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i want to disable mouse input for a game. is there any way i can do it ?

ishan34

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mouse should not be disable or unplugged. it should be working in the background like normal. i want to run a game and that game cannot access the mouse input . that is all i want to do. i am trying to get mouse sensor input for a background software to produce xbox controller output. so i don't want that mouse to interrupt with the game.
or
is there anyway to get plunged another mouse as different input device, so that mouse will not interrupt with system so i can work with my software.
 
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Device Manager mouse properties then Events then view all events. maybe
 
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Thought is he deleted the event the mouse would stop. Im not were i can test it
 

ishan34

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i just want to get input details from the mouse n working mouse in the background with the software that i am using. but the problem is when i am trying to play the game. mouse and my software produce output (which is controller output) both will work at the same time. that will case a trouble for some games. so i just want to not let the game read mouse inputs. so problem will be fine. i can work with my software produce outputs.
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
i just want to get input details from the mouse n working mouse in the background with the software that i am using. but the problem is when i am trying to play the game. mouse and my software produce output (which is controller output) both will work at the same time. that will case a trouble for some games. so i just want to not let the game read mouse inputs. so problem will be fine. i can work with my software produce outputs.
So flipping it over wouldnt help? Its enabled and plugged in...but won't be tracking or moving.

Thought is he deleted the event the mouse would stop. Im not were i can test it
How does the event viewer do this? Apologies for my confusion...
 
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when i am trying to play the game

What game is it? Just curious.

If I want to use a controller for a game I connect the controller and just don't touch my mouse, never had any issues...
 
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ishan34

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What game is it? Just curious.

If I want to use a controller for a game I connect the controller and just don't touch my mouse, never had any issues...
i want to use my mouse as steering wheel , it works really good with games, i cant directly change this thing with games because games has different control options. for example i have no problem when i am playing with American Truck Simulator , because it has this option enable in settings . when i do that it will no case any mouse input for game for example like look around with mouse. this is not compatible with other games like snowrunner, there is noway to unbind mouse settings. i use virtual controller to input data to the game because controller supports for almost every games without having issuers.
 
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What I'd try is, for the game you're targeting here, find the input system's config file and cripple the mouse-related settings; remove or replace references to mouse axes if available, or set sensitivity to 0.0 (which, assuming the engine's input system uses simple multiplication in translating mouse movement to game input and the game doesn't override for a minimum value, should give same result even if, technically, the game still receives mouse input), or something along these lines.

Other than that, figuring out a way to intercept and block/modify raw input/windows messages to the target application (or any applications save the one you want) is probably what you'll have to hit the references and research (check Windows Hooks).
 

ishan34

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What I'd try is, for the game you're targeting here, find the input system's config file and cripple the mouse-related settings; remove or replace references to mouse axes if available, or set sensitivity to 0.0 (which, assuming the engine's input system uses simple multiplication in translating mouse movement to game input and the game doesn't override for a minimum value, should give same result even if, technically, the game still receives mouse input), or something along these lines.

Other than that, figuring out a way to intercept and block/modify raw input/windows messages to the target application (or any applications save the one you want) is probably what you'll have to hit the references and research (check Windows Hooks).

Thanks for Ur support, i will try to find details on those :):)
 
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Just use a controller. I've used mouse steering on GTA V. It's an effing travesty.
 
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Benchmark Scores Faster than yours... I'd bet on it. :)
Funny enough that's what I do. Sometimes it just get in my way, very annoying.
....yeah, flip it over in games where it isnt needed and borks things. Seems really simple and the OP has ignored the post. Oh well.
 
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