Noctua NH-L12
Memory Corsair Vengeance 32GB 1333MHz
Video Card(s) Sapphire ATI Radeon RX 480 8GB
Storage Samsung SSD: 970 EVO 1TB, 2x870 EVO 250GB,860 Evo 250GB,850 Evo 250GB, WD 4x1TB, 2x2TB, 4x4TB
Display(s) Asus PB328Q 32' 1440p@75hz
Case Cooler Master CM Storm Trooper
Power Supply Corsair HX750, HX550, Galaxy 520W
Mouse Multiple, Razer Mamba Elite, Logitech M500
Keyboard Multiple - Lenovo, HP, Dell, Logitech
Joined
Aug 7, 2007
Messages
2,723 (0.45/day)
Processor i5-7600k
Motherboard ASRock Z170 Pro4
Cooling CM Hyper 212 EVO w/ AC MX-4
Memory 2x8GB DDR4 2400 Corsair LPX Vengeance 15-15-15-36
Video Card(s) MSI Twin Frozr 1070ti
Storage 240GB Corsair Force GT
Display(s) 23' Dell AW2310
Case Corsair 550D
Power Supply Seasonic SS-760XP2 Platinum
Software Windows 10 Pro 64-bit
When the heck is the Mantle patch coming out for BF4? I feel sad that they are going to be dragging this out, what with all the hype they've given this thing. I just hope they deliver on what they've promised, if this thing is what AMD says it is then it will be crazy, but then again "if ifs and buts was candys and nuts, we'd all have a merry Christmas".
 
Joined
Feb 18, 2009
Messages
1,825 (0.33/day)
Location
Slovenia
System Name Multiple - Win7, Win10, Kubuntu
Processor Intel Core i7 3820 OC@ 4.0 GHz
Motherboard Asus P9X79
Cooling Noctua NH-L12
Memory Corsair Vengeance 32GB 1333MHz
Video Card(s) Sapphire ATI Radeon RX 480 8GB
Storage Samsung SSD: 970 EVO 1TB, 2x870 EVO 250GB,860 Evo 250GB,850 Evo 250GB, WD 4x1TB, 2x2TB, 4x4TB
Display(s) Asus PB328Q 32' 1440p@75hz
Case Cooler Master CM Storm Trooper
Power Supply Corsair HX750, HX550, Galaxy 520W
Mouse Multiple, Razer Mamba Elite, Logitech M500
Keyboard Multiple - Lenovo, HP, Dell, Logitech
I think even if release it now, I don't think i would take my time off the stuff I already scheduled non-PC related ... give me a rest for just a week :p
 
Joined
Mar 24, 2011
Messages
2,356 (0.49/day)
Location
VT
Processor Intel i7-10700k
Motherboard Gigabyte Aurorus Ultra z490
Cooling Corsair H100i RGB
Memory 32GB (4x8GB) Corsair Vengeance DDR4-3200MHz
Video Card(s) MSI Gaming Trio X 3070 LHR
Display(s) ASUS MG278Q / AOC G2590FX
Case Corsair X4000 iCue
Audio Device(s) Onboard
Power Supply Corsair RM650x 650W Fully Modular
Software Windows 10
When the heck is the Mantle patch coming out for BF4? I feel sad that they are going to be dragging this out, what with all the hype they've given this thing. I just hope they deliver on what they've promised, if this thing is what AMD says it is then it will be crazy, but then again "if ifs and buts was candys and nuts, we'd all have a merry Christmas".

The longer it takes the more AMD's message is hurt. They went to great lengths to point out the API is easy to use, but the first game to implement Mantle has continuously had problems and is now delaying the actual implementation patch.
 
Joined
Sep 15, 2004
Messages
1,583 (0.22/day)
Location
Poland,Slask
System Name HAL
Processor Core i5 2500K
Motherboard Asus P8P67 Pro Rev3.1
Cooling stock
Memory 2x4GB Kingston 1600Mhz Blu
Video Card(s) Asus 560Ti DirectCuII TOP
Storage Kingston 120 3K SSD,WD Black WD1502FAEX
Display(s) LG 1440x900
Case Chieftec Mesh Midi
Audio Device(s) onboard
Power Supply Corsair TX750V2
Software w8
Here are the numbers

CPU boost; ~600%
GPU boost: 100%-300%

or in other words:
"amazing"

How is that showing, thats just a claim. Post some code fragment that utilizes real computing task 600% faster than normally done so we can run it on our machines. Haven't seen any of these in thread just hype from AMD slides that stretch out truth since radeon 8500LE.

I need some solid proof cause at my univ they thought me that reaching 80% in thread utilization is considered a pretty good result in scaling, when you post an improvement of 600% it sounds like bullshit out of the box or they made some sort of revolution on that field which I highly doubt.
 
Joined
Sep 19, 2012
Messages
615 (0.15/day)
System Name [WIP]
Processor Intel Pentium G3420 [i7-4790K SOON(tm)]
Motherboard MSI Z87-GD65 Gaming
Cooling [Corsair H100i]
Memory G.Skill TridentX 2x8GB-2400-CL10 DDR3
Video Card(s) [MSI AMD Radeon R9-290 Gaming]
Storage Seagate 2TB Desktop SSHD / [Samsung 256GB 840 PRO]
Display(s) [BenQ XL2420Z]
Case [Corsair Obsidian 750D]
Power Supply Corsair RM750
Software Windows 8.1 x64 Pro / Linux Mint 15 / SteamOS
Here's a more clear video of the diagnostic info from Oxide's Mantle Demo:


It's greately recommended to use 720p or download source.
Pretty impressive considering from start to finish it quadruples in AI and render workload, yet, the latency and render times stay the same. Not to mention the batch count itself, that goes up and down to huge numbers, way above anything we're seeing in current games.
 

Mussels

Freshwater Moderator
Staff member
Joined
Oct 6, 2004
Messages
58,413 (8.19/day)
Location
Oystralia
System Name Rainbow Sparkles (Power efficient, <350W gaming load)
Processor Ryzen R7 5800x3D (Undervolted, 4.45GHz all core)
Motherboard Asus x570-F (BIOS Modded)
Cooling Alphacool Apex UV - Alphacool Eisblock XPX Aurora + EK Quantum ARGB 3090 w/ active backplate
Memory 2x32GB DDR4 3600 Corsair Vengeance RGB @3866 C18-22-22-22-42 TRFC704 (1.4V Hynix MJR - SoC 1.15V)
Video Card(s) Galax RTX 3090 SG 24GB: Underclocked to 1700Mhz 0.750v (375W down to 250W))
Storage 2TB WD SN850 NVME + 1TB Sasmsung 970 Pro NVME + 1TB Intel 6000P NVME USB 3.2
Display(s) Phillips 32 32M1N5800A (4k144), LG 32" (4K60) | Gigabyte G32QC (2k165) | Phillips 328m6fjrmb (2K144)
Case Fractal Design R6
Audio Device(s) Logitech G560 | Corsair Void pro RGB |Blue Yeti mic
Power Supply Fractal Ion+ 2 860W (Platinum) (This thing is God-tier. Silent and TINY)
Mouse Logitech G Pro wireless + Steelseries Prisma XL
Keyboard Razer Huntsman TE ( Sexy white keycaps)
VR HMD Oculus Rift S + Quest 2
Software Windows 11 pro x64 (Yes, it's genuinely a good OS) OpenRGB - ditch the branded bloatware!
Benchmark Scores Nyooom.
no one really sits in front of a 42-50" living room telly checking facebook and playing peggle(thats why we sit with pads/phones),, they have consoles and its consoles that they (steambox's)have to contend with in performance terms,at least imho and as good as open Gl is I think Steam need to climb aboard the HSA / Mantle train ,to optimise there bang for buck with Amd based steambox's.

shit, we're not meant to? i'm on a 46" here right now with facebook in the other tab...


(i like the idea of mantle. we need something to replace the mostly defunct openGL)

oh and as for some of the "just make it use more threads!" arguments, that doesnt work.

if you have two AI's with one thread each, they cant work together at all - they're independent. this slows things down as one thread has to wait for the other to finish before it can continue, resulting in stalls, or vastly increased overheads.

this is why multithreading continues at a slow pace, its not simple to scale.
 
Joined
Feb 9, 2009
Messages
1,618 (0.29/day)
How is that showing, thats just a claim. Post some code fragment that utilizes real computing task 600% faster than normally done so we can run it on our machines. Haven't seen any of these in thread just hype from AMD slides that stretch out truth since radeon 8500LE.

I need some solid proof cause at my univ they thought me that reaching 80% in thread utilization is considered a pretty good result in scaling, when you post an improvement of 600% it sounds like bullshit out of the box or they made some sort of revolution on that field which I highly doubt.

do you not realize how much wasted cpu power is used for directx & opengl? this has been talked about for years, the most obvious example being draw calls

in addition, the dev has more control over how to deal with their data instead of relying on the driver or OS to do it for them, that's what efficiency is... nobody knows what they want to do or what the game engine is doing other than the dev

there are some slides from the star citizen devs that have the miliseconds laid out, it is a revolution in the sense of doing things very differently than normal (for pc that is, it's similar to consoles, that's why 360/ps3 run what they run at mostly 720p 30fps, you cant run the pc versions of those very games on the equivalent x1900 or 7900 at the same settings)

not sure if this was posted earlier in the thread, http://www.kitguru.net/components/g...check-out-the-first-amd-mantle-gameplay-demo/

Once the demo gets going it looks very pretty, but nothing too special. When they zoom out however and you realise the engine is rendering thousands of little ships, alongside some large capital space craft all firing their own weaponry at a very high level of detail, it turns into something very impressive. On top of that, the frame rate is constantly well over 200 and this is all before any GPU optimisation. It’s speculated that the scene should easily be able to handle 300 FPS after tweaking.
One large carrier has over 200 individual missile tubes which can target different enemies, leading to upwards of 25,000 individual objects in any one scene at one time. That’s nothing though, after optimisations, the Oxide spokesperson reckons they can squeeze in 100,000 objects and make it playable on most AMD hardware.
The demo was run on an FX8350 and a “hawaii board,” so one of the new 290x boards.

now there's no need to preach about herp derp nvidia is over or anything, it's just another tool, an experiment, few titles will need to utilize it, let's just see how it translates to a complex game & if it really boosts low end or APUs
 
Joined
Nov 4, 2005
Messages
11,681 (1.73/day)
System Name Compy 386
Processor 7800X3D
Motherboard Asus
Cooling Air for now.....
Memory 64 GB DDR5 6400Mhz
Video Card(s) 7900XTX 310 Merc
Storage Samsung 990 2TB, 2 SP 2TB SSDs and over 10TB spinning
Display(s) 56" Samsung 4K HDR
Audio Device(s) ATI HDMI
Mouse Logitech MX518
Keyboard Razer
Software A lot.
Benchmark Scores Its fast. Enough.
Quite frankly I'm not sure I'll buy into O Rift either, and not just out of resistance to accept any implied marketing "hypnotism". I'm seriously concerned about long term effects on vision, attention span, etc. Just LCD displays themselves are bad enough long term on eyesight, and OLED/PLED has yet to prove to have a lifespan adequate enough for anything but small devices that people don't keep very long (cell phones, etc).

As far as Mantle's projected performance boost, one thing that concerns me is most only talk in terms of added frames per second, but we're seeing an increasing number of games that don't play smoothly even if you're getting good frame rates. I think both AMD and Nvidia need to focus more on frame pacing before they go trying to boost performance, and it's not just an issue with Crossfire and SLI. Single GPU performance is often crippled by erratic frame rate fluctuation too.
The issues with frame pacing all start with the number of calls made and the CPU's ability to setup and hand off that data, in short all the spiky lag seen is an issue with the underpinning of DX. Recent tests show the 2XX series GPU's as lag free as Nvidia, and now both are at the mercy of what the dev and DX are doing. We can only hope Mantle is better tha nall he other vaporware that ATI/AMD have given us in the past that was well thought out but poorly implemented, then never supported, or supported with a heft fee, but only works if you hold your finger up this way but not that, left foot in, right foot flat on the floor, head cocked, nose up, eyes closed and pray.
 
Joined
Dec 16, 2010
Messages
1,662 (0.34/day)
Location
State College, PA, US
System Name My Surround PC
Processor AMD Ryzen 9 7950X3D
Motherboard ASUS STRIX X670E-F
Cooling Swiftech MCP35X / EK Quantum CPU / Alphacool GPU / XSPC 480mm w/ Corsair Fans
Memory 96GB (2 x 48 GB) G.Skill DDR5-6000 CL30
Video Card(s) MSI NVIDIA GeForce RTX 4090 Suprim X 24GB
Storage WD SN850 2TB, 2 x 512GB Samsung PM981a, 4 x 4TB HGST NAS HDD for Windows Storage Spaces
Display(s) 2 x Viotek GFI27QXA 27" 4K 120Hz + LG UH850 4K 60Hz + HMD
Case NZXT Source 530
Audio Device(s) Sony MDR-7506 / Logitech Z-5500 5.1
Power Supply Corsair RM1000x 1 kW
Mouse Patriot Viper V560
Keyboard Corsair K100
VR HMD HP Reverb G2
Software Windows 11 Pro x64
Benchmark Scores Mellanox ConnectX-3 10 Gb/s Fiber Network Card
Joined
Nov 4, 2005
Messages
11,681 (1.73/day)
System Name Compy 386
Processor 7800X3D
Motherboard Asus
Cooling Air for now.....
Memory 64 GB DDR5 6400Mhz
Video Card(s) 7900XTX 310 Merc
Storage Samsung 990 2TB, 2 SP 2TB SSDs and over 10TB spinning
Display(s) 56" Samsung 4K HDR
Audio Device(s) ATI HDMI
Mouse Logitech MX518
Keyboard Razer
Software A lot.
Benchmark Scores Its fast. Enough.
The delay is official now. It only took AMD until there was one day remaining in order to actually announce it.

Pick your favorite source:
https://news.google.com/news?ncl=d9QPbZ5MjqhUX0MHrP8HblEV0UMLM&q=amd mantle delayed&lr=English&hl=en&sa=X&ei=4VTCUrCxLLSusASK9YG4DQ&ved=0CC8QqgIwAA
So EA fucking up a game with many issues and their lack of desire to associate with the issues is somehow a bad on them? We could blame AMD for this, or we could say that EA released a rushed to market for the holiday shopping season turd and now has to clean that shithouse before the new tenant can move in.
 
Joined
Dec 16, 2010
Messages
1,662 (0.34/day)
Location
State College, PA, US
System Name My Surround PC
Processor AMD Ryzen 9 7950X3D
Motherboard ASUS STRIX X670E-F
Cooling Swiftech MCP35X / EK Quantum CPU / Alphacool GPU / XSPC 480mm w/ Corsair Fans
Memory 96GB (2 x 48 GB) G.Skill DDR5-6000 CL30
Video Card(s) MSI NVIDIA GeForce RTX 4090 Suprim X 24GB
Storage WD SN850 2TB, 2 x 512GB Samsung PM981a, 4 x 4TB HGST NAS HDD for Windows Storage Spaces
Display(s) 2 x Viotek GFI27QXA 27" 4K 120Hz + LG UH850 4K 60Hz + HMD
Case NZXT Source 530
Audio Device(s) Sony MDR-7506 / Logitech Z-5500 5.1
Power Supply Corsair RM1000x 1 kW
Mouse Patriot Viper V560
Keyboard Corsair K100
VR HMD HP Reverb G2
Software Windows 11 Pro x64
Benchmark Scores Mellanox ConnectX-3 10 Gb/s Fiber Network Card
So EA fucking up a game with many issues and their lack of desire to associate with the issues is somehow a bad on them? We could blame AMD for this, or we could say that EA released a rushed to market for the holiday shopping season turd and now has to clean that shithouse before the new tenant can move in.

It clearly is a mutual arrangement. EA is not innocent, but it's hard to not believe that integrating Mantle support took time away from the developers working on the initial release (DirectX) version of the game. AMD had to have known of EA's history of releasing games that need multiple patches before working properly. AMD made the logical choice to delay, but a better choice would be to not announce a date in the first place. I firmly believe that AMD was pressured into announcing a release date months ago because without a release date Mantle would be considered vaporware (moreso that it is even now) and developers would be discouraged that there were no commitments to games using it.

You have to wonder if EA set the Battlefield 4 release date of late 2013 before AMD chose to partner to integrate Mantle, and instead of focusing all developers on the initial release and then Mantle later, the developers were split between two projects causing the intitial release to be a mess and the Mantle update to be delayed.
 
Last edited:
Joined
Feb 18, 2009
Messages
1,825 (0.33/day)
Location
Slovenia
System Name Multiple - Win7, Win10, Kubuntu
Processor Intel Core i7 3820 OC@ 4.0 GHz
Motherboard Asus P9X79
Cooling Noctua NH-L12
Memory Corsair Vengeance 32GB 1333MHz
Video Card(s) Sapphire ATI Radeon RX 480 8GB
Storage Samsung SSD: 970 EVO 1TB, 2x870 EVO 250GB,860 Evo 250GB,850 Evo 250GB, WD 4x1TB, 2x2TB, 4x4TB
Display(s) Asus PB328Q 32' 1440p@75hz
Case Cooler Master CM Storm Trooper
Power Supply Corsair HX750, HX550, Galaxy 520W
Mouse Multiple, Razer Mamba Elite, Logitech M500
Keyboard Multiple - Lenovo, HP, Dell, Logitech
How is that showing, thats just a claim. Post some code fragment that utilizes real computing task 600% faster than normally done so we can run it on our machines. Haven't seen any of these in thread just hype from AMD slides that stretch out truth since radeon 8500LE.

I need some solid proof cause at my univ they thought me that reaching 80% in thread utilization is considered a pretty good result in scaling, when you post an improvement of 600% it sounds like bullshit out of the box or they made some sort of revolution on that field which I highly doubt.


Let's bookmark this and check back how accurate I was :)

More Cores More CPU boost, ofcourse that 600% probably doesn't apply to quad core and below.
 

the54thvoid

Intoxicated Moderator
Staff member
Joined
Dec 14, 2009
Messages
12,443 (2.38/day)
Location
Glasgow - home of formal profanity
Processor Ryzen 7800X3D
Motherboard MSI MAG Mortar B650 (wifi)
Cooling be quiet! Dark Rock Pro 4
Memory 32GB Kingston Fury
Video Card(s) Gainward RTX4070ti
Storage Seagate FireCuda 530 M.2 1TB / Samsumg 960 Pro M.2 512Gb
Display(s) LG 32" 165Hz 1440p GSYNC
Case Asus Prime AP201
Audio Device(s) On Board
Power Supply be quiet! Pure POwer M12 850w Gold (ATX3.0)
Software W10
Genuine question?

Mantle is for Radeon GCN GPU's (going on their own info for now) but it talks about far greater use of the CPU, so....

Even if you have a non Radeon or even non GCN Radeon, will Mantle still make better use of the CPU? Does this also refer to AMD CPU's or Intel as well, i.e. if I have a GCN card and Intel CPU does it still utilise the Intel CPU to it's fullest extent or is it primarily focused on AMD hardware?

Genuine question looking for genuine answer. Truth is, it needs to be very easily adapted to Nvidia and Intel or else it will just be a very good gimmick for GCN owners running Mantle coded games. It can't work long term unless these guys either (a) get in on it, or (b) they both go bust and we only have AMD left.
 

Mussels

Freshwater Moderator
Staff member
Joined
Oct 6, 2004
Messages
58,413 (8.19/day)
Location
Oystralia
System Name Rainbow Sparkles (Power efficient, <350W gaming load)
Processor Ryzen R7 5800x3D (Undervolted, 4.45GHz all core)
Motherboard Asus x570-F (BIOS Modded)
Cooling Alphacool Apex UV - Alphacool Eisblock XPX Aurora + EK Quantum ARGB 3090 w/ active backplate
Memory 2x32GB DDR4 3600 Corsair Vengeance RGB @3866 C18-22-22-22-42 TRFC704 (1.4V Hynix MJR - SoC 1.15V)
Video Card(s) Galax RTX 3090 SG 24GB: Underclocked to 1700Mhz 0.750v (375W down to 250W))
Storage 2TB WD SN850 NVME + 1TB Sasmsung 970 Pro NVME + 1TB Intel 6000P NVME USB 3.2
Display(s) Phillips 32 32M1N5800A (4k144), LG 32" (4K60) | Gigabyte G32QC (2k165) | Phillips 328m6fjrmb (2K144)
Case Fractal Design R6
Audio Device(s) Logitech G560 | Corsair Void pro RGB |Blue Yeti mic
Power Supply Fractal Ion+ 2 860W (Platinum) (This thing is God-tier. Silent and TINY)
Mouse Logitech G Pro wireless + Steelseries Prisma XL
Keyboard Razer Huntsman TE ( Sexy white keycaps)
VR HMD Oculus Rift S + Quest 2
Software Windows 11 pro x64 (Yes, it's genuinely a good OS) OpenRGB - ditch the branded bloatware!
Benchmark Scores Nyooom.
Genuine question?

Mantle is for Radeon GCN GPU's (going on their own info for now) but it talks about far greater use of the CPU, so....

Even if you have a non Radeon or even non GCN Radeon, will Mantle still make better use of the CPU? Does this also refer to AMD CPU's or Intel as well, i.e. if I have a GCN card and Intel CPU does it still utilise the Intel CPU to it's fullest extent or is it primarily focused on AMD hardware?

Genuine question looking for genuine answer. Truth is, it needs to be very easily adapted to Nvidia and Intel or else it will just be a very good gimmick for GCN owners running Mantle coded games. It can't work long term unless these guys either (a) get in on it, or (b) they both go bust and we only have AMD left.

the entire point is less CPU usage - so if your high end super fast CPU was fast enough, then its going to be under utilised. this isnt about doing more with the same - its about doing the same with less.
 
Joined
Mar 10, 2010
Messages
11,878 (2.31/day)
Location
Manchester uk
System Name RyzenGtEvo/ Asus strix scar II
Processor Amd R5 5900X/ Intel 8750H
Motherboard Crosshair hero8 impact/Asus
Cooling 360EK extreme rad+ 360$EK slim all push, cpu ek suprim Gpu full cover all EK
Memory Corsair Vengeance Rgb pro 3600cas14 16Gb in four sticks./16Gb/16GB
Video Card(s) Powercolour RX7900XT Reference/Rtx 2060
Storage Silicon power 2TB nvme/8Tb external/1Tb samsung Evo nvme 2Tb sata ssd/1Tb nvme
Display(s) Samsung UAE28"850R 4k freesync.dell shiter
Case Lianli 011 dynamic/strix scar2
Audio Device(s) Xfi creative 7.1 on board ,Yamaha dts av setup, corsair void pro headset
Power Supply corsair 1200Hxi/Asus stock
Mouse Roccat Kova/ Logitech G wireless
Keyboard Roccat Aimo 120
VR HMD Oculus rift
Software Win 10 Pro
Benchmark Scores 8726 vega 3dmark timespy/ laptop Timespy 6506
Genuine question?

Mantle is for Radeon GCN GPU's (going on their own info for now) but it talks about far greater use of the CPU, so....

Even if you have a non Radeon or even non GCN Radeon, will Mantle still make better use of the CPU? Does this also refer to AMD CPU's or Intel as well, i.e. if I have a GCN card and Intel CPU does it still utilise the Intel CPU to it's fullest extent or is it primarily focused on AMD hardware?

Genuine question looking for genuine answer. Truth is, it needs to be very easily adapted to Nvidia and Intel or else it will just be a very good gimmick for GCN owners running Mantle coded games. It can't work long term unless these guys either (a) get in on it, or (b) they both go bust and we only have AMD left.
It is GCN only initially at least and it is not cpu brand specific, intel cpu's wont have any dissadvantage over amd, at least initially.
and less cpu use is a coincidence of the api not the sole reason or benefit of it, due to mantle's use the cpu will no longer be the bottleneck holding gpu's back(the gpu can do things without the cpu being involved in every little bit ,hence less load), the bottleneck will be something else then is all ,,likely memory or storage or busses.
 
Joined
Mar 24, 2011
Messages
2,356 (0.49/day)
Location
VT
Processor Intel i7-10700k
Motherboard Gigabyte Aurorus Ultra z490
Cooling Corsair H100i RGB
Memory 32GB (4x8GB) Corsair Vengeance DDR4-3200MHz
Video Card(s) MSI Gaming Trio X 3070 LHR
Display(s) ASUS MG278Q / AOC G2590FX
Case Corsair X4000 iCue
Audio Device(s) Onboard
Power Supply Corsair RM650x 650W Fully Modular
Software Windows 10
Genuine question looking for genuine answer. Truth is, it needs to be very easily adapted to Nvidia and Intel or else it will just be a very good gimmick for GCN owners running Mantle coded games. It can't work long term unless these guys either (a) get in on it, or (b) they both go bust and we only have AMD left.

That's my largest concern. If AMD makes developers and\or manufacturers jump through hoops to implement Mantle (or worse, make them pay) it will never succeed.
 
Joined
Feb 18, 2009
Messages
1,825 (0.33/day)
Location
Slovenia
System Name Multiple - Win7, Win10, Kubuntu
Processor Intel Core i7 3820 OC@ 4.0 GHz
Motherboard Asus P9X79
Cooling Noctua NH-L12
Memory Corsair Vengeance 32GB 1333MHz
Video Card(s) Sapphire ATI Radeon RX 480 8GB
Storage Samsung SSD: 970 EVO 1TB, 2x870 EVO 250GB,860 Evo 250GB,850 Evo 250GB, WD 4x1TB, 2x2TB, 4x4TB
Display(s) Asus PB328Q 32' 1440p@75hz
Case Cooler Master CM Storm Trooper
Power Supply Corsair HX750, HX550, Galaxy 520W
Mouse Multiple, Razer Mamba Elite, Logitech M500
Keyboard Multiple - Lenovo, HP, Dell, Logitech
this isnt about doing more with the same - its about doing the same with less.

Only in that case.

But, games were built around the limitations, that's why the speedboost in updated, games designed for mantle will shake the industry with what you call "more".

However some existing games even when designed with Mantle, the genre they're using does not allow to take all that power and turn it into units-on-screen and other stuff because it would not be the the same sub-genre anymore or a spinnoff. In those cases the performance difference will be very visible if there would be a DX or OGL render mode also available, what's more, the minimal requirements would be significantly lower than what would be with DX or OGL version.

For the genres that don't yet exist or have been dead since the 90', if those are designed with pushing the boundaries of AI, physics, visuals, they are not going to have this "boost" effect obviously.

So beware what "mantle reviews" you try, they aren't reviewing mantle API it self which continues to improve and is not a fixed thing so it cannot be reviewed ** , they're reviewing the mantle code of a specific game or in other words the effort that a developer put into optimizing the mantle code for that game. Just as with DX games, all the CPU and GPU benchmarks weren't benchmarking the hardware, they were benchmarking the DX API along with driver, so much of the optimization and also stability code residing in the driver basically made all the hardware wars technically invalid, it was and is all a driver war, there was no GPU or CPU war, it's just percieved that way.

Ofcourse practically it can be labeled as "hardware benchmarking" since DX was the only thing used (OGL doesn't even count, a few AAA pushing-the-limits games here and there) , but it's not a valid technical test at all.

** (eg. pre-release game reviews are usually invalid since day 1 patches became popular, i don't read nor care about any mainstream gaming site)
 
Last edited:
Joined
Apr 30, 2011
Messages
2,651 (0.56/day)
Location
Greece
Processor AMD Ryzen 5 5600@80W
Motherboard MSI B550 Tomahawk
Cooling ZALMAN CNPS9X OPTIMA
Memory 2*8GB PATRIOT PVS416G400C9K@3733MT_C16
Video Card(s) Sapphire Radeon RX 6750 XT Pulse 12GB
Storage Sandisk SSD 128GB, Kingston A2000 NVMe 1TB, Samsung F1 1TB, WD Black 10TB
Display(s) AOC 27G2U/BK IPS 144Hz
Case SHARKOON M25-W 7.1 BLACK
Audio Device(s) Realtek 7.1 onboard
Power Supply Seasonic Core GC 500W
Mouse Sharkoon SHARK Force Black
Keyboard Trust GXT280
Software Win 7 Ultimate 64bit/Win 10 pro 64bit/Manjaro Linux
^ I agree.

Doing the same with less is Phase 1 of mantle implementation. Phase 2 is doing more with the same. We all saw it clearly in the tech space demo. And Phase 2 is just a setting in the game away to have a whole diffirent world to play if a game is optimised for mantle from the beginning. So, BF4 is Phase 1, but the coming next games might easily have Phase 2 implemented.
 

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.67/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
So many people think THIS TIME will be different. THIS TIME I can feel it!
 
Joined
Apr 30, 2011
Messages
2,651 (0.56/day)
Location
Greece
Processor AMD Ryzen 5 5600@80W
Motherboard MSI B550 Tomahawk
Cooling ZALMAN CNPS9X OPTIMA
Memory 2*8GB PATRIOT PVS416G400C9K@3733MT_C16
Video Card(s) Sapphire Radeon RX 6750 XT Pulse 12GB
Storage Sandisk SSD 128GB, Kingston A2000 NVMe 1TB, Samsung F1 1TB, WD Black 10TB
Display(s) AOC 27G2U/BK IPS 144Hz
Case SHARKOON M25-W 7.1 BLACK
Audio Device(s) Realtek 7.1 onboard
Power Supply Seasonic Core GC 500W
Mouse Sharkoon SHARK Force Black
Keyboard Trust GXT280
Software Win 7 Ultimate 64bit/Win 10 pro 64bit/Manjaro Linux
Nobody thinks it will be diffirent. It is a fact that mantle IS a game changer non-API bridge between game, GPU and CPU. It is by far obvious in any demo and interview we watched. Speed and scale of implementation is to be seen. Not Mantle's productivity. Only ignorants or AMD-haters or console-haters can ignore the public known facts and proofs.
 

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.67/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
Nobody thinks it will be diffirent. It is a fact that mantle IS a game changer non-API bridge between game, GPU and CPU. It is by far obvious in any demo and interview we watched. Speed and scale of implementation is to be seen. Not Mantle's productivity. Only ignorants or AMD-haters or console-haters can ignore the public known facts and proofs.

Meats not meat till its in the pan.

 
Top