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- Dec 29, 2013
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Processor | Intel Core i5-11400F 2.6GHz |
---|---|
Motherboard | H510M-A Pro |
Cooling | Hyper H410R RGB |
Memory | 32 GB |
Video Card(s) | ZOTAC GAMING GeForce RTX 3060 Ti Twin Edge |
Display(s) | LG 27M47VQ 27 inches 2 ms FULL HD HDMI Gaming Monitor |
Case | Thermaltake Versa T27 TG 750W |
Audio Device(s) | Onboard |
Power Supply | Corsair CX750 ATX 80PLUS (750W) |
Software | Windows 11 Home Edition 64-bit |
Paradox Interactive has finally announced the Victoria 3! It was quite exciting to see even the announcement trailer of Victoria 3, which we have been dreaming of for centuries. However, although we know little about the game at the moment, we know that wars, in general, are not the only thing that deeply affects the game. Generally politics, social events and economics will directly affect gameplay. So, it will be a game where we can play not just as a warmonger but also as a society builder.
Victoria is a game which I really love to play in the past, actually, I'm still playing the second game, and I wanted to share my excitement with you all!
I've included a few facts, screenshots, and a trailer about the first published developer diary below.
Features:
"Our vision for Victoria 3 is to create what we call a ‘Society Sim’ - a game that is first and foremost about the internal workings of the 19th-century country that you are playing and how its society is shaped over the course of the game. Politics, Economy and Diplomacy are the three most important parts of the game - Wars are of course a part of the game (just as they were a part of the Victorian age), but Victoria 3 is *not* a wargame or a game about map painting."
"...that it’s most definitely a proper Victoria game - namely a game with a core focus on Economy, Politics and Internal Country Management and with the iconic Victoria Pop system not just included as a core mechanic but made even deeper than in either of its predecessors."
Screenshots can be found in the attachment.
Steam Page: Victoria 3 Steam Page
Announcement Trailer
Victoria is a game which I really love to play in the past, actually, I'm still playing the second game, and I wanted to share my excitement with you all!
I've included a few facts, screenshots, and a trailer about the first published developer diary below.
Features:
- National Gardening: Building, shaping, tweaking and evolving your nation is the first and foremost focus of the game. Events outside your country’s borders can naturally affect your country in significant ways, but the game should never rely on war to provide the main source of enjoyment.
- Diplomatic Eminence: War is a continuation of diplomacy, and everything that is achievable by war should also be achievable through diplomacy (even if that diplomacy sometimes comes at the point of a gun).
- Everything is Political: Politics is at the heart of Victoria 3, and all major features should in some way tie back into the Pops and Interest Groups that form the core of the game’s politics.
- Era of Change: The Victorian era was a time of immense change politically, technologically, culturally, militarily and socially, and these changes should be reflected in the experience of playing a campaign of Victoria 3.
"Our vision for Victoria 3 is to create what we call a ‘Society Sim’ - a game that is first and foremost about the internal workings of the 19th-century country that you are playing and how its society is shaped over the course of the game. Politics, Economy and Diplomacy are the three most important parts of the game - Wars are of course a part of the game (just as they were a part of the Victorian age), but Victoria 3 is *not* a wargame or a game about map painting."
"...that it’s most definitely a proper Victoria game - namely a game with a core focus on Economy, Politics and Internal Country Management and with the iconic Victoria Pop system not just included as a core mechanic but made even deeper than in either of its predecessors."
Screenshots can be found in the attachment.
Steam Page: Victoria 3 Steam Page
Announcement Trailer
Attachments
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