HellasVagabond
New Member
- Joined
- Jan 19, 2007
- Messages
- 3,376 (0.54/day)
- Location
- Athens , GREECE
System Name | SECONDARY RIG / PRIMARY RIG / THIRD RIG |
---|---|
Processor | i920@3.6GHz / i920@4GHz / AMD Phenom II 955 |
Motherboard | Gigabyte EX58-UD4P / Gigabyte EX58-UD7 / ASRock 890GX3 |
Cooling | CoolIT Domino ALC / Thermalright Silver Arrow / Thermalright VenomousX |
Memory | 12GB DDR3 @ 1800MHZ / 6GB DDR3 @ 2250MHZ / 4GB DDR3 @ 1600MHZ |
Video Card(s) | XFX ATI RADEON 5970 / GAINWARD NVIDIA GTX 580 / 2xGEFORCE GTX295 |
Storage | 1550GB / 6TB SAS - SSD / 160GB SSD |
Display(s) | NEC 26WUXi2 / NEC 3090WQXi / SONY 55A2000 (1080P 55inch) |
Case | COOLER MASTER HAF 932 / COOLER MASTER ATCS 840 / ANTEC DARKFLEET DF85 |
Audio Device(s) | Soundblaster X-Fi Xtreme Music / SoundBlaster X-Fi Fatal1ty Pro / Realtek Onboard |
Power Supply | CWT 1200W / Enermax Revolution 85+ 1250W / Ikonik Vulcan 1200W |
Software | Windows 7 x64 / Windows 7 x64 / Windows 7 x64 |
"I'm not a believer." That was john carmack's responce when asked about his opinion of dedicated PPU cards. He said that he believes multi-core cpus are a much better base for developers to use for physics calculations especially due to their fast spread in the market. Carmack is following the path that was laid by Valve Software's Half-Life 2: Episode Two, Crytek's Crysis and Remedy's Alan Wake which all three do advanced physics calculations using multi-core cpus. So far 2 of the few games that fully support AGEIA are Tom Clancy's Ghost Recon 1/2 and the upcoming Unreal 2007.
View at TechPowerUp Main Site
View at TechPowerUp Main Site
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