- Joined
- Aug 9, 2019
- Messages
- 1,521 (0.89/day)
Processor | Ryzen 5600X@4.85 CO |
---|---|
Motherboard | Gigabyte B550m S2H |
Cooling | BeQuiet Dark Rock Slim |
Memory | Patriot Viper 4400cl19 2x8@4000cl16 tight subs |
Video Card(s) | Asus 3060ti TUF OC |
Storage | WD blue 1TB nvme |
Display(s) | Lenovo G24-10 144Hz |
Case | Corsair D4000 Airflow |
Power Supply | EVGA GQ 650W |
Software | Windows 10 home 64 |
Benchmark Scores | CB20 4710@4.7GHz Aida64 50.4ns 4.8GHz+4000cl15 tuned ram SOTTR 1080p low 263fps avg CPU game |
On 2 of my setups I have a reocuring problem with freesync breaking, happends after a few weeks, I update drivers which often fix the problem, but now nothing works. It says enabled through radeon settings but there is tearing in games when in freesync range (48-72Hz). Only way to avoid is using v-sync which gives a bit too much inputlag. Both on Win10 64 1909. I have tried every driver from november 19 to 20.7.2. Best working driver is the 20.4.2 where some games work, and some don't. Freesync windmill-test gives tearing in lower half of screen, but very little in upper part. On the RX 480 system the problem has persisted for a few months, on the 5700XT I noticed it after a few minor windows updates 4 weeks ago, but restorepoint from when it worked is gone. It seems like a Windows issue, but I wonder why this keeps happening. I have experimented with framelimiter in chill/rtss and v-sync off/enhanced sync. Same issue all the time.
Setup 1:
5700XT reference and Samsung S24F354
Setup 2:
Sapphire Nitro 480 4gb and Samsung S24F352
Setup 1:
5700XT reference and Samsung S24F354
Setup 2:
Sapphire Nitro 480 4gb and Samsung S24F352