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OFFICIAL Rocket League (Discussion)

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Rocket League passed 30 million registered players :toast:

 
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Really Psyonix hit is out if the park with this one. I think they could have done it before with SSARPBC but they missed the mark and fixed all those issues this go around. They deserve the success.
 
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Goal Explosions????? :eek::eek::eek:
 
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Finally solo'd to Diamond in Standard. It's ridiculous how much better the games are in Plat 3 than Plat 1/2...those ranks are elo hell lol.

Really liking the Endo as of late.
 
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Rick and Morty will be in tomorrow's Anniversary update

 
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Anniversary update is live. here are patch notes



THE HEADLINES
  • “Champions Field” is now available in all Playlists, and in Private Matches
  • Engine Audio, Goal Explosions, and Trails have been added as Car Customization categories
  • “Overdrive” Crate has been added
  • “Champions” Crate Series has been retired
  • Competitive Season 4 has ended, and Season 4 Rewards are being distributed to qualifying players
  • Competitive Season 5 is beginning
  • Rick and Morty items are now available as drops after all matches


NEW CONTENT
ARENAS

  • “Champions Field” is now available in all Playlists, and in Private Matches
  • “Starbase ARC” has been updated with new visuals and reduced brightness
  • Boost pads are now standardized in all standard Arenas
CRATES
  • “Overdrive” Crate has been added
  • When received, the Overdrive Crate will display as “Crate - Overdrive” in your inventory
  • “Champions” Crate Series has been retired
TRAILS
  • Trails are now available in the Car Customization menu
  • Trails appear behind the Wheels when your Battle-Car goes SuperSonic
  • Every player has the “Classic” Trail by default
  • More Trails are available in the Overdrive Crate


GOAL EXPLOSIONS
  • Goal Explosions are now available in the Car Customization menu
    • Every player has the “Classic” Goal Explosion by default
    • New Goal Explosions are available as Common drops after all online and offline matches:
      • “Standard Green”
      • “Standard Orange”
      • “Standard Pink”
      • “Standard Purple”
    • More Goal Explosions are available in the Overdrive Crate
ENGINE AUDIO
  • Engine Audio is now available in the Car Customization menu
  • You have access to Engine Audio for every Battle-Car you own
  • The Engine Audio can changed on any Battle-Car in your GA
    • Licensed Battle-Cars are excluded
  • Engine Audio for all existing Battle-Cars has been updated
    • Legacy Engine Audio is still available as an Engine Audio customization option
COMMUNITY FLAGS
  • “Gfinity” (Updated)
  • “X Games”
  • “Monstercat”
ANTENNAS
  • “J!NX”
DECALS
  • “Monstercat”


RICK AND MORTY
  • Rick and Morty items are now available as drops after matches
    • “Interdimensional GB” Boost
    • “Sanchez DC-137” Wheel
    • “Rick” Antenna
    • “Morty” Antenna
    • “Cromulon” Topper
    • “Mr. PBH” Topper
    • “Mr. Meeseeks” Topper
RLCS SEASON THREE WORLD CHAMPIONSHIP ATTENDEE ITEM
  • Players who attended the RLCS Season Three World Championship in June can now redeem their in-game item
    • Item: “Decennium Pro” Wheels
      • To redeem, go to the “Extras” menu, select “Redeem Code,” and enter your unique code
      • These wheels are not tradeable
ACHIEVEMENTS AND TROPHIES
  • Storm Trooper
    • Equip a Very Rare Item and complete a game in an Arena with turbulent weather
  • Good Times
    • Head to Champions Field and complete an Online game
  • Swap Meet
    • Trade and receive one or more items with another player in a single transaction
  • Trade Secret
    • Trade In five items of the same quality to receive an item of the next-highest quality
  • Rank Up
    • Complete all placement matches in any Competitive Playlist
      • Note: If you are already placed in one or more Competitive Playlists, this achievement should unlock automatically
  • Coming On Strong
    • Score or Assist a combined 30 goals or assists in Casual or Competitive Online matches


CHANGES AND UPDATES
GENERAL

  • Players now have 50 Car Preset slots, up from ten
  • A “Change Preset” button has been added to the end of game lobby. You can now change to another Battle-Car preset without exiting a match
  • “Dodge Deadzone” added to Controls Options.
    • This setting allows you to control how far you must tilt the controller stick to activate a directional dodge move in the air instead of double jumping.
    • The default value of 0.5 means you must move the stick at least half of the way towards your intended direction to dodge instead of double jump.
    • The maximum value of 1.0 means you must move the stick all the way in a direction to trigger a dodge.
  • Rocket Trails have been renamed Rocket Boosts
  • Pressing Start when selecting Online Playlists now starts the matchmaking search
  • The Boost Meter and Rumble Powerup are now displayed when watching a player in Spectator Mode
  • The Boost Meter and Rumble Powerup now display during Replays
  • A pop-up window will appear when exiting a match when you have indicated you wanted a replay, but did not save a replay
  • A “Maintenance Mode” message has been added to the matchmaking ticker. You will see this only when PsyNet is undergoing maintenance
  • “High Contrast Nameplates” now default to ON. This can be reverted in the Options Menu
COMPETITIVE SEASON 4
  • Competitive Season 4 has ended. Titles and items will be awarded for your highest rank achieved during the season. Season 4 Rewards are custom, non-tradeable Trails
    • “Season 4 - Bronze” Trail
    • “Season 4 - Silver” Trail
    • “Season 4 - Gold” Trail
    • “Season 4 - Platinum” Trail
    • “Season 4 - Diamond” Trail
    • “Season 4 - Champion” Trail
    • “Season 4 Grand Champion” Title
      • Season 4 Grand Champions will also receive the “Season 4 - Champion” Trail
COMPETITIVE SEASON 5
  • Competitive Season 5 has begun
  • New for Season 5 is the “Season Reward Level,” a new type of Skill Tier progression
    • Your skill ratings are carried over directly from Season 4 into Season 5
    • You do not have to play placement games this season
    • Players will compete against opponents of the same skill ranking to earn wins that count towards your Season 5 Reward Level
    • Each level requires 12 wins against players of the same Skill Tier or higher
      • Ex: A Bronze player must win 12 games against Bronze Skill Tier players or higher in order to unlock Bronze-level Season Rewards
    • Losses do not affect your win count progression
CAR STANDARDIZATION CHANGES
  • Implemented a new type of car standardization that minimizes differences in handling and hitbox between cars of the same “type”. For this initial release, this affects the following cars:
    • “Octane” Type: Octane, Octane ZSR, Takumi, Takumi RX-T
    • “Dominus” Type: Dominus, Dominus GT, Hotshot
    • “Plank” Type: Batmobile, Mantis, Paladin, Twin Mill, Centio V17
    • “Breakout” Type: Breakout, Breakout Type-S, Animus GP
      • Note: The Breakout hitbox has been widened slightly. This affects all cars using its standard type.
    • “Hybrid” Type: Venom, X-Devil, Endo
      • Note: This is a new type that offers a middle ground between “Octane”-type and “Dominus”-type hitboxes.
USER INTERFACE
  • The “Find Match” window has been updated
    • Casual and Competitive Playlist categories are now separated by dedicated tabs
    • The game will remember your last chosen category
  • A new “Recommended” Server Region has replaced the “Select All” option
    • Recommended servers are any servers with good ping
    • Good ping is defined as 100 ms or below
  • A new warning pop-up message has been added to the trading screen
    • After you invite a player to trade, a new message will appear with several trade-related disclaimers
    • Players have the option to disable the message upon first viewing
AUDIO
  • Engine Audio for all Battle-Cars has been revised (see “Engine Audio” under “New Content” above)
  • The Music Playlist UI has been updated
    • Rocket League Radio: Players can now select specific soundtrack playlists, or choose all playlists
  • The “Rocket League x Monstercat” playlist has been added with 18 new songs

BUG FIXES
GENERAL

  • Updated Car Bumping and Demolition
    • Fixed a bug with Car Bumps and Demolishes that could cause them to be ignored at wider collision angles
    • Fixed an issue where Supersonic FX would stay active despite the car falling below the minimum speed to Demolish opponents
  • Fixed an issue with ball bounces off of the junctions between curved and flat wall segments. These bounces should now be more consistent than before
  • Changed car suspension code to reduce the likelihood of getting stuck when driving up curved surfaces
  • Centers, Saves, and other related stats now work correctly when the “No Goal Reset” Mutator is active
  • Ball should no longer get “stuck” in Free Play Training
  • Party members that go directly to Free Play Training from the post match screen will no longer prevent Party leaders from matchmaking
  • Players will no longer receive a matchmaking ban if they leave a Competitive match during the final goal replay
  • Fixed a bug with the “Hexed” and “Snakeskin” decals that changed their look in the v1.34 update.
  • Wheel effects no longer flicker when browsing or equipping other items in the Garage
  • Loading screen now correctly displays all information when joining a Rumble or Dropshot match
  • [Steam] Additional player names in Splitscreen Mode are now correctly displayed in the Party Bar
  • Duplicate item sound no longer plays when scrolling through items in the Garage
  • Nitro Crate localization has been updated for Portuguese and Turkish languages
  • Ball Cannon properly disappears between shots in Custom Training levels
  • [PS4] Cars with three painted items or more equipped will correctly appears in other Party Member’s lobbies
  • Adjusted the “Crazy Sandwich” Decal on the Ice Charger
  • An idle warning now appears when viewing the midgame menu
  • Appearance of the ball indicator and direction indicator on Aquadome have been adjusted
 

Easy Rhino

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The engine noise is a bit annoying and I can really do without the goal explosions...
 
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I mute Rocket League in the volume mixer. I rather listen to my own tunes :p
 
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I'm not gonna complain about them giving me free content...

Music is always muted for me. I like the new update a lot, lots of nice stuff. I am not sure if I like the new queue menu yet, maybe just not used to it. I am surprised they decided to keep ranks across seasons. Also just the little things like being able to choose a preset from the end-game menu are great.
 
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I don't like the new matchmaking screens.
 
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Yeah I'm not a huge fan either. I also don't like the new replay system - it kind of just zooms out of goal now instead of going to your car which I thought was always pretty cool to show off the person who scored.
 
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1.36 Patch Notes


BUG FIXES

General
  • Casual Matches will no longer cancel if the server does not have enough players. Bots will once again fill slots for missing players
  • The “Find Match” button on the Matchmaking menu can now be selected/highlighted, allowing you to search for a match by pressing A (Xbox) or Cross (PS4) when the button is selected
  • Further optimized Supersonic Trails that were causing FPS and performance issues on some hardware
  • Fixed a bug with Quick Chat that caused players to automatically say “Great Pass!” or other options instead of being able to select an intended chat option
  • Fixed a bug where typing in Party Chat in the Main Menu would skip songs in the selected Playlist
  • Reverted a change that caused Controller Vibration to be weaker since the Anniversary update
  • The “Hide Competitive Divisions” option will now work correctly with the new Find Match menu
  • Corrected a suspension issue with the Batmobile and Mantis that caused them to be more visually elevated than pre-Anniversary Update
  • Fixed issues with the grass on Champions Field on Low and Medium Graphics settings
  • Fixed a bug with Spectator cameras focusing on the center of the field after a goal is scored
  • Fixed issue where an item’s quality was not being verified during a trade
  • Reduced Car Engine volume relative to other sounds and made distant cars less audible
  • Corrected timing on Champions Field Announcer narration
 
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LOVING this update lol
 
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omg transparent goal post
 
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taco boost also coming in Autumn Update!!


 
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I like the '89 Batmobile :p
 
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Guys, I keep wondering why I don't experience any tearing in rocket league while disabling VSync? are there any circumstances can make a game avoid tearing without VSync?
P.S I don't use any kind of synchronization
 
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Guys, I keep wondering why I don't experience any tearing in rocket league while disabling VSync? are there any circumstances can make a game avoid tearing without VSync?
P.S I don't use any kind of synchronization

I don't have VSync turned on but I use a BenQ 120hz Monitor. why look punch a gift horse in the mouth? :cool:
 
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I don't have VSync turned on but I use a BenQ 120hz Monitor. why look punch a gift horse in the mouth? :cool:
haha I want to admit that I needed to google that idiom :D , in fact I am very grateful for this, But I'm just asking to get a better understanding of sync and tearing and trying to know what kind of optimizations does Psyonix use and how could we apply this to the other games.
 
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