- Joined
- Nov 9, 2010
- Messages
- 5,650 (1.16/day)
System Name | Space Station |
---|---|
Processor | Intel 13700K |
Motherboard | ASRock Z790 PG Riptide |
Cooling | Arctic Liquid Freezer II 420 |
Memory | Corsair Vengeance 6400 2x16GB @ CL34 |
Video Card(s) | PNY RTX 4080 |
Storage | SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB |
Display(s) | LG C3 OLED 42" |
Case | Corsair 7000D Airflow |
Audio Device(s) | Yamaha RX-V371 |
Power Supply | SeaSonic Vertex 1200w Gold |
Mouse | Razer Basilisk V3 |
Keyboard | Bloody B840-LK |
Software | Windows 11 Pro 23H2 |
They really ramped up the challenge on this one. Infected hopping on your buggy, volatile hives that can be hard to find, let alone clear before night ends, toads spewing at you, and exploders and hazmat zombies causing more infected to come.
I've unlocked the safe zones in the north end of the map, but it's hard to even find a lot of the ones in the south, and it's not easy traversing the terrain at night if you get caught out late.
I started a bit too soon maybe, at Survivor level 10, vs the suggested 12, but still, despite it all, it was just what I was hoping for. This has given the game a renewed sense of desperation and horror, and at the same time it's a gas, literally.
I've unlocked the safe zones in the north end of the map, but it's hard to even find a lot of the ones in the south, and it's not easy traversing the terrain at night if you get caught out late.
I started a bit too soon maybe, at Survivor level 10, vs the suggested 12, but still, despite it all, it was just what I was hoping for. This has given the game a renewed sense of desperation and horror, and at the same time it's a gas, literally.