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CapFrameX Benchmarking Software Receives Official Support for Intel Core i9-12900K

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The CapFrameX GPU benchmarking tool from ComputerBase has recently been updated to fully support Intel's 12th Generation hybrid desktop processors including the flagship Core i9-12900K. The latest beta will now correctly read and display the telemetry from the high-performance (Golden Cove) and high-efficiency (Grace Mont) cores using the processors CPUID and its EAX register. The software can also list information about the integrated Xe-LP graphics if it is enabled in addition to the usual suite of load, voltage, power consumption, and temperature readings from the CPU. The changelog and a link to download the latest 1.6.6 beta can be found below.





CapFrameX v1.6.6 Beta Changelog

New features

  • Support for Intel Alder Lake CPUs (sensor info and detection of performance and efficient cores)
  • Move record files into different tree view folders via drag & drop (needs tree view to be pinned)
  • Status of ResBar, GameMode and HAGS are saved in record files and included in system info expander
  • Notifications inside CX for us to send important messages to all users on app start when necessary
  • Overlay values accessible through http and web socket (links provided in options menu)

Enhancements

  • Autostart using scheduled task to remove UAC prompt
  • Record list search bar now also shows the number of records in the current directory
  • Run history and aggregation options moved from Overlay to Capture page as they are more connected to the capturing process
  • Further compressed overlay entry formats to display more entries without glitches

Bug fixes

  • Possible fixes for crashes regarding sound manager and overlay entries
  • OS version wasn't showing in system info expander

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am I the only one who find that name weird?
capframe...cappedframes...yet they check for how high frames go with a benchmark? idk, seems contradictory.

also man those E-cores are working hard during Far Cry 6
 
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I hope this is not the start of the "optimized" for Intel benchmark shenanigans... CPU-Z next with an AMD nerf next?
 
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If I understand correct the first screenshot, the thread director utilizes first 16 physical cores, both P and E, and uses hyperthreading of the performance cores only when more than 16 threads are needed. Only 3 of the remaining logical cores are slightly used. Probably the hybrid CPU's will operate this way under W11.
 
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If I understand correct the first screenshot, the thread director utilizes first 16 physical cores, both P and E, and uses hyperthreading of the performance cores only when more than 16 threads are needed. Only 3 of the remaining logical cores are slightly used. Probably the hybrid CPU's will operate this way under W11.
Yes, you're correct. Ultimately game developers will have the choice to optimize the P and E core allocation to their liking if they choose to do so, but this is the expected behavior of the Thread Director out of the box https://www.anandtech.com/show/16881/a-deep-dive-into-intels-alder-lake-microarchitectures/2 For a monolithic CPU, running a 16 threaded application on 16 physical cores yield better performance than running it on only 8 physical cores with 16 logical threads.
 
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