- Joined
- Feb 3, 2017
- Messages
- 3,481 (1.32/day)
Processor | R5 5600X |
---|---|
Motherboard | ASUS ROG STRIX B550-I GAMING |
Cooling | Alpenföhn Black Ridge |
Memory | 2*16GB DDR4-2666 VLP @3800 |
Video Card(s) | EVGA Geforce RTX 3080 XC3 |
Storage | 1TB Samsung 970 Pro, 2TB Intel 660p |
Display(s) | ASUS PG279Q, Eizo EV2736W |
Case | Dan Cases A4-SFX |
Power Supply | Corsair SF600 |
Mouse | Corsair Ironclaw Wireless RGB |
Keyboard | Corsair K60 |
VR HMD | HTC Vive |
http://brechpunkt.de/q2vkpt/
I suppose the last part means it currently requires RTX card.This client implements fully dynamic illumination without precomputation supporting area light sources, reflections, soft shadows, and indirect illumination. This client is a port of our real-time path tracer vkpt and is based on the Quake II engine Q2PRO.
This client requires a high-end GPU supporting the Vulkan extension VK_NV_ray_tracing.