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who needs a 3 gb ram gpu lol

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guys who are buying the 2 gb cards look at metro using all 3 gb of my gpu
and my system cant beat it on very high 2x AA telestation high



the spirit crusher is barley keepping up with this game at vey high , its a strong game.

 

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People who are buying 2GB cards, probably don't play games like Metro, have a lower budget, or don't mind playing at lower settings.
 
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I was pleasantly surprised to see the 4GB on my 290(s) getting used heavily. At 1600p, at least 90% of my gaming breaks the 2GB barrier, and about 75% of that goes beyond 3GB.
 
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My laptop has 2GB GDDR5 for its GTX 765M (essentially a desktop GTX 650Ti) and I would kind of agree that cards like the GTX 770 may be better with 4GB, but would still be "killed" regardless if a 780 is, at least with settings that add more VRAM usage. Thankfully, I now have an R9 290 I got an awesome deal on ($225 USD for a normally $400 USD Gigabyte Windforce model) and shouldn't be constrained by VRAM limits for now. And, it has 384GB/s memory bandwidth with the RAM at 1500MHz (6000 effective). :)
 

de.das.dude

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metro is a bad game. its badly optimised.. the shadows were completely fucked for a couple of months till they released a patch for some gpus.
good gameplay though?

anyway i have a 7790 1GB and doesnt really affect me much in the games that i play.
 
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i was talking for today buy for tomorrow proff . soon all games will go after 3 gb vram
 
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I have a GTX770M with 3GB of vram, I don't have a game yet that would need more then 3GB vram.
 
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i was talking about the 2 gb gpus

http://www.techpowerup.com/forums/threads/in-great-confusion.198790/page-2

i was going to get one for a 130 usd less than the 780

metro is a bad game. its badly optimised.. the shadows were completely fucked for a couple of months till they released a patch for some gpus.
good gameplay though?

anyway i have a 7790 1GB and doesnt really affect me much in the games that i play.

yes it sucks worse than stalker lol , yes very good game play . just tuning in the graphics
 
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its all a matter of textures and resolutions.
if you wanted to play skyrim with all the texture mods at higher resolutions than 1080p then you are going to need a LOT of vram.
if your playing at 720p then your unlikley to use all the ram.
 
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its all a matter of textures and resolutions.
if you wanted to play skyrim with all the texture mods at higher resolutions than 1080p then you are going to need a LOT of vram.
if your playing at 720p then your unlikley to use all the ram.

And AA, crank that up on some games and watch that vRAM go :) When I upgrade to Z97 I'll be getting a GPU that can cope with every games highest settings at 1080p so will be interesting to see what comes out within the next year.
 

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i was talking for today buy for tomorrow proff . soon all games will go after 3 gb vram

All games huh? All AAA titles maybe, but indie games and lower budget titles not really.

metro is a bad game. its badly optimised.. the shadows were completely fucked for a couple of months till they released a patch for some gpus.
good gameplay though?

anyway i have a 7790 1GB and doesnt really affect me much in the games that i play.

So your definition of a bad game has only to do with the coding?
 
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I was pleasantly surprised to see the 4GB on my 290(s) getting used heavily. At 1600p, at least 90% of my gaming breaks the 2GB barrier, and about 75% of that goes beyond 3GB.


that is extra high rez though, when you are gaming @ 1080p, 2/3gb ram cards generally are more then enough to handle that. its when you go above that to 1440p and higher you need more ram.
 
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The problem is, you don't know how it is using it though. There's a difference between 3 GB of active data, and 1.5 GB of active data plus 1.5GB of stale textures.

Or think of it like this, you put 32GB in your PC, and Windows/Linux will use it all. But you can open Task Manager/top and say, oh but 30GB is cached data. You have no way to do that with your GPU vram.

Having said that, I have a 6GB gpu ... I'm set for another 18 months easy, assuming the card doesn't have a component blow-out.
 

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i was talking for today buy for tomorrow proff . soon all games will go after 3 gb vram
most games are already like that if you are playing 1080p and up. you need 2gb... but since most people play at lower resolutions.... its highly unlikely to require 4GB vram on most games.

always remember even though our hardware is getting faster... game engines are also becoming more efficient.

just compare the frostbite 3 crap NFS with grid autosport or grid 2. better visuals at negligible resources.
 
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for me, its better when you have more ram although you cant maximize all,
 
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metro is not so hard on the ram only about 4 gb like star citizen used 8 gb of ram
 

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i managed 2.8GB in skyrim.


there was some city well known (all made of rocks, tall, water everywhere) that was well known for stutter issues... upgraded to the 7970, had afterburner running... yeah. figured out why it stuttered i guess.


It comes down to something simple: when you run out of Vram, theres no easy way to tell - things get automatically unloaded from VRAM so you may say "oh look, only 920MB used - i've got plenty of room" - but then you're getting micro stutter as it loads and unloads textures all the time.

I know i had it, suffered from it, and 'sidegraded' from 5870 crossfire to a single 7970 that reviews said was a waste of money and wham, suddenly all those issues gone.
 
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i was talking for today buy for tomorrow proff . soon all games will go after 3 gb vram
Let's hope developers will learn to code properly and use profiling tools (so this won't happen).
 
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i managed 2.8GB in skyrim.

Same here, I play that game a lot and it can eat up ALL your ram when using proper for PC ideology texture sizes. And it must be like that everywhere.

Wolfenstein, Metro, Watch dogs, Cryisis 3 also maxed out my VRAM... 3GB is way to insufficient especially when using AA, that's still the best looking method out there.

So saying 2GB is Okay... especialy now... is bonkers... and you can lol at yourself, for me vram amount was the most vital point of choosing 7970.
 
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that is extra high rez though, when you are gaming @ 1080p, 2/3gb ram cards generally are more then enough to handle that. its when you go above that to 1440p and higher you need more ram.

Yes, I didn't see he was at 1080p only. Boo.

The problem is, you don't know how it is using it though. There's a difference between 3 GB of active data, and 1.5 GB of active data plus 1.5GB of stale textures.

Or think of it like this, you put 32GB in your PC, and Windows/Linux will use it all. But you can open Task Manager/top and say, oh but 30GB is cached data. You have no way to do that with your GPU vram.

Having said that, I have a 6GB gpu ... I'm set for another 18 months easy, assuming the card doesn't have a component blow-out.

A good program will use it efficiently - at least we hope.
 

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Same here, I play that game a lot and it can eat up ALL your ram when using proper for PC ideology texture sizes. And it must be like that everywhere.

Wolfenstein, Metro, Watch dogs, Cryisis 3 also maxed out my VRAM... 3GB is way to insufficient especially when using AA, that's still the best looking method out there.

So saying 2GB is Okay... especialy now... is bonkers... and you can lol at yourself, for me vram amount was the most vital point of choosing 7970.

Yeah, my fully modded Skyrim (not just textures, but a good bit of them) regularly uses 2.5 to 2.8Gb of VRAM on my 780. FNV uses about 2.25 if allowed (as in, if you give it more than 2Gb VRAM). I didn't find Crysis 3 to be all that hungry on 1080P. It only uses right at 2Gb of VRAM, and my son with his GTX 580 is also ok with 1.5Gb VRAM. It's interesting that the GPU lack of memory hasn't slowed him down. His usage stays right at 1.4 to 1.5Gb VRAM. My feeling is that game may be coded very well by Crytek to only use what is available.

So, in general, I agree 2Gb is the minimum now, maybe even 3, I think you can still get some good results without 3. Maybe overclocking the GPU and VRAM helps overcome that a bit?
 
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I didn't find Crysis 3 to be all that hungry on 1080P.

At some heavy levels using MSAA(I hate shader based aliasing, the blur makes it look like console soapy crap) it passed over 2GB mark for me... i was also surprised, so included this title too.
 
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Processor Intel 13700K
Motherboard ASRock Z790 PG Riptide
Cooling Arctic Liquid Freezer II 420
Memory Corsair Vengeance 6400 2x16GB @ CL34
Video Card(s) PNY RTX 4080
Storage SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB
Display(s) LG C3 OLED 42"
Case Corsair 7000D Airflow
Audio Device(s) Yamaha RX-V371
Power Supply SeaSonic Vertex 1200w Gold
Mouse Razer Basilisk V3
Keyboard Bloody B840-LK
Software Windows 11 Pro 23H2
Joined
Jul 19, 2006
Messages
43,585 (6.74/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
Poorly optimized games are still fun to play.. Just look at us idiots that still play Arma2 LOL

Lol, server based FPS +1 easy mode for my GPU.
 
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