• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

OFFICIAL Star Citizen

Joined
May 21, 2008
Messages
4,113 (0.71/day)
Location
Iowa, USA
System Name THE CUBE 2.0
Processor Intel i5 13600k
Motherboard MSI MPG Z690 EDGE DDR4
Cooling Phanteks PH-TC14PE BK 2x T30-120 Fan mod mount
Memory G.Skill TridentZ 3200 MT/s C15 32GB 2x16GB
Video Card(s) Gigabyte Aorus 1080 Ti 11GB OC: Core 2GHz, Mem 5.7GHz
Storage WD SN770 250GB / 3x WD SN850X 2TB / Toshiba X300 4TB / 2x RAID1 Toshiba P300 3TB
Display(s) Samsung 49" Odyssey OLED G95SC 240Hz 5120 x 1440
Case "THE CUBE" Custom built, pure Red Alder wood
Audio Device(s) Beyerdynamic DT 880
Power Supply Corsair RM1000X
Mouse Logitech G700
Keyboard Logitech G910
Software Windows 11 Pro
:shadedshu: Just got the launcher on to check if im up to date and this happens... EDIT: FIXED. All up to date and ready!
Don't Forget to change your P2P speeds to help with downloads tomorrow and reduce stress on CIG Servers

 
Last edited:
Joined
Jun 27, 2011
Messages
6,684 (1.43/day)
Processor 7800x3d
Motherboard Gigabyte B650 Auros Elite AX
Cooling Custom Water
Memory GSKILL 2x16gb 6000mhz Cas 30 with custom timings
Video Card(s) MSI RX 6750 XT MECH 2X 12G OC
Storage Adata SX8200 1tb with Windows, Samsung 990 Pro 2tb with games
Display(s) HP Omen 27q QHD 165hz
Case ThermalTake P3
Power Supply SuperFlower Leadex Titanium
Software Windows 11 64 Bit
Benchmark Scores CB23: 1811 / 19424 CB24: 1136 / 7687
I know Star citizen will require a beefy gpu, more beefy than todays top end, but does anyone know about cpu? Does it need a lot of single threaded power? Will it make use of multiple cores? Would it be much more cpu intensive than other crysis 3 engine games?
 
Joined
Aug 22, 2007
Messages
3,454 (0.57/day)
Location
CA, US
System Name :)
Processor Intel 13700k
Motherboard Gigabyte z790 UD AC
Cooling Noctua NH-D15
Memory 64GB GSKILL DDR5
Video Card(s) Gigabyte RTX 4090 Gaming OC
Storage 960GB Optane 905P U.2 SSD + 4TB PCIe4 U.2 SSD
Display(s) Alienware AW3423DW 175Hz QD-OLED + Nixeus 27" IPS 1440p 144Hz
Case Fractal Design Torrent
Audio Device(s) MOTU M4 - JBL 305P MKII w/2x JL Audio 10 Sealed --- X-Fi Titanium HD - Presonus Eris E5 - JBL 4412
Power Supply Silverstone 1000W
Mouse Roccat Kain 122 AIMO
Keyboard KBD67 Lite / Mammoth75
VR HMD Reverb G2 V2
Software Win 11 Pro
I know Star citizen will require a beefy gpu, more beefy than todays top end, but does anyone know about cpu? Does it need a lot of single threaded power? Will it make use of multiple cores? Would it be much more cpu intensive than other crysis 3 engine games?

We'll find out tomorrow. ;)
 
Joined
Jul 19, 2006
Messages
43,586 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
Joined
May 21, 2008
Messages
4,113 (0.71/day)
Location
Iowa, USA
System Name THE CUBE 2.0
Processor Intel i5 13600k
Motherboard MSI MPG Z690 EDGE DDR4
Cooling Phanteks PH-TC14PE BK 2x T30-120 Fan mod mount
Memory G.Skill TridentZ 3200 MT/s C15 32GB 2x16GB
Video Card(s) Gigabyte Aorus 1080 Ti 11GB OC: Core 2GHz, Mem 5.7GHz
Storage WD SN770 250GB / 3x WD SN850X 2TB / Toshiba X300 4TB / 2x RAID1 Toshiba P300 3TB
Display(s) Samsung 49" Odyssey OLED G95SC 240Hz 5120 x 1440
Case "THE CUBE" Custom built, pure Red Alder wood
Audio Device(s) Beyerdynamic DT 880
Power Supply Corsair RM1000X
Mouse Logitech G700
Keyboard Logitech G910
Software Windows 11 Pro
I know Star citizen will require a beefy gpu, more beefy than todays top end, but does anyone know about cpu? Does it need a lot of single threaded power? Will it make use of multiple cores? Would it be much more cpu intensive than other crysis 3 engine games?
From what I have heard it will use the cores up. But currently I don't know how many and how much of each.
 
Joined
Jun 27, 2011
Messages
6,684 (1.43/day)
Processor 7800x3d
Motherboard Gigabyte B650 Auros Elite AX
Cooling Custom Water
Memory GSKILL 2x16gb 6000mhz Cas 30 with custom timings
Video Card(s) MSI RX 6750 XT MECH 2X 12G OC
Storage Adata SX8200 1tb with Windows, Samsung 990 Pro 2tb with games
Display(s) HP Omen 27q QHD 165hz
Case ThermalTake P3
Power Supply SuperFlower Leadex Titanium
Software Windows 11 64 Bit
Benchmark Scores CB23: 1811 / 19424 CB24: 1136 / 7687
Joined
Aug 22, 2007
Messages
3,454 (0.57/day)
Location
CA, US
System Name :)
Processor Intel 13700k
Motherboard Gigabyte z790 UD AC
Cooling Noctua NH-D15
Memory 64GB GSKILL DDR5
Video Card(s) Gigabyte RTX 4090 Gaming OC
Storage 960GB Optane 905P U.2 SSD + 4TB PCIe4 U.2 SSD
Display(s) Alienware AW3423DW 175Hz QD-OLED + Nixeus 27" IPS 1440p 144Hz
Case Fractal Design Torrent
Audio Device(s) MOTU M4 - JBL 305P MKII w/2x JL Audio 10 Sealed --- X-Fi Titanium HD - Presonus Eris E5 - JBL 4412
Power Supply Silverstone 1000W
Mouse Roccat Kain 122 AIMO
Keyboard KBD67 Lite / Mammoth75
VR HMD Reverb G2 V2
Software Win 11 Pro
Joined
May 21, 2008
Messages
4,113 (0.71/day)
Location
Iowa, USA
System Name THE CUBE 2.0
Processor Intel i5 13600k
Motherboard MSI MPG Z690 EDGE DDR4
Cooling Phanteks PH-TC14PE BK 2x T30-120 Fan mod mount
Memory G.Skill TridentZ 3200 MT/s C15 32GB 2x16GB
Video Card(s) Gigabyte Aorus 1080 Ti 11GB OC: Core 2GHz, Mem 5.7GHz
Storage WD SN770 250GB / 3x WD SN850X 2TB / Toshiba X300 4TB / 2x RAID1 Toshiba P300 3TB
Display(s) Samsung 49" Odyssey OLED G95SC 240Hz 5120 x 1440
Case "THE CUBE" Custom built, pure Red Alder wood
Audio Device(s) Beyerdynamic DT 880
Power Supply Corsair RM1000X
Mouse Logitech G700
Keyboard Logitech G910
Software Windows 11 Pro
Ugh I hope I can try it out sometime this coming week...
 
Joined
Apr 19, 2012
Messages
12,062 (2.75/day)
Location
Gypsyland, UK
System Name HP Omen 17
Processor i7 7700HQ
Memory 16GB 2400Mhz DDR4
Video Card(s) GTX 1060
Storage Samsung SM961 256GB + HGST 1TB
Display(s) 1080p IPS G-SYNC 75Hz
Audio Device(s) Bang & Olufsen
Power Supply 230W
Mouse Roccat Kone XTD+
Software Win 10 Pro
Don't Forget to change your P2P speeds

Oh you mean turn P2P off because the P2P speeds for most games have always sucked in comparison to downloading from dedicated servers? I gave up on P2P since Blizzard games used that mess, I got twice the speed just downloading from their servers.
 
Joined
Jul 19, 2006
Messages
43,586 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
MEH

****ing dates! they need to stop posting ****ing dates!
srsly




So why did you ask?


EDIT: I'm blaming eRocker on this one...

Meh, and when they don't give dates people complain about that too, lol.

Taken from Reddit:

Please note this is all tentative! Bugs presumably must go through QA for verification!

If you remember the status update on the delay, here are the bugs:

  • Vanduul Swarm – Display drivers can crash when Vanduul spawn or blow up
  • Lag in feedback and update of essential game events resulting in increasingly divergent multiplayer sync
  • Battle Royale (Crash) – While Flying (Shader)
  • Camera – After respawn character is stuck looking up
  • Vanduul Swarm (Crash) – Shortly after missile lock
  • All Maps – Occasionally, when first spawning into the maps lasers and ballistic fire is invisible but can be heard when firing – they eventually appear
  • Crash on exit after returning from DFM match
  • Character is unable to exit DFM Aurora bed if helmet is on
  • Gforce animations are not playing on the pilot in any of the ships
  • Character and parts of cockpit interior vanish while accelerating
So, I just logged into the chat roll (and remembering that this is still tentative), and here are some updates (mostly from Travis Day):

"basically it was an issue with the number of particle vertices on a given render frame being passed to the GPU So we have made two changes... Increased the memory pool for them and made it so that rather than crashing out it culls the last verts to the party"

Sounds like one of the major graphics related crashes (maybe the blocker) is resolved

The desync issue is still open, it sounds like: "The trick with that is we cannot afford the CPU time on the server and the traffic to have the server be simulating and authoritative over all client movement and updates so instead we have client authoritative with server side sanity checks but that allows for slight deviance and we're seeing more than is optimal"

So sounds like it is in progress...

"camera issue is open"

"Driver crash is claimed fixed"

"crash while flying is claimed fixed"

"crash after missile lock is claimed fixed"

"invisible lasers and ballistics are likely resolved. It was probably a 1st time issue due to shader compiling on a new build, in for regression"

"crash on exit is fixed"

"gforce animations are claimed fixed"

"helmet in bed is claimed fixed"

"character and parts of cockpit is claimed fixed"

Slowreflex: "Community ragers is still not fixed."

Again, about verification and everything: "Claimed fixed means, since we are in total lock down, that all the fixes work locally on the developers machine and have been tested by other developers who have pulled down their changes. The code/change is then submitted for review by their discipline lead who then reviews and approves. I then unlock their access to perforce and they check in. Then we wait for a build to kick off in Austin where the primary public build system is. That build is distributed to global QA who then verifies the fixes and looks for any new issues that may have been caused"

"That means that currently we are on track to have all fixes for all currently known issues by 2pm CST tomorrow and will kick off what will hopefully be "the build" but new issues could be found"

And, oh, they're talking about the merits of source control and stuff.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
"Blockers" really can't be described as "bugs" because they result in termination of the game. The first (Vanduul Swarm) sounds like an issue with a model, partical effect, or shader that shouldn't take long to resolve. The second (increasingly divergent multiplayer sync) sounds like trouble. These are things that go to the heart of the engine and are likely very difficult to resolve. I wouldn't be surprised at all if this is going to take a month to resolve.

Edit: Looked at your post and the former is indeed related to particles. It may be resolved for the short term but that sounds like something that needs to be addressed in further detail in the future. If you gave every aspect of the game more memory, eventually you'll be using an unreasonably large amount of memory and have to go back to the drawing board looking at better solutions (like level of detail).

That last quote makes it sound like they're going to bandage the second blocker to get it out the door. Unless they happen to stumble upon something that is wrongfully spamming, I doubt it will be a permanent fix.

They can't give dates because it is fixed when it is fixed. It could take minutes, it could take months.


Heh, it's pretty obvious Roberts has been out of the gaming development scene for a while. Games have to be sent to Sony/Microsoft for certification and only if Sony/Microsoft certify it, does it get released. If they run into a "blocker," it wouldn't get certified, and it would be shoved back to the developer with a big "FIX THIS" sticker on it.

I'm glad they are being open an honest about it. I wish the same could be said for a lot of other indie developers (*cough*22cans*cough*).
 
Joined
Apr 19, 2012
Messages
12,062 (2.75/day)
Location
Gypsyland, UK
System Name HP Omen 17
Processor i7 7700HQ
Memory 16GB 2400Mhz DDR4
Video Card(s) GTX 1060
Storage Samsung SM961 256GB + HGST 1TB
Display(s) 1080p IPS G-SYNC 75Hz
Audio Device(s) Bang & Olufsen
Power Supply 230W
Mouse Roccat Kone XTD+
Software Win 10 Pro
Looking at the comments section below the post about the delays, it seems a small portion of SC backers/forum members are worthless human beings that need culling. I sure hope they don't ruin the experience of an otherwise excellent game. We don't need another League of Legends community.
 
Joined
Apr 15, 2009
Messages
1,011 (0.18/day)
Processor Ryzen 9 5900X
Motherboard Gigabyte X570 Aorus Master
Cooling ARCTIC Liquid Freezer II 360 A-RGB
Memory 32 GB Ballistix Elite DDR4-3600 CL16
Video Card(s) XFX 6800 XT Speedster Merc 319 Black
Storage Sabrent Rocket NVMe 4.0 1TB
Display(s) LG 27GL850B x 2 / ASUS MG278Q
Case be quiet! Silent Base 802
Audio Device(s) Sound Blaster AE-7 / Sennheiser HD 660S
Power Supply Seasonic Prime 750W Titanium
Software Windows 11 Pro 64
There's still a good core group of early backers who remain above the cesspool of whiners, complainers, griefers and trolls in the RSI forums lately. I've visited the office and seen the work in progress. I remain impressed and optimistic that this will be an outstanding game. As for the whole game experience, it will depend largely the people you associate with and what you make of it. I'm expecting to have a blast and can't wait to team up with fellow TPU'ers in game!
 
Last edited:
Joined
Oct 21, 2005
Messages
6,877 (1.02/day)
Location
USA
System Name Computer of Theseus
Processor Intel i9-12900KS: 50x Pcore multi @ 1.18Vcore (target 1.275V -100mv offset)
Motherboard EVGA Z690 Classified
Cooling Noctua NH-D15S, 2xThermalRight TY-143, 4xNoctua NF-A12x25,3xNF-A12x15, 2xAquacomputer Splitty9Active
Memory G-Skill Trident Z5 (32GB) DDR5-6000 C36 F5-6000J3636F16GX2-TZ5RK
Video Card(s) EVGA Geforce 3060 XC Black Gaming 12GB
Storage 1x Samsung 970 Pro 512GB NVMe (OS), 2x Samsung 970 Evo Plus 2TB (data 1 and 2), ASUS BW-16D1HT
Display(s) Dell S3220DGF 32" 2560x1440 165Hz Primary, Dell P2017H 19.5" 1600x900 Secondary, Ergotron LX arms.
Case Lian Li O11 Air Mini
Audio Device(s) Audiotechnica ATR2100X-USB, El Gato Wave XLR Mic Preamp, ATH M50X Headphones, Behringer 302USB Mixer
Power Supply Super Flower Leadex Platinum SE 1000W 80+ Platinum White
Mouse Zowie EC3-C
Keyboard Vortex Multix 87 Winter TKL (Gateron G Pro Yellow)
Software Win 10 LTSC 21H2
Looking at the comments section below the post about the delays, it seems a small portion of SC backers/forum members are worthless human beings that need culling. I sure hope they don't ruin the experience of an otherwise excellent game. We don't need another League of Legends community.
They have the worst forum ever.
 
Joined
Jul 19, 2006
Messages
43,586 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
Yeah, the forum is awful right now with awful people. I stay out of General chat now due to the fear of reading threads there will give me brain damage. I had no idea the world was full of people this dumb. I will do my best to kill the he'll out of these savages in game.
 
Joined
Nov 27, 2006
Messages
2,106 (0.33/day)
System Name Norfree
Processor i5 3570k @4.4
Motherboard Gigabyte UD5H
Cooling 212 Evo
Memory 4x4GB Kingston 1600 @ 1833 9cl
Video Card(s) Sapphire Nitro Fury
Storage Corsair SSD, WD Black
Display(s) 1080p TV
Case Corsair 300-R
Audio Device(s) Auzentech Prelude > Fidelio X2s and AD-700s
Power Supply PCP&C Silent 950w
Software Win 10 Pro 64
what happens in this game if the ship you paid for gets destroyed? And will 44 million be enough of a budget for the type of game they are trying to make?
 

Random Murderer

The Anti-Midas
Joined
Dec 6, 2006
Messages
6,974 (1.10/day)
Location
Florida, A.K.A. the Sweatbox
System Name TOO MUCH RADIATOR! | The TV Box a.k.a. The Shoebox
Processor Core i7 4930K @ 4.5GHz | Core i5 6600K @ 4.5GHz
Motherboard Asus X79 Rampage IV Extreme | Asus Z170i Pro Gaming
Cooling Custom water on CPU and GPU, dual 360mm radiators | Corsair H80i
Memory 4x 8GB G.Skill TridentX DDR3-1600 | 2x 4GB G.Skill RipJaws 4 DDR4-3000
Video Card(s) Sapphire AMD R9 295x2 | PowerColor AMD HD7970
Storage Samsung SSD 830 256GB, various others | 2x 1TB Seagate Barracudas in RAID1
Display(s) Dell U2713HM 2560x1440 IPS | Panasonic TC-L32E5 1080p IPS TV
Case Thermaltake Suppressor F51 (stripped down to hold two radiators) | Cooler Master Elite 130
Audio Device(s) RM-DAC -> Xiang Sheng 708b -> Sennheiser HD650 | HDMI sound device on 7970
Power Supply LEPA G1600-MA 1600W | Corsair CX750M 750W
Software Win 10 64
Benchmark Scores over 9000 BungholioMarks, "Bitchin' Fast"
what happens in this game if the ship you paid for gets destroyed?
If you paid for it, it comes with insurance (either Lifetime insurance, aka LTI, or a predetermined length of time). If the insurance is not LTI, you will need to periodically renew it with in-game currency.
I expected it to be some sort of payout that allows you to go purchase a new ship, but as I understand it, the insurance policy flat out replaces whatever is specifically insured, including individual parts and cargo, etc.
And will 44 million be enough of a budget for the type of game they are trying to make?
Considering what a lot of AAA titles get, and CIG has no middlemen since everything is in-house as well as a significantly smaller workforce than most undertakings of this magnitude, $44mil should be more than enough to cover development and upkeep of what's already been announced and then some. Timeline is something else entirely, however.
For reference, here's a list of a few recent AAA titles' budgets that I was able to find:
Borderlands 2 - ~$35M
Watch_Dogs - ~$64M
Skyrim - $80M
BF4 - $100M
Destiny - ~$140M
GTA5 - $265M
It's worth noting that GTA5 holds the record for the highest budget video game of all time.
 
Joined
Nov 27, 2006
Messages
2,106 (0.33/day)
System Name Norfree
Processor i5 3570k @4.4
Motherboard Gigabyte UD5H
Cooling 212 Evo
Memory 4x4GB Kingston 1600 @ 1833 9cl
Video Card(s) Sapphire Nitro Fury
Storage Corsair SSD, WD Black
Display(s) 1080p TV
Case Corsair 300-R
Audio Device(s) Auzentech Prelude > Fidelio X2s and AD-700s
Power Supply PCP&C Silent 950w
Software Win 10 Pro 64
If you paid for it, it comes with insurance (either Lifetime insurance, aka LTI, or a predetermined length of time). If the insurance is not LTI, you will need to periodically renew it with in-game currency.
I expected it to be some sort of payout that allows you to go purchase a new ship, but as I understand it, the insurance policy flat out replaces whatever is specifically insured, including individual parts and cargo, etc.

Considering what a lot of AAA titles get, and CIG has no middlemen since everything is in-house as well as a significantly smaller workforce than most undertakings of this magnitude, $44mil should be more than enough to cover development and upkeep of what's already been announced and then some. Timeline is something else entirely, however.
For reference, here's a list of a few recent AAA titles' budgets that I was able to find:
Borderlands 2 - ~$35M
Watch_Dogs - ~$64M
Skyrim - $80M
BF4 - $100M
Destiny - ~$140M
GTA5 - $265M
It's worth noting that GTA5 holds the record for the highest budget video game of all time.

Thanks for the quick reply. LTI seems like a really good thing to have and if it covers cargo too that could be pretty broken. I'm a little skeptical about the development budget. I guess they could always get public investors to chip in. The game seems to be on a much grander scale than Watch____dogs and online games are generally more expensive to make. Time will tell, I guess.
 

Random Murderer

The Anti-Midas
Joined
Dec 6, 2006
Messages
6,974 (1.10/day)
Location
Florida, A.K.A. the Sweatbox
System Name TOO MUCH RADIATOR! | The TV Box a.k.a. The Shoebox
Processor Core i7 4930K @ 4.5GHz | Core i5 6600K @ 4.5GHz
Motherboard Asus X79 Rampage IV Extreme | Asus Z170i Pro Gaming
Cooling Custom water on CPU and GPU, dual 360mm radiators | Corsair H80i
Memory 4x 8GB G.Skill TridentX DDR3-1600 | 2x 4GB G.Skill RipJaws 4 DDR4-3000
Video Card(s) Sapphire AMD R9 295x2 | PowerColor AMD HD7970
Storage Samsung SSD 830 256GB, various others | 2x 1TB Seagate Barracudas in RAID1
Display(s) Dell U2713HM 2560x1440 IPS | Panasonic TC-L32E5 1080p IPS TV
Case Thermaltake Suppressor F51 (stripped down to hold two radiators) | Cooler Master Elite 130
Audio Device(s) RM-DAC -> Xiang Sheng 708b -> Sennheiser HD650 | HDMI sound device on 7970
Power Supply LEPA G1600-MA 1600W | Corsair CX750M 750W
Software Win 10 64
Benchmark Scores over 9000 BungholioMarks, "Bitchin' Fast"
LTI seems like a really good thing to have and if it covers cargo too that could be pretty broken.
LTI covers the ship and stock components, nothing else. Cargo and upgraded components must be insured separately.
 
Joined
Jul 19, 2006
Messages
43,586 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
Thanks for the quick reply. LTI seems like a really good thing to have and if it covers cargo too that could be pretty broken. I'm a little skeptical about the development budget. I guess they could always get public investors to chip in. The game seems to be on a much grander scale than Watch____dogs and online games are generally more expensive to make. Time will tell, I guess.
AAA Publisher games = about 20% give or take actually goes into development of the game. The rest goes to management, marketing, etc.

Star Citizen = about 80% of funds goes into the development of the game.

They're doing more than fine with the budget they currently have.

As far as insurance, you can insure any ship you have (like in EvE), you lose it, it gets replaced. You will be able to insure things like cargo, extra weapons, equipment, etc. for an extra cost.
 
Joined
Aug 22, 2007
Messages
3,454 (0.57/day)
Location
CA, US
System Name :)
Processor Intel 13700k
Motherboard Gigabyte z790 UD AC
Cooling Noctua NH-D15
Memory 64GB GSKILL DDR5
Video Card(s) Gigabyte RTX 4090 Gaming OC
Storage 960GB Optane 905P U.2 SSD + 4TB PCIe4 U.2 SSD
Display(s) Alienware AW3423DW 175Hz QD-OLED + Nixeus 27" IPS 1440p 144Hz
Case Fractal Design Torrent
Audio Device(s) MOTU M4 - JBL 305P MKII w/2x JL Audio 10 Sealed --- X-Fi Titanium HD - Presonus Eris E5 - JBL 4412
Power Supply Silverstone 1000W
Mouse Roccat Kain 122 AIMO
Keyboard KBD67 Lite / Mammoth75
VR HMD Reverb G2 V2
Software Win 11 Pro
the forums are scary. they are the minority though a very vocal one .lol

I liked this comment though

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOFUCKITALLTODAMNHELLINASHITBASKETDUMBMETAPHOR00000000OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO000000000000000000!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
Joined
Apr 15, 2009
Messages
1,011 (0.18/day)
Processor Ryzen 9 5900X
Motherboard Gigabyte X570 Aorus Master
Cooling ARCTIC Liquid Freezer II 360 A-RGB
Memory 32 GB Ballistix Elite DDR4-3600 CL16
Video Card(s) XFX 6800 XT Speedster Merc 319 Black
Storage Sabrent Rocket NVMe 4.0 1TB
Display(s) LG 27GL850B x 2 / ASUS MG278Q
Case be quiet! Silent Base 802
Audio Device(s) Sound Blaster AE-7 / Sennheiser HD 660S
Power Supply Seasonic Prime 750W Titanium
Software Windows 11 Pro 64
The amusing thing is that most of the vocal whiners / complainers are recent johnny-come-latelys who wouldn't have been playing today due to their low ID# anyway.
 
Joined
Jul 19, 2006
Messages
43,586 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
Everybody gets the single player (vanduul swarm, free flight mode) the day of the launch. Though... it would be neat if the people whining like children magically didn't get it the day of release.
 
Joined
Apr 19, 2012
Messages
12,062 (2.75/day)
Location
Gypsyland, UK
System Name HP Omen 17
Processor i7 7700HQ
Memory 16GB 2400Mhz DDR4
Video Card(s) GTX 1060
Storage Samsung SM961 256GB + HGST 1TB
Display(s) 1080p IPS G-SYNC 75Hz
Audio Device(s) Bang & Olufsen
Power Supply 230W
Mouse Roccat Kone XTD+
Software Win 10 Pro
Everybody gets the single player (vanduul swarm, free flight mode) the day of the launch. Though... it would be neat if the people whining like children magically didn't get it the day of release.

I've been seeing a lot of hate from SC forum members. Either original backers don't use the website at all (i don't and I'm guessing most of you guys don't either, besides checking the odd update or two), or SC is going to have the worst troll community I've ever seen.

That, and I'm utterly sick of SC guys hating on Elite: Dangerous, and Elite: Dangerous guys hating on SC. Both fit in a different market segment, and I fully intend to buy and play both of them. Some people just seem to think there is only one thing that is the be all and end all, just don't understand the mindset of these kids.
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
If you paid for it, it comes with insurance (either Lifetime insurance, aka LTI, or a predetermined length of time). If the insurance is not LTI, you will need to periodically renew it with in-game currency.
I expected it to be some sort of payout that allows you to go purchase a new ship, but as I understand it, the insurance policy flat out replaces whatever is specifically insured, including individual parts and cargo, etc.
I bet there will be a free ship available to all always. If you lose everything, you can still get back in but disadvantaged.

Considering what a lot of AAA titles get, and CIG has no middlemen since everything is in-house as well as a significantly smaller workforce than most undertakings of this magnitude, $44mil should be more than enough to cover development and upkeep of what's already been announced and then some. Timeline is something else entirely, however.
For reference, here's a list of a few recent AAA titles' budgets that I was able to find:
Borderlands 2 - ~$35M
Watch_Dogs - ~$64M
Skyrim - $80M
Bare in mind that Watch_Dogs and Skyrim used new engines. Borderlands 2 did not. Star Citizen is running on CryENGINE 3. Also bare in mind that Star Citizen isn't even officially out yet. This is money they raised with the promise of making a good game. $44 million on an indie title (new intellectual property even) is unprecedented.


Thanks for the quick reply. LTI seems like a really good thing to have and if it covers cargo too that could be pretty broken. I'm a little skeptical about the development budget. I guess they could always get public investors to chip in. The game seems to be on a much grander scale than Watch____dogs and online games are generally more expensive to make. Time will tell, I guess.
Building a virtual city/region is always ridiculously expensive. That's why GTA5 easily took the crown as the most expensive game to make. The bigger the play world, the more costly it is going to get.

Space, by comparison, is cheap.


AAA Publisher games = about 20% give or take actually goes into development of the game. The rest goes to management, marketing, etc.

Star Citizen = about 80% of funds goes into the development of the game.

They're doing more than fine with the budget they currently have.
They really haven't increased their employee count relative to the amount of money they made too. This tells me they're planning to work on the game for a long time (add features/content over time rather than cram it all into a tight timeline and push it out the door. By stretching it out, that means they are likely making money faster than they are spending it. It could be developed indefinitely and still be profitable (at this point anyway).
 
Last edited:
Top