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rtwjunkie

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Completed the first planet you start out on in The Outer Worlds. That part took about 10 hours of careful exploration of everything available. I’m definitely glad I picked this up!
 
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I'm super addicted to FH4 right now. I wanted to finish AC Unity before moving to The Outer Worlds.. but I don't think I can help myself on starting FH4's Fortune Island DLC tonight.

Checked out the gameplay demo for NFS Heat and man, does it look terrible. It doesn't help that the person playing the game is either doing it on a keyboard or is terrible at driving games. And the way the camera jerks around and zooms in when you drift is maddening.
 
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Just realized that The Outer Worlds is on XO gamepass. Downloading now.
 
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I'm playing The Outer Worlds too. Having Fallout/Bioshock deja vu here, but that's good. There are some frametime spikes here and there at Ultra though. I just updated to latest driver and see how things go. Character looks amazing, but environment not so much. UE limitation I guess.
View attachment 135070

Have you ever gotten the TAA setting turned off? I tried following what PCGamingWiki said and it didn't work for me :( I really love the game so far and the TAA is kinda overdone and its kidna causing me some headaches haha
 
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Have you ever gotten the TAA setting turned off? I tried following what PCGamingWiki said and it didn't work for me :( I really love the game so far and the TAA is kinda overdone and its kidna causing me some headaches haha
I could disable TAA, just follow this instructions

 
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Finished Code Vein. A game that stands on it's own. It's not a Dark Souls clone or a clone of anything else i've played. The story is unique and really good in a strange way.

I had to join in the Outer Worlds club. Glad to see you don't have to run the store on this one either.
 
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rtwjunkie

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Forgot to check my EGS game time stat when I stopped playing yesterday but I think I have in the 15 to 20 hour mark playing The Outer Worlds.

I cannot say enough good about this game! It is both a return to something comfortable, and yet also a breath of fresh air. At no time yet has it taken itself too seriously. Companions are pretty deep, holding their own conversations with each other and actually being useful in combat.

Exploration truly is a sense of mystery and excitement, making me look forward to each town, what’s around every bend in the road. The abandoned areas are great, because through artifacts, notebooks, and computer logs, I get a sense of the previous occupants.!

It all feels very Fallout New Vegas-like (right down to the frontier theme), and yet... it doesn’t at the same time. This really is them improving on their RPG product, giving us something that is always fun, lighthearted and definitely has not hit any kind of grindiness for me. The writing is pretty good, with gameplay and combat being very nice as well.!
 

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Forgot to check my EGS game time stat when I stopped playing yesterday but I think I have in the 15 to 20 hour mark playing The Outer Worlds.

I cannot say enough good about this game! It is both a return to something comfortable, and yet also a breath of fresh air. At no time yet has it taken itself too seriously. Companions are pretty deep, holding their own conversations with each other and actually being useful in combat.

Exploration truly is a sense of mystery and excitement, making me look forward to each town, what’s around every bend in the road. The abandoned areas are great, because through artifacts, notebooks, and computer logs, I get a sense of the previous occupants.!

It all feels very Fallout New Vegas-like (right down to the frontier theme), and yet... it doesn’t at the same time. This really is them improving on their RPG product, giving us something that is always fun, lighthearted and definitely has not hit any kind of grindiness for me. The writing is pretty good, with gameplay and combat being very nice as well.!
that sounds encouraging.. I'll have to check some gameplay vids. I'm still invested in Eve Online right now, but a break every now and then is a good thing :)
 
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ESO mostly with a bit of The Outer Worlds and Green Hell on the side.

Green Hell is crazy challenging and I dig it.

The Outer Worlds is good. I'm not totally impressed with it as of yet. The sense of exploration is not nearly as good as FONV. I'm a big exploration guy. I love finding hidden caves and treasures but so far TOW is lacking in this dept. I'm between 15 and 20 hours in now. The game world looks cool but its just the same thing everywhere I go. I head over to another planet and it feels like the one I was just on. Maps are small, same enemies over and over. Same gear over and over...

I keep thinking it's going to expand and become better but so far it hasn't. I'm a big FONV fan and this is just like that game but in a different universe, though there are similarities in style. Story seems fine so far, though a bit boring. Characters are done well and companions are much better than FONV. Graphics are good and games runs very well at 4k.

The game was making me sick until i learned I could disable visual setting in the ini, which completely solved the issue for me.

I duuno, cool game and in few ways better than FONV but in many ways not.
 
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I saw this today, and lolled:


Anyone playing this?
I could get into a teddy bear beat down, lol.
The best part of that is that they tried so hard to make their PvP grief proof that nobody even uses it. There's no incentive, no tension, no real reward that makes it worth it. It's just a hassle that is best (and easily) avoided. People can attack anyone they want, but there's a little handshake routine where if you don't fight back, they can't really do anything to you. So it's actually exactly like getting mobbed by teddy bears. I think all they can really do is very minor chip damage. I guess given enough time they could conceivably drop somebody. :p

I love how even when Bethesda isn't directly involved, it's still a bad experience lol. I think they made a deal with the devil for Skyrim. That's the only way this all makes sense. Now Lucifer is controlling Todd and making him lie and do evil things all of the time, while he sends demons into the game to torment the remaining player base.


EDIT: Gotta say, if there's one thing I hope 4A fixes with their games, it's their god awful controls with a controller... and the cryptic settings. Metro Exodus is pretty badly set up for controllers... and it's got nothing to do with the mapping. Number one, vertical sensitivity is slow and can't be changed. Number two, the 'presets' it allows you to select actually do more than just change the settings you see in the menu. They change acceleration, mess with deadzones, and a few other things. And it never gives any indication of doing that. The default, number 4, makes scopes impossible to use at any range where they'd be an advantage... and only scopes. Regular sights are fine... quick and a little too snappy, but pretty comfortable after maybe an hour. And then when you switch to a scope, you find that you can't slow the sensitivity down enough to keep it from shooting across the screen. Because of the acceleration and deadzones, there are too many places you can never, ever put the crosshair. I mean it man... it's really pretty bad. At ~50-75 yards, the 4x scope will jump the width of ~4 enemies with the slightest nudge... but only after a split-second lag. Between the ridiculous acceleration curve and massive deadzone, it is... stressful, haha. Do they assume everyone is using broken N64 controllers? lol

Option 1 is the strangest... it completely disables diagonal movement. You can only look on the x or the y axis at any given moment, so looking around is like a game of snake. Option 2 is the only one with usable granularity. It's slow, so you have to crank the sensitivity, but at least you can put your sights anywhere on the screen. Combined with high assist, it works like it should and I can kind of write-off what's left as it being a survival game. It feels about the same as any other shooter, just a little slower. I get that part. Aiming is difficult in tense situations, especially when you're totally kitted out with plate armor, a bunch of ammo, and 3 weapons... but the question of why a highly skilled operative literally cannot put a crosshair on a target that he can very clearly see the full body of past 50 yards is one I'm not able to answer with my imagination. :rolleyes:
 
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So.. the Outer Worlds.

Mass Effect meets Fallout, I think best describes it. Not bad. But is it good? I really can't tell. The art direction feels a bit strange to me, the world feels strangely generic even though it tries hard to be original and interesting. Sometimes succeeding, too.

Then the numbers game of it... I don't know. Its as strange as Fallout meets Mass Effect really - you get Fallout damage numbers, you get Mass Effect style gameplay and progression in the campaign. Its more of a shooter than having any sort of depth in character progression - but maybe I need to dive deeper. The perk tree looks insanely boring. Damage boosts, and other basics really through all tiers. The only real choice here is the weapon(s) you want to use, and whether or not you run with companions. Oh yeah, and Stealth of course; and yes its a complete copy pasta from Fallout in that sense. This is one of those games where I find myself robbing everyone blind no matter where I go. Good fun, that :)

Narrative is quite alright, dialog and stuff is pretty good even. The amount of crappy lines is very low, and there is good fun in many others. The dialogue options are actually a deeper game than the combat if you ask me. There are lots of (side) quests, things to see and do. Game definitely has that covered; the choice aspect of it is also quite well done. Choices matter, right in the beginning you're left choosing what town to keep and what other to let wither and die by cutting their power source.

Graphics. Somewhat painful IMO. Sometimes I feel like I'm playing Warframe and in a Grineer base. Other times I feel like I've landed in No Man's Sky. Never did I feel like I was playing a 2019 game. Areas don't feel very convincing to me either, there is little sense of scale even with great vista's and horizons to look at. A tad too cartoony I think, but when you get up close to assets you can see the low quality shine through. UE4 can do so much more.

Seems negative but maybe its just that I had expected more from this. Its really 'just another shooter based RPG', but it lacks the charm or sense of a truly open world.

ESO mostly with a bit of The Outer Worlds and Green Hell on the side.

Green Hell is crazy challenging and I dig it.

The Outer Worlds is good. I'm not totally impressed with it as of yet. The sense of exploration is not nearly as good as FONV. I'm a big exploration guy. I love finding hidden caves and treasures but so far TOW is lacking in this dept. I'm between 15 and 20 hours in now. The game world looks cool but its just the same thing everywhere I go. I head over to another planet and it feels like the one I was just on. Maps are small, same enemies over and over. Same gear over and over...

I keep thinking it's going to expand and become better but so far it hasn't. I'm a big FONV fan and this is just like that game but in a different universe, though there are similarities in style. Story seems fine so far, though a bit boring. Characters are done well and companions are much better than FONV. Graphics are good and games runs very well at 4k.

The game was making me sick until i learned I could disable visual setting in the ini, which completely solved the issue for me.

I duuno, cool game and in few ways better than FONV but in many ways not.

Since you're about exploring. I'm still trying to find a 3rd Rest'n'Go keycard. :p Any ideas? :D
 
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rtwjunkie

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The only real choice here is the weapon(s) you want to use, and whether or not you run with companions.
Which is something you definitely DO want to do. The deceptive little Leadership skill is actually quite powerful if buffed out because it pumps up companions stats and skills, which in turn help you as well on their “shared” aspect. They don’t explain it well in-game.

Also, companions as you noted are pretty good for conversation. The best two for that are Felix and Ellie. They have their own conversations and it’s quite humorous because they are completely opposite in all their thinking and philosophies. After awhile I think Ellie wants to feed him to a Raptid.

Overall, this is some real genuine fun I am having. For me it is a breath of fresh yet familiar air that begs to be inhaled deeply. 28 hours in so far and can’t wait to get back to it!

I'm a big exploration guy. I love finding hidden caves and treasures but so far TOW is lacking in this dept.
I’m literally finding new settlements and “new” abandoned buildings and towns all over Monarch. There are paths and canyons galore, a few caves and tunnels, and little out of the way places that have your dead people from a long ago camp site, etc.
 
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Which is something you definitely DO want to do. The deceptive little Leadership skill is actually quite powerful if buffed out because it pumps up companions stats and skills, which in turn help you as well on their “shared” aspect. They don’t explain it well in-game.

Also, companions as you noted are pretty good for conversation. The best two for that are Felix and Ellie. They have their own conversations and it’s quite humorous because they are completely opposite in all their thinking and philosophies. After awhile I think Ellie wants to feed him to a Raptid.

Overall, this is some real genuine fun I am having. For me it is a breath of fresh yet familiar air that begs to be inhaled deeply. 28 hours in so far and can’t wait to get back to it!

Im definitely going to be replaying this game a few times - about 30 hours in on my Supernova run, and just went complete DOOM mode soloing the Cascadia landing pad (@ lvl 16). So much fun.

There was so much carnage that by the time i reached the town i had gained a full level.

Im running solo this run (just doing character quests after clears) but will play a Han Solo / Zapp Brannigan style character next with all the leader bonuses. The story and in game details are so deep that it will take 2-3 runs to get most of it.

Definitely going to try the felix and ellie thing. I havent even spoken to felix since recruiting him lol.
 
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I've been rotating between Fallout 4, Skyrim, Minecraft, and BotW; switching between them when I get bored.

Just finished all 120 Shrines in BotW after almost 80 hours of playtime. Now getting back into modded Fallout 4.
 
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I've been rotating between Fallout 4, Skyrim, Minecraft, and BotW; switching between them when I get bored.

Just finished all 120 Shrines in BotW after almost 80 hours of playtime. Now getting back into modded Fallout 4.

If you like those you should check out Outer worlds for sure. It's basically Fallout meets Firefly.
 
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If you like those you should check out Outer worlds for sure. It's basically Fallout meets Firefly.
I'll check it out once the exclusivity deal ends. Until then, I've got my eye on CP2077.
 
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best of both worlds:
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Which is something you definitely DO want to do. The deceptive little Leadership skill is actually quite powerful if buffed out because it pumps up companions stats and skills, which in turn help you as well on their “shared” aspect. They don’t explain it well in-game.

Also, companions as you noted are pretty good for conversation. The best two for that are Felix and Ellie. They have their own conversations and it’s quite humorous because they are completely opposite in all their thinking and philosophies. After awhile I think Ellie wants to feed him to a Raptid.

Overall, this is some real genuine fun I am having. For me it is a breath of fresh yet familiar air that begs to be inhaled deeply. 28 hours in so far and can’t wait to get back to it!


I’m literally finding new settlements and “new” abandoned buildings and towns all over Monarch. There are paths and canyons galore, a few caves and tunnels, and little out of the way places that have your dead people from a long ago camp site, etc.

Yeah, I have to say the companions and setting is growing on me a bit by now.
 
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First I've heard of The Outer Worlds (I must have been asleep).
I love the tongue-in-cheek attitude of the trailer which clearly speaks of a game that doesn't take itself too seriously, which is refreshing.
Reminded me of No Man's Sky and a bit of Bioshock thrown in.
 
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Back to Metro, very disturbing level

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